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Image Retrieval - September 26, 2007
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Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
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I for one love the suits - reminds me of MGS and Splinter Cell.



Matriculated Mind

Joined: Jan 16, 2007
Messages: 69
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It looks like a catsuit for female - Shirt

and maybe a Rocawear style for male - Coat




Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
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Nah, gotta be the same slot for gameplay balance. Outerware... OR split it into seperate shirt and pants.



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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kou_urake wrote:
Nah, gotta be the same slot for gameplay balance. Outerware... OR split it into seperate shirt and pants.

The catsuits/fighting dresses are actually places in the shirt section for women... are Roca wear outfits the same?


Jacked Out

Joined: Nov 3, 2005
Messages: 1556
Location: Ireland
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Black boots, Black formal gloves, The suit, The headgear, and if your lucky enough to have a female rsi, A black mask, should be about as close as you can get to being an elite commando (unless the headgear takes up the hat slot instead of the glasses slot).

Too bad theres no male masks that cover the whole face, would have looked good. (hint hint: male masks as another reward in the patch after next as part of the commando encounter reward set. Unless theres already a male mask that im not aware of.)


Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Thanks, now my perpetual pink eye is useless.

But new content is always good.

Message edited by Roukan on 09/27/2007 19:31:07.



Systemic Anomaly

Joined: Oct 23, 2005
Messages: 2697
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Roukan wrote:
Thanks, now my perpetual pink eye is useless.

But new content is always good.

That's assuming that the effect actually plays on the goggles - perhaps rarebit activated it to show that it recenters on the goggles?



Development

Joined: Dec 2, 2005
Messages: 21413
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The goggles do noth--

No, wait, that's not right.



Jacked Out

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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They better not do nothing! *shake fist*


Fansite Operator

Joined: Oct 20, 2005
Messages: 357
Location: Unknown Instance: Vector-Hostile Org: Merovingian
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Rarebit wrote:
The goggles do noth--

No, wait, that's not right.
Surely they allow the wearer to see stealthed individuals.... right?



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 1112
Location: Enumerator 2.0
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Rarebit wrote:
You think you recognize that hallway? Look again.
they look like the Original full size halls i 'might' have seen on Enumerator.  there were 4 full sized halls that I knew of way back when....all the doors worked hrmm...have to go see if i have a pic.


Wait!! howd that get there........*waggles fingers..you see nutting!!




Yea yea..i never even fiddled with my settings till almost before the server merge..:*(   

Message edited by Dr5mith on 09/27/2007 21:53:43.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1673
Location: Vector-Hostile
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Rarebit wrote:
The goggles do noth--

No, wait, that's not right.

I'm afraid it is.




Development

Joined: Dec 2, 2005
Messages: 21413
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Hm my AA settings weren't as high as they should'a been, but anyway I thought I might as well throw in a quick shot of this partial set of the gear in a slightly easier to see pose.


Message edited by Rarebit on 09/28/2007 00:06:03.



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Partial..... Gloves & boots on their way too? Perhaps even a helmety mask jobby?


Development

Joined: Dec 2, 2005
Messages: 21413
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Our male heads don't have the geometry to support proper face masks. The one used for the NPCs is the only male one around; there are none for the actual player heads. I'm not sure why the many additional models and configuration files necessary to support ninja-style masks weren't made for males, too. It would definitely have been nice to have male versions available to work with, but they don't exist, and I'm not talented enough to make them. I tried a couple wacky experiments with various manipulations of the available models, but it just wasn't possible to get them looking really decent. So no, no masks.

 
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