KivoOnline wrote:I am a little concerned about something that was mentioned in Archon's post. It said that there were 8 styles: Self Defense, Viral, Karate, Aikido, Kung Fu, Hand Guns, Rifles, and SMGs. While this would at first sound great I am worried about the Hacker "balance." A Kung Fu Grandmaster would rely on Kung Fu Tactics, correct? Now, if that Kung Fu guy branched into Karate, their Karate moves would be based on their Karate tactics alone, not on the cumulative Kung Fu and Karate Tactics. However, the same does not apply for Hacker. There is only one style for them, Viral. I think that hackers will have the same imbalance because they can still score so high. If I am wrong about this please correct me.I propose two options. One, get rid of Viral tactics and turn it into network hacker, selective phage, and pathologist tactics. This would balance it out with the Martial Arts and Gunman trees. Or, you could get rid of the Kung Fu, Karate, etc. and replace those with Martial Arts Tactics and Gunman Tactics. What do you think of my ideas and am I correct about this imbalance?
KivoOnline wrote:I know this is sort of a future release thing...but what plans are there to imrove archives for high levels?
KivoOnline wrote:If QA is succesful would it be possible for it to stay up after QA goes live or even stay up for a group of dedicated testers...like beta?
KivoOnline wrote: Hmm ok well I cant think of any more MxO stuff since its 3:20 AM...so, how was your day today?
Message Edited by PBlade on 12-21-2005 03:32 AM
Dissever wrote:Sorry! But this I have to know...
Dissever wrote:Would it be possible to get a roleplaying flag (/rp toggle) to indicate those players who are in character? Or, as this is an rpg (as far as I know), to indicate those who don't roleplay
Message Edited by Dissever on 12-21-2005 11:39 AM