Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Widows More
Search inside this topic:
The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Environment Feedback Previous Topic  |  Next Topic      Go to Page: 1 , 2  Next
Author Message


Jacked Out

Joined: May 12, 2006
Messages: 547
Location: ##Loading......System Failure... Shutting Down...
Offline

is it me or does everyone notice how they roll out than instantly pull you back in to combat

 thoughts? comments?



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

All NPCs do that, not just the ones in widow's moor, you can do it too SMILEY




Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

Smith has gotten to this post, he has...... infected it!

(also it was a double post)


Message edited by SolidRevolver on 05/16/2007 11:07:15.

XXT


Ascendent Logic

Joined: Sep 14, 2005
Messages: 830
Location: Vessel of Suffering
Offline

I think its fine. Makes killing the gargoyle easier, keep stringing specials to stop the rolling out.



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1181
Location: Vector
Offline

Its been mentioned a million times but its never been fixed.  Heres a post I made a while back about my experiences.  Ill repost it below:

Some people actually believe theres nothing wrong with Gargoyle.  I would love to hear something from 9mmfu about this.

Some of this has been mentioned numerous times but ill say it again.  A couple of bugs ive noticed when fighting Gargoyle in interlock are:

-Using regular tactics (speed, power and grab) breaks interlock.  You and Gargoyle both get booted from interlock and Gargoyle 99% of the time will immediately interlock you again.  Gargoyle isnt rolling out because if he was he wouldnt be able to attack you for 5 secs unless thats bugged too.

-Specials will sometimes missfire draining IS but doing no damage to Gargoyle.  Specials get queued,  green animation shows it hit, the specials animation is shown but Gargoyle takes no damage.  System log doesnt even log the event.

-Enrage and stun does not prevent Gargoyle from breaking interlock.  Only way to keep Gargoyle in interlock is to use specials back to back or switch to block tactic while your waiting for timers.

-Using the block tactic to keep Gargoyle in interlock will bug combat completely.  Specials blink but never fire off.  I think you get stuck in block even though you have another tactic selected.  I have not found a way to fix this other than doing a full relog.

Im sure there are more.  Good thing for now is its very easy to kill Gargoyle even with all these bugs.  He is by far the easiest archive boss to kill.

Message edited by Renesis13B on 05/16/2007 14:17:28.



Mainframe Invader

Joined: Sep 15, 2006
Messages: 1679
Location: Moose Juice Brewery
Offline

it's been like this for a very long time, pre cr2



Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline

The title here should be 'Widow's Moor'. 



Jacked Out

Joined: Sep 21, 2005
Messages: 415
Location: Maryland
Offline

Doing specials might work for MAs and GMs, but Gargoyle still rolls out when I try to use a hacker ability.  I've given up on WM and will bypass this construct.


Jacked Out

Joined: May 5, 2006
Messages: 615
Location: E Pluribus Neo, Syntax
Offline

just use block, do a powerful combo special, block, then repeat again

Message edited by XRontix on 05/17/2007 06:26:18.


Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

XRontix wrote:
just use block, do a powerful combo special, block, then repeat again

Block is broken >_<



Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
Offline

I think it works for that though. Block in this case prevents IL from braking. BTW if any1 notices like in duels or whatever that the IL is about to brake (ie it gets stuck at some point and some1 suddenly withdraws) use block.


Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1321
Location: Scotland Baby Faction: Dark Mavericks Organisation: Merv Server: Rec/Syn/Vec Operative Level: 50
Offline

I dont think Widows Moor is that much of a pain if I'm being honest, he's by far the easiest archive boss to beat.  Yes Garg rolls out but when he rolls out you get the change to land a blow, to get a state before you interlock him once again.



Perceptive Mind

Joined: Sep 29, 2006
Messages: 680
Offline

Movie!

Yeah he's mad buggy as you can see in this vid i took today farming with my alt.


Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1321
Location: Scotland Baby Faction: Dark Mavericks Organisation: Merv Server: Rec/Syn/Vec Operative Level: 50
Offline

I interlock him and get like 3 moves off and he rolls out.  I cant beleive you used all your IS so quickly.  I rarely run out of IS before the end of the fight



Systemic Anomaly

Joined: Aug 27, 2005
Messages: 8674
Location: Lost in Translation.
Offline

Apparently, Widows Moor isn't a priority for the dev team at the moment, so don't expect a fix for a while SMILEY

 
The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Environment Feedback Go to Page: 1 , 2  Next
Go to:   

Version 2.2.7.43