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http://thematrixonline.station.sony...mp;month=012006
Every Ability and some inherent character properties in The Matrix Online is made up of Attributes. Individual Attributes can be modified by Influences, which are given bonuses and penalties from player Stats, enhanced items, buffs, and debuffs.
Below are the definitions of the Attributes than can be affected by a player's Influences.
Ballistic Accuracy
Ballistic Accuracy affects your tactic points when attempting to fire a weapon at an opponent.
Ballistic Damage
Ballistic Damage affects the amount of damage you cause when you successfully hit an opponent with a ranged weapon (Both in and out of Interlock).
Ballistic Defense
Ballistic Defense affects how easy it is for an opponent to hit you using a ranged weapon (Both in and out of Interlock).
Ballistic Resistance
Ballistic Resistance affects the amount of damage you take when hit by a firearm.
Blind Duration
Blind Duration affects the amount of time your Blind effects last on an opponent.
Buff Area Radius
Buff Area Radius affects the area your buff Abilities cover.
Confuse Duration
Confuse Duration affects the amount of time your Confuse effects last on an opponent.
Contested Withdraw
Contested Withdraw affects your Defense score when attempting to Withdraw from combat.
Debuff Area Radius
Debuff Area Radius affects the area your debuff Abilities cover.
Determination
Determination affects the duration of negative status effects on your character.
Evade Interlock
Evade Interlock affects the potency of your Evade shield.
Force Combat
Force Combat affects how quickly you take down an opponent's Evade Shield.
Heal Damage
Heal Damage affects the potency of healing Abilities.
Health Regeneration Rate
Health Regeneration Rate affects how quickly you regain Health after taking damage.
Health Sitting Regeneration Rate
Health Sitting Regeneration Rate affects how quickly you regain Health while sitting after taking damage.
Health Standing Regeneration Rate
Health Standing Regeneration Rate affects how quickly you regain Health while standing after taking damage.
Initiative
Initiative affects the Accuracy of all Interlock Abilities.
Inner Strength Cost Modifier
Inner Strength Cost Modifier affects the potency of Abilities that reduce the Inner Strength cost of using Abilities.
Inner Strength Regeneration Rate
Inner Strength Regeneration Rate affects how quickly you regain Inner Strength after taking damage.
Inner Strength Sitting Regeneration Rate
Inner Strength Sitting Regeneration Rate affects how quickly you regain Inner Strength while sitting after taking damage.
Inner Strength Standing Regeneration Rate
Inner Strength Standing Regeneration Rate affects how quickly you regain Inner Strength while standing after taking damage.
Invisible Movement Speed
Invisible Movement Speed affects how quickly you move when using an Invisibility Ability.
Maximum Health
Maximum Health affects how many total Health points you can have.
Maximum Inner Strength
Maximum Inner Strength affects how many total Inner Strength points you can have.
Melee Accuracy
Melee Accuracy affects your tactic points when attempting to hit an opponent while using a Melee Style (Both in and out of Interlock).
Melee Damage
Melee Damage affects how much damage you cause when hitting using a Melee style (Both in and out of Interlock).
Melee Defense
Melee Defense affects how easy it is for an opponent to hit you using a Melee Style.
Melee Resistance
Melee Resistance affects the amount of damage you take when hit by an opponent using a Melee Style.
Movement Speed
Movement Speed affects your base movement rate.
Pacify Duration
Pacify Duration affects the amount of time your Pacify effects last on an opponent.
Powerlessness Duration
Powerlessness Duration affects the amount of time your Powerlessness effects last on an opponent.
Root Duration
Root Duration affects the amount of time your Root effects last on an opponent.
Sneak Movement Speed
Sneak Movement affects how quickly you move when using a Sneak Ability.
Stun Duration
Stun Duration affects the amount of time your Stun effects last on an opponent.
Sweeps
(Not implemented yet.)
Thrown Accuracy
Thrown Accuracy affects your tactic points when using a Knife Ability.
Thrown Damage
Thrown Damage affects how much damage you cause when hitting using a Knife Ability.
Thrown Defense
Thrown Defense affects how easy it is for an opponent to hit you using a Knife Ability.
Thrown Resistance
Thrown Resistance affects the amount of damage you take when successfully hit with a Knife Ability.
Viral Accuracy
Viral Accuracy affects your tactic points when attempting to hit an opponent with a Viral Ability.
Viral Damage
Viral Damage affects how much damage you cause when hitting using a Viral Ability.
Viral Defense
Viral Defense affects how easy it is for an opponent to hit you using a Viral Ability.
Viral Resistance
Viral Resistance affects the amount of damage you take when hit by a Viral Ability.