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External Playtest Server Update 11 - March 20, 2006
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03/20/2006 12:46:27
Subject:
External Playtest Server Update 11 - March 20, 2006
Walrus
Development
Joined: Aug 15, 2005
Messages: 1539
Location: The Oyster Bed
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Changes and Improvements
Escape and Evasion now grants Stealth.
Concealment now grants Stealth.
Health restored by healing Abilities is no longer affected by the difference between user and target levels.
Non-specific Ability use chat messages have been removed.
Another balancing pass has been made to tweak Construct Bosses NPCs.
Withdraw description now reflects current usage. (Withdraw no longer costs IS to use.)
Abilities designed to break Evade Shields now have reuse timers and cost Inner Strength when used. (You can still use them in addition to normal attempts to break Evade Shields, now with an IS penalty.)
Unsuccessful attempts to break an opponent's Evade Shield no longer cost the attacker Inner Strength.
Bug Fixes
All Data Mining Ability descriptions have been restored. (The Data Miner tree is still only accessible from the main Discipline window, not from the Infiltrator window where it branches from.)
Level 50 weapons now drop from appropriate NPCs.
Inner Strength is now refunded when a queued Ability does not launch.
Doctor Upgrade now displays the correct name and description.
Desperate Speed now has the correct Coding difficulty.
Throat-Cutting Throw has been fixed to match its description (Staggered is not required, except to get the Powerless effect).
Body Shot now has the correct description.
Bug causing code recipes for new items that haven't been decompiled by a player to automatically appear in the Code Analyzer interface has been fixed.
Bug causing Iron Body to fail regularly has been fixed.
Some animation bugs with Self-Defense finishing-moves have been fixed.
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