Is there any reason why you can have players of a different org on the same server on one account in mxo?
In most mmos this is strictly forbidden because of all of the loopholes it opens...
Discuss
Here's how I see it,
We have an ongoing storyline with not much to do in between each event that we get on our server. Because of our storyline, this makes MxO a prime place for roleplay. Adding on to what Insertion said, I think the extra character slots was to compensate for the server merge that took away those extra slots you had outside your server. Because of our dev-team situation, there's only so much they can do for each organization. This leads to being bored if you're a 50 and have already gotten all the new/old content. This leads to...
Players want to participate in events because, basically, that's the only thing going for people who are bored and are looking for something new. Those extra slots allow us more characters which means we can get to more events. Back when Monolith was in control, there was a sufficient amount of people working on the game, so the need/want to switch organizations wasn't there because you always had a chance of meeting a LET character, more updates, etc. Now that we are down to a minimal amount of devs, they have to make due with what they have.
The real answer :
I hope that made sense?.. Kinda?
EDIT: It looks like the multiple character per accounts thing worked for CoH/V and SWG. Also, since many MMOs have a race/species thingy, that maybe that could be something to add?
EDIT x2: Now I can think. Other games have races/species while we have organizations.
Is there any reason why you can have players of a different org on the same server on one account in mxo?In most mmos this is strictly forbidden because of all of the loopholes it opens...Discuss
Variety?
The real answer is that during the merge players with characters on different servers that merged would have had to "choose" which one to keep. Instead they opted to merge servers and characters to one. The result, 3 slots per server whether used or not.
heres how i see it to with the removal of the LET team one player will get atleast one event a week maybe a slim chance of two on there server for there org before hand it was much beter we could talk to our org leaders and get the scoop of whats going on. Now on the other hand the the idea with 3 servers we get at least a chance to see what is going on throw all 3 orgs and still have a good idea of whats going on in the story line as well from the diff orgs the only draw back i think it brings up is spys and stuff like that but i dont see a problem if people wanna get a scoop of whats going on on all servers or that as long as there not using against there org also if you are a heavy pvp it gives you a chance if its to much of one org to go in and have a better shot to i really dont think its that big of a deal just that one defaault i stated before.
heres how i see it to with the removal of the LET team one player will get atleast one event a week maybe a slim chance of two on there server for there org before hand it was much beter we could talk to our org leaders and get the scoop of whats going on. Now on the other hand the the idea with 3 servers we get at least a chance to see what is going on throw all 3 orgs and still have a good idea of whats going on in the story line as well from the diff orgs. The only draw back i think it brings up is spys and stuff like that but i dont see a problem if people wanna get a scoop of whats going on on all servers or that as long as there not using against there org. Also if you are a heavy pvp it gives you a chance if its to much of one org to go in and have a better shot to. I really dont think its that big of a deal just that one defaault i stated before.
Yeah as Nubi stated about pvp, helpin the side that has lower numbers, thats the reason why I'v got a char in each org. Not all 50 yet mind u. My merv will always b my main but always good to kill people u normally team with but what i do try and do is not attack the factions i am currently in, main and alts, unless its hectic pvp or they attack me first
Espionage roleplay further lost it's meaning when Rarebit began posting every live event on DN1 for all to see.
Archangel wrote:Espionage roleplay further lost it's meaning when Rarebit began posting every live event on DN1 for all to see. Yeah, god forbid anyone learns what happens in the official continuation of the Matrix universe ...
Othinn1 wrote:Archangel wrote:Espionage roleplay further lost it's meaning when Rarebit began posting every live event on DN1 for all to see. Yeah, god forbid anyone learns what happens in the official continuation of the Matrix universe ...That's what players and summaries are for. We don't need intricate details of every event. The days when there were rumors ran amok created mystery and THAT was part of what made this game fun. The advent of posting every LE was a post-SOE thing.And don't you have faction chats to be logging?
Othinn1 wrote:Archangel wrote:Espionage roleplay further lost it's meaning when Rarebit began posting every live event on DN1 for all to see. Yeah, god forbid anyone learns what happens in the official continuation of the Matrix universe ...That's what players and summaries are for. We don't need intricate details of every event. The days when there were rumors ran amok created mystery and THAT was part of what made this game fun. The advent of posting every LE was a post-SOE thing.And don't you have faction chats to be posting on your site?