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[7.2.5] I want to go back. I have to. - Vector - 5/22/07
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Femme Fatale

Joined: Aug 15, 2005
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cloudwolf wrote:
Zerotolerance wrote:
Code wrote:
Plot hole detected: Sleepwalkers


(( The Sleepwalkers were not canon...


(( Yes, they are. Well, they're an officially recognised piece of MxO canon at any rate, referenced in the archived critical missions that occured after the event (cant remember the number). It's the second anniversary that was left as a 'you decide', quite like how i view most of the comics. ))
((Weren't Sleepwalkers just bluepills gone wild? I thought that was the purpose of turning off the lights.....))



Fansite Operator

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Roukan wrote:
cloudwolf wrote:
Zerotolerance wrote:
Code wrote:
Plot hole detected: Sleepwalkers


(( The Sleepwalkers were not canon...


(( Yes, they are. Well, they're an officially recognised piece of MxO canon at any rate, referenced in the archived critical missions that occured after the event (cant remember the number). It's the second anniversary that was left as a 'you decide', quite like how i view most of the comics. ))
((Weren't Sleepwalkers just bluepills gone wild? I thought that was the purpose of turning off the lights.....))
(( Nope, they were uber fanatical Cyphs who wernt happy with the relative calm and slow speed of the Cryptos led official group ))



Systemic Anomaly

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GamiSB wrote:

3. as I have already stated what good would pissing off the spies you just hired after they left you the first time for lying to them.

It's not logical, something that is the backbone of every Machine scheme.))


(( Oh, come on. This is where so many people go wrong. The Machines are logical, the Machines want efficiency. That does not mean they can't see more than ten minutes into the future! They can see logic further on, they can see efficiency increased as a result of a long term plan. They don't need things to be efficient right here and now, when they could do something that seems less efficient now but which could reap great rewards in the future.

They aren't stupid. They can make plans, long term plans.

Pissing off the Cypherites could just be one step. It could just be a side effect. We don't know! But we can't rule it out just because the Machines like efficiency.

I mean, what was the efficiency of hiring human operatives, h'mm? None. It wasn't. We're slow, we need food, we're emotional... all the things Machines just don't have time for. But in the long term we provide substantial results. They hire us because of what we can do in the grander scheme of things, not because they find us to be either logical or immediately efficient. ))



Systemic Anomaly

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GamiSB wrote:

1. she is no where to be found in any of the screenshots till then end.
2. It takes awhile for Veil to even show herself after Gray had left
3. as I have already stated what good would pissing off the spies you just hired after they left you the first time for lying to them.

It's not logical, something that is the backbone of every Machine scheme.))

 


Veil is an MKT no?  They can be stealthed, can they not?



Systemic Anomaly

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(( The Sleepwalkers were Bluepills that never left their pods.))



Systemic Anomaly

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Procurator wrote:
GamiSB wrote:

3. as I have already stated what good would pissing off the spies you just hired after they left you the first time for lying to them.

It's not logical, something that is the backbone of every Machine scheme.))


(( Oh, come on. This is where so many people go wrong. The Machines are logical, the Machines want efficiency. That does not mean they can't see more than ten minutes into the future! They can see logic further on, they can see efficiency increased as a result of a long term plan. They don't need things to be efficient right here and now, when they could do something that seems less efficient now but which could reap great rewards in the future.

They aren't stupid. They can make plans, long term plans.

Pissing off the Cypherites could just be one step. It could just be a side effect. We don't know! But we can't rule it out just because the Machines like efficiency.

I mean, what was the efficiency of hiring human operatives, h'mm? None. It wasn't. We're slow, we need food, we're emotional... all the things Machines just don't have time for. But in the long term we provide substantial results. They hire us because of what we can do in the grander scheme of things, not because they find us to be either logical or immediately efficient. ))
((I never said they couldn't so I'll thank you to stop putting words in my mouth. It's not part of a larger scheam because hireing someone and makeing them quit is in no way effienct in anything especialy the reason why you hired them nor is it logical. And go back and look at every Machine plan, every step is percise and always logical, and every step only increases there effiecny never decreases it. What your sudgesting contridicts the characteristics of the Machines.))



Systemic Anomaly

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Desc1ple wrote:
GamiSB wrote:

1. she is no where to be found in any of the screenshots till then end.
2. It takes awhile for Veil to even show herself after Gray had left
3. as I have already stated what good would pissing off the spies you just hired after they left you the first time for lying to them.

It's not logical, something that is the backbone of every Machine scheme.))

 


Veil is an MKT no?  They can be stealthed, can they not?
see number 2



Systemic Anomaly

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GamiSB wrote:
And go back and look at every Machine plan, every step is percise and always logical, and every step only increases there effiecny never decreases it. What your sudgesting contridicts the characteristics of the Machines.))
(( Sorry, but that's just... plain wrong. Fact. How can you possibly say that every single step they make is, in itself, efficient? That's not true. They've made loads of inefficient steps, with the goal in mind of achieving greater efficiency in the long run. How many times do I have to say this? ))



Virulent Mind

Joined: May 24, 2007
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at lest once more.





Jacked Out

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Now some people have hinted at a possible explanation for Gray's response, but I feel it has not gotten enough attention because a few peoples tendancy to agure the same points over and over and over.

So remembering that Gray was speaking to Cryptos, no matter that Cryptos posted this meeting or that Veil overheard. He said there was no such proceedure. My take on Gray's response is that there is no such proceedure to reinsert him. Meaning that over written programs may not be able to be reinserted or that the damage Seraph caused by removing the overwriting program makes it very difficult for the machines to reinsert, which quite likely costs more resources than the machines are willing to use. In the past, the machines have been willing to discard or delete tools that are no longer of benefit to them, this may be another example of this.    

That being said Gray's statement is vague enough to warrant further clarification.

 


Message edited by SkyBruin-ML on 05/26/2007 10:59:37.


Systemic Anomaly

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Procurator wrote:
GamiSB wrote:
And go back and look at every Machine plan, every step is percise and always logical, and every step only increases there effiecny never decreases it. What your sudgesting contridicts the characteristics of the Machines.))
(( Sorry, but that's just... plain wrong. Fact. How can you possibly say that every single step they make is, in itself, efficient? That's not true. They've made loads of inefficient steps, with the goal in mind of achieving greater efficiency in the long run. How many times do I have to say this? ))
((really? well name one then. Where have there been inefficient steps taken with there goals in mind?))



Systemic Anomaly

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SkyBruin-ML wrote:

That being said Gray's statement is vague enough to warrant further clarification.

Doesn't that go agisnt how an Agent is programed then? Every time I've ever talked to an Agent they have always been stright and to the point.

Message edited by GamiSB on 05/26/2007 11:36:56.



Systemic Anomaly

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(( 1. Creating an entire organisation. Inefficient (lots of resources used to keep it secret, recruit members and program a leader), but with the goal of keeping Redpill levels nominal (ergo keeping power levels efficient).

2. Hiring Redpills. Inefficient (hovercrafts need to be built, humans need to be fed), but with the goal of keeping human relations optimal and the Matrix in good running order.

3. Creating cheat codes. Dangerous, unecessary, but with the goal of... actually, I don't know what the point of the cheat codes was, so it couldn't've been that good.

4. This is the big one. Maintaining the Truce. The most inefficient thing the Machines have ever done, but something they've placed on a very high priority despite the vast array of problems it's caused over the past two or three years.

Every single step taken by the Machines is calculated, but not for immediate efficiency. ))



Systemic Anomaly

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Procurator wrote:

(( 1. Creating an entire organisation. Inefficient (lots of resources used to keep it secret, recruit members and program a leader), but with the goal of keeping Redpill levels nominal (ergo keeping power levels efficient).

Wrong its more efficent for the Machines to create and organization to keep thre hired redpills in control

2. Hiring Redpills. Inefficient (hovercrafts need to be built, humans need to be fed), but with the goal of keeping human relations optimal and the Matrix in good running order.

Wrong, hireing redpills has doubled if not tripled there efficienty in handling problems within the Matrix.

3. Creating cheat codes. Dangerous, unecessary, but with the goal of... actually, I don't know what the point of the cheat codes was, so it couldn't've been that good.

Wrong the codes were very efficent for there intended purpose. It was there sides effects of the codes that created the problems but the codes themselves were very helpful.

4. This is the big one. Maintaining the Truce. The most inefficient thing the Machines have ever done, but something they've placed on a very high priority despite the vast array of problems it's caused over the past two or three years.

Again wrong, the truce keeping them alive as much as it is Zion. If one side dies all sides die as there is no One program in this version of the Matrix and the Smith virus that is still inside the Matrix.

Every single step taken by the Machines is calculated, but not for immediate efficiency. ))

Every step is calculated to make sure that it is the most effient way of reaching there objective. If the Machines want the Cypherites trust back lying to them is not the way to get it.))



Message edited by GamiSB on 05/26/2007 11:59:18.



Systemic Anomaly

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((Clarification on the Cheat Codes: they were originally designed to upgrade agents (or their predecessors) in previous versions of the matrix. However, they were *too* efficient - the Agents were so effective at eliminating their tragets that they stressed the simulation. ))

 
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