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[7.3.1] She is very discreet, I assure you - Syntax - 6/1/07
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Fansite Operator

Joined: Aug 16, 2005
Messages: 8131
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Havocide wrote:
The_Big_V wrote:
Grace brought a luggable into Zero One????
Yeap,  ive used a hardline with one no problem.


Chop up another lug bug eh?

-Loss of effect/buffs on drop
-Loss of effect/buffs on hardline

plus the general gameplay improvements of

-drop on death
-the fixing of blue rezzing




Vindicator

Joined: Oct 22, 2005
Messages: 8304
Location: Ye Olde Hole Ine The Tree
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((The effects and bonuses automatically fade out when someone else grabs your luggable, but until then you're permanently luggablised.))



Transcendent

Joined: Nov 14, 2005
Messages: 215
Location: London, UK
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ZippyTheSquirrel wrote:
((The effects and bonuses automatically fade out when someone else grabs your luggable, but until then you're permanently luggablised.))
((Correct, I think the way it's supposed to work is that you can't carry the luggable across districts, but the effects and bonuses remain until you either die or someone else picks it up. If you go into a pacifiction zone you can deflag with the effects and buffs still there but you flag up again soon after))

phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Here's how they work (by design):

Pick up a luggable and you get the effects bonuses and are flagged as PvP hot.

Transport by train, hardline or archivist (any of the teleport methods) and you will drop the luggie.

If you no longer have the luggable because you dropped it or it was forced from your person you will retain all the effects and bonuses until you die or someone else picks up the luggie.

So yes you can pick up the luggable and stash it, in say rawlin's corner (like someone did yesterday) and start teleporting around the MegaCity knowing that because it is stashed there is less chance of someone stumbling accross it. Of course using a locator to find it will still put a waypoint exactly on the luggable.

I can never seem to detect more than one luggable. The only way I've had more than one is by picking up one someone has dropped while I already have one (detecting luggables while you are carrying one just marks you as the waypoint).


phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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Cloudwolf, luggables are dropped on reconstructing not death so that team mates can rez you. Blue rezzing is fixed by logging on to Vector.

It does get a little annoying when you're fighting someone who has 2 clients running. client 1: Merv RSI, client 2: zion RSI with clien 1 targeted, caps lock on.

so annoying when you see an MA rez themself.

I believe I got one of the infamous multi-coloured taunts the other day after I killed the same player 4 or 5 times in a row and nearly ran out of health so I HJ'ed away and was taunted. Still I got 2 or 3 CQs out of it, so I left it at that.... and I was hogging 2 of 3 luggies (red-eye and bomb-pet)

 

Incidentally red-eye LED box plus code-eyes archive reward = seraph-like gold code eyes (not quite the same but close)


Message edited by phi on 06/05/2007 16:53:25.



Mainframe Invader

Joined: Dec 27, 2006
Messages: 6283
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phi wrote:

Here's how they work (by design):

Pick up a luggable and you get the effects bonuses and are flagged as PvP hot.

Transport by train, hardline or archivist (any of the teleport methods) and you will drop the luggie.

If you no longer have the luggable because you dropped it or it was forced from your person you will retain all the effects and bonuses until you die or someone else picks up the luggie.

So yes you can pick up the luggable and stash it, in say rawlin's corner (like someone did yesterday) and start teleporting around the MegaCity knowing that because it is stashed there is less chance of someone stumbling accross it. Of course using a locator to find it will still put a waypoint exactly on the luggable.

I can never seem to detect more than one luggable. The only way I've had more than one is by picking up one someone has dropped while I already have one (detecting luggables while you are carrying one just marks you as the waypoint).


Was getting my bum handed to me at Mara earlier on today whilst I had the LED lug effects on me (I'd stashed the actual box somewhere else), I got killed... several times but even after reconstructing I still had the effects and was auto flagged within 10 seconds of re-appearing...



Virulent Mind

Joined: Jul 12, 2006
Messages: 870
Location: Private Construct
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Next time Ookami you wont get away....



Jacked Out

Joined: Sep 18, 2005
Messages: 1204
Location: Belfast, Northern Ireland
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(I agree with the cinematic posting/layout of events. Very nice work rare SMILEY also i dropped the lug yesterday in RC SMILEY but i think you should lose the effect and animation and flag when you drop it... and also when you die the effect/anim/flg doest leave you. once you pick up a lug to get rid of the effect you can...get someone else to pick it up or log -.-...not good)


Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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It's obvious what Ookami says next: "Hrr.."



Jacked Out

Joined: May 30, 2007
Messages: 33
Location: Ked C
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((the post title sounds like the Frenchman is heading up an Escort agency!))

 

 
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