Author |
Message |
 10/09/2007 00:12:54
|
Vindicator
Joined: Aug 20, 2005
Messages: 3065
Location: Upstate NY
Offline
|
Why is it that I cause more damage with the Halsey than the Kessay? Halsey Sniper Rifle Base Damage: 14-14 pts Ballistic Acc 7pts Kessay AR1 Rifle Base Damage: 15-15 pts Ballistic Acc 7pts
|
|
 |
 10/09/2007 03:37:54
|
Jacked Out
Joined: Aug 29, 2005
Messages: 2122
Location: BG
Offline
|
Mxo works with DPS (damage per second) system. Check the reuse timers of the guns and you will see why for yourself.
|
|
 |
 10/10/2007 01:04:45
|
Ascendent Logic
Joined: Mar 16, 2006
Messages: 4813
Offline
|
Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.
That's why:
Ability damage: Kessay (15) > Hasley (14) Freefire damage: Hasley (5.5) > Kessay (4.5)
I always switch through these two weapons to deal more damage, it's kinda annoying though.
|
|
 |
 10/10/2007 08:00:35
|
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
Offline
|
GoDGiVeR wrote:
Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.
That's why:
Ability damage: Kessay (15) > Hasley (14) Freefire damage: Hasley (5.5) > Kessay (4.5)
I always switch through these two weapons to deal more damage, it's kinda annoying though.
It's also not really worth it for 1 extra DPS.
There's actually another rifle out there that's very effective but has low DPS, but it makes up for that in another area. 
|
|
 |
 10/10/2007 08:35:36
|
Vindicator
Joined: Aug 20, 2005
Messages: 3065
Location: Upstate NY
Offline
|
Remag_Div wrote:
GoDGiVeR wrote:
Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.
That's why:
Ability damage: Kessay (15) > Hasley (14) Freefire damage: Hasley (5.5) > Kessay (4.5)
I always switch through these two weapons to deal more damage, it's kinda annoying though.
It's also not really worth it for 1 extra DPS.
There's actually another rifle out there that's very effective but has low DPS, but it makes up for that in another area. " width="15" height="15" />
I think I know which one you are talking about. I just got my hands on it.
Thanks for the info/clear up, guys.
|
|
 |
 10/10/2007 23:47:08
|
Ascendent Logic
Joined: Mar 16, 2006
Messages: 4813
Offline
|
Vesuveus wrote:
Remag_Div wrote:
GoDGiVeR wrote:
Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.
That's why:
Ability damage: Kessay (15) > Hasley (14) Freefire damage: Hasley (5.5) > Kessay (4.5)
I always switch through these two weapons to deal more damage, it's kinda annoying though.
It's also not really worth it for 1 extra DPS.
There's actually another rifle out there that's very effective but has low DPS, but it makes up for that in another area. "%20width="15"%20height="15"%20/>
I%20think%20I%20know%20which%20one%20you%20are%20talking%20about.%20I%20just%20got%20my%20hands%20on%20it.
Thanks%20for%20the%20info/clear%20up,%20guys. Victory%20Rifle%20-%2011%20D.P.S.,%20+15%%20Stagger
That's%20the%20third%20rifle%20I%20use.%20The%20+15%%20stagger%20can%20be%20very%20dangerous.
|
|
 |
 10/11/2007 15:51:29
|
Systemic Anomaly
Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
Offline
|
Good way to do it is use your sniper shot and freefire with the halsey, then follow up with some freefire's using the victory, and in IL, will get them staggered most of the time. :)
|
|
 |
 10/12/2007 03:19:42
|
Systemic Anomaly
Joined: Oct 10, 2005
Messages: 2461
Location: SyntaxXx
Offline
|
I use both Halsey and Kessay, but use Stinger sometimes in IL depending on what i am up against. Is there a silent level 50 Halsey sniper rifle around? If not, i then we think we should have one!
|
|
 |
 10/12/2007 06:15:43
|
Ascendent Logic
Joined: Mar 16, 2006
Messages: 4813
Offline
|
Mindsweep wrote:
Is there a silent level 50 Halsey sniper rifle around? If not, i then we think we should have one!
There are only stock lvl 50 weapons around. The attribute "silenced" is (like "Enhanced" unfortunately not available for lvl 50 weapons.
|
|
 |
 10/12/2007 10:57:26
|
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
Offline
|
Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations.
|
|
 |
 10/12/2007 19:44:14
|
Systemic Anomaly
Joined: Oct 10, 2005
Messages: 2461
Location: SyntaxXx
Offline
|
RemagDiv wrote:
Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations.
Agreed!! When was the last time we actully got a new weapon? Was that the FM-1500 and that's only for a few players....sucks. I want a bazooka.
|
|
 |
 10/12/2007 19:49:27
|
Jacked Out
Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
Offline
|
Personally I've always wanted the guns to have a few more varients for the models. I've always hated that the "sniper rifle" model is just an M-16.
|
|
 |
 10/12/2007 21:42:42
|
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 4429
Location: The Darrius Organization: Machines Faction: The Collective Server: Recursion
Offline
|
Ah yeah, I forgot about the FM-1500, but possibly having a rare weapon for each type would be nice.
|
|
 |
 10/13/2007 09:40:30
|
Ascendent Logic
Joined: Mar 16, 2006
Messages: 4813
Offline
|
RemagDiv wrote:
Ah yeah, I forgot about the FM-1500, but possibly having a rare weapon for each type would be nice.
Collector (also Construct and Hideout) items (not only the weapons) all need either unique skins or models. How else would you be able to see the difference between a normal item or a farmed item? Ah well, would mean alot of work >_<
|
|
 |
 11/24/2007 03:34:25
|
Jacked Out
Joined: Jun 10, 2007
Messages: 305
Location: I shall speak my mind, you shall not stop me.
Offline
|
Mindsweep wrote:
RemagDiv wrote:
Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations.
Agreed!! When was the last time we actully got a new weapon? Was that the FM-1500 and that's only for a few players....sucks. I want a bazooka. Lol That would be epic rolling into mara c with a RPG and owning everyone.
|
|
 |
|