1) Fixed lighting on character child models Character child models (hands and faces) are lit differently than the rest of the body. When standing still, they are lit brightly from North and South, and in shadow on the sides facing East and West. This lighting does not update if the character animates while standing in place; for instance, your face is in shadow when facing East (even if the sun is shining directly on it), and if you do the /lookaround emote to make your head turn left and right, the dark shadow stays fixed on the front of your face even when your head turns to look North and South as the emote animation plays. Richworld pedestrians, whose faces are built into the main body, rather than attached as children, do not have the face lighting problem.
Logged into MxO last night automatically and forgot to boot into xp first..... the shadow problem was no where in sight and to all intents and purposes MxO was running quite happily in vista..........
Edit...OH errrr please disregard my comments above, today the problems of shadow and texture are there in droves..... trying to comprehend the reasons - though my own abject stupidity may be the most obvious cause =/ apologies for the misinfo!
In addition to the aformentioned problems, I'm also having slight audio errors on a Soundblaster X-Fi XtremeMusic. This includes no, or unsynched jumping sound animations, sometimes no gunfire sounds, and no launcher sounds. It seems to have improved with the latest patch, but is still there.
I know there has been a change in audio standards for Windows Vista, but it should still be noticed. So far it is the only application I have had troubles with.
Okay - here are my issues. With pics:
I have a 8600 GTX G-Force card. Just a tad under the 8800, but still a powerful card. My drivers are up to date with the most current avalible driver.
*The shiny textures are all messed up - on most clothing. Some articles of clothing completely break the textures all around. But when taken off - they go back to normal.
Turing on/off the AA does nothing to fix any of this. Same with changing texture settings.
*Turning off AA, the inventory doll is either not shown at all or all fragmented. If I turn on AA, it works perfectly fine. Still with reflection texture issues.
*The faces of NPCs and Players have the shading issues.
*Vista does not have the lag problem indoors but my XP drive does.
*Textures on doors and objects continuously become corrupted. I am working to gain screenshots of this happening - but as it is difficult to get a screenshot in Vista because the shot is all black!!
*The sound in Vista on the opening login screen is completely messed up. It runs on too long and has an incredible delay with typing. This does not happen on my XP drive.
My other games work absolutely FINE. Warcraft works beautifuly, as with other games which push the video card harder than this game does.
I pay $42.00 for a 3 month subscription and these issues should not be happening!! I would expect this of a freeplay, open source game - but even Runescape runs better than this! And it is not ppl's video cards or Vista or Nvidia's problems - I am thoughrly convinced of that. It is the Game istelf, not ppl's systems. Stop playing the blame game developers and just fix it PLZ!!
XP Drive Clothing compare Vista Clothing texture reflection problems
Vista inventory "doll" figure problem
More shots coming soon as I am able to get them.
Okay - here are my issues. With pics: I have a 8600 GTX G-Force card. Just a tad under the 8800, but still a powerful card. My drivers are up to date with the most current avalible driver.*The shiny textures are all messed up - on most clothing. Some articles of clothing completely break the textures all around. But when taken off - they go back to normal.Turing on/off the AA does nothing to fix any of this. Same with changing texture settings.*Turning off AA, the inventory doll is either not shown at all or all fragmented. If I turn on AA, it works perfectly fine. Still with reflection texture issues.*The faces of NPCs and Players have the shading issues.*Vista does not have the lag problem indoors but my XP drive does.*Textures on doors and objects continuously become corrupted. I am working to gain screenshots of this happening - but as it is difficult to get a screenshot in Vista because the shot is all black!!*The sound in Vista on the opening login screen is completely messed up. It runs on too long and has an incredible delay with typing. This does not happen on my XP drive.My other games work absolutely FINE. Warcraft works beautifuly, as with other games which push the video card harder than this game does.I pay $42.00 for a 3 month subscription and these issues should not be happening!! I would expect this of a freeplay, open source game - but even Runescape runs better than this! And it is not ppl's video cards or Vista or Nvidia's problems - I am thoughrly convinced of that. It is the Game istelf, not ppl's systems. Stop playing the blame game developers and just fix it PLZ!!
I found 1 of the issues and the cause. I am able to recreate the bug regularly. As shown in the gif I made.
"Sidestrap" vs "Short" shoes and boots do this without fail. I posted about this in the clothing and items thread. I think that many of the reflection texture bugs are coming from when Rarebit updated shineyness and related colors on the clothing. That may be the source of the some of the reflections and such tweeking the video graphics hard.
Resolution: 1440x 900 "wide" All Shadows turned off. This appears to happen no matter what when AA is turned on or off.
Everything on my DxDial check log file is fine, working the way it should, and the same as others using similar cards.
I found 1 of the issues and the cause. I am able to recreate the bug regularly. As shown in the gif I made."Sidestrap" vs "Short" shoes and boots do this without fail. I posted about this in the clothing and items thread. I think that many of the reflection texture bugs are coming from when Rarebit updated shineyness and related colors on the clothing. That may be the source of the some of the reflections and such tweeking the video graphics hard. Resolution: 1440x 900 "wide" All Shadows turned off. This appears to happen no matter what when AA is turned on or off. Everything on my DxDial check log file is fine, working the way it should, and the same as others using similar cards.
I don't know about the other dithering problems. So far that seems to have been resolved lately and hasn't happened recently.
The "Green Dragon Li Tunic" dress item greatly corrupts the graphics. As I show in these shots. I bought a similar dress ealier and it caused the problem on the surrounding enviroment textures. It seems to be affecting the environment even when on this NPC. it seems to happen most often with this item of clothing. And she appears to have the tall boots too.
The other 2 NPCs where male and their clothing seemed to be fine. It seems to be worst with this particular dress item.
I don't know about the other dithering problems. So far that seems to have been resolved lately and hasn't happened recently. The "Green Dragon Li Tunic" dress item greatly corrupts the graphics. As I show in these shots. I bought a similar dress ealier and it caused the problem on the surrounding enviroment textures. It seems to be affecting the environment even when on this NPC. it seems to happen most often with this item of clothing. And she appears to have the tall boots too. The other 2 NPCs where male and their clothing seemed to be fine. It seems to be worst with this particular dress item.
Cool, your added -
I'm on the west coast, Pacific time. Im home most of the day - pending i get my job or not. And weekends im home and online too - as long as there aren't other matters to attend to. I guess I can be an unofficial bug finder. I really would like to see this game to live up to its potential some day. Minus the issues it is fun and could revive the Matrix mythos if it has a bit more push for perfecting it behind it. I briefly studied 3D animation and games in art school. I know in concept how things should work, but I can't write code.
TTYL