The speed you can kill someone depends entirely on their defense setup and their resistance setup. If you have someone with thrown defense and 200+ thrown resistnace, it will take you longer to kill them with MKT, than a hacker with no thrown defense or resistance, even if Hacker is the anti MKT.
As for the hyperjumping argument, in a nutshell pvp falls into 2 groups, those who can deal with them and those who can't, if you want to be a gift wrapped target then please don't run away or hyperjump if the situation calls for it, and if your the type who wants free kills given to you, then please request people not to use that ability! Now I'm not saying you hyperjump at any given chance, but use it to your and your groups advantage, and hell fustrate those who fail to kill you when you get away.
Gerik wrote:RemagDiv wrote:Ballak wrote:RemagDiv wrote:Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.Sniper's hit or miss. If you miss, you're going to have to either jump and try again or die. Depends if you like getting *CENSORED*-talked too or not. Unless of course, you sacrifice some damage to have interlock moves, but if you're using Sniper, it's a great possibility that you're overly outnumbered to begin with and interlock is pointless.It is the ultimate support class, offensively. Yes, I get smack talked a lot since I have to run and conceal in different locations, but that's the payoff. While it has amazing damage and range, you have no Interlock prowess, and it takes a long time to set up. Plus, like you mentioned, you always have the chance to miss, and when that happens, you're screwed, but I usually continue to free fire and hope I get Staggered for TRB. If I see anyone home in on me, I jet and repeat.I guess I'm the only sniper that doesn't run or jump. lol I just try and duke it out with whatever is trying to IL me.You're not alone Gerik, the only reason I load HJ with my sniper loadout is for hyperspeed so I can keep up with runners/jumpers.BTW, Sniper Shot --> Jump = No Skill.
RemagDiv wrote:Ballak wrote:RemagDiv wrote:Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.Sniper's hit or miss. If you miss, you're going to have to either jump and try again or die. Depends if you like getting *CENSORED*-talked too or not. Unless of course, you sacrifice some damage to have interlock moves, but if you're using Sniper, it's a great possibility that you're overly outnumbered to begin with and interlock is pointless.It is the ultimate support class, offensively. Yes, I get smack talked a lot since I have to run and conceal in different locations, but that's the payoff. While it has amazing damage and range, you have no Interlock prowess, and it takes a long time to set up. Plus, like you mentioned, you always have the chance to miss, and when that happens, you're screwed, but I usually continue to free fire and hope I get Staggered for TRB. If I see anyone home in on me, I jet and repeat.I guess I'm the only sniper that doesn't run or jump. lol I just try and duke it out with whatever is trying to IL me.
Ballak wrote:RemagDiv wrote:Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.Sniper's hit or miss. If you miss, you're going to have to either jump and try again or die. Depends if you like getting *CENSORED*-talked too or not. Unless of course, you sacrifice some damage to have interlock moves, but if you're using Sniper, it's a great possibility that you're overly outnumbered to begin with and interlock is pointless.It is the ultimate support class, offensively. Yes, I get smack talked a lot since I have to run and conceal in different locations, but that's the payoff. While it has amazing damage and range, you have no Interlock prowess, and it takes a long time to set up. Plus, like you mentioned, you always have the chance to miss, and when that happens, you're screwed, but I usually continue to free fire and hope I get Staggered for TRB. If I see anyone home in on me, I jet and repeat.
RemagDiv wrote:Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.Sniper's hit or miss. If you miss, you're going to have to either jump and try again or die. Depends if you like getting *CENSORED*-talked too or not. Unless of course, you sacrifice some damage to have interlock moves, but if you're using Sniper, it's a great possibility that you're overly outnumbered to begin with and interlock is pointless.
Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.
FALSE, especialy if ur rifleman/sniper,,obviously 90% of the time u'll get ownd in IL
i come back and kill
Hyperjumping debate aside, it's really not difficult to load a Sniper build which will do some damage in IL also.
Pylat wrote:Gerik wrote:RemagDiv wrote:Ballak wrote:RemagDiv wrote:Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.Sniper's hit or miss. If you miss, you're going to have to either jump and try again or die. Depends if you like getting *CENSORED*-talked too or not. Unless of course, you sacrifice some damage to have interlock moves, but if you're using Sniper, it's a great possibility that you're overly outnumbered to begin with and interlock is pointless.It is the ultimate support class, offensively. Yes, I get smack talked a lot since I have to run and conceal in different locations, but that's the payoff. While it has amazing damage and range, you have no Interlock prowess, and it takes a long time to set up. Plus, like you mentioned, you always have the chance to miss, and when that happens, you're screwed, but I usually continue to free fire and hope I get Staggered for TRB. If I see anyone home in on me, I jet and repeat.I guess I'm the only sniper that doesn't run or jump. lol I just try and duke it out with whatever is trying to IL me.You're not alone Gerik, the only reason I load HJ with my sniper loadout is for hyperspeed so I can keep up with runners/jumpers.BTW, Sniper Shot --> Jump = No Skill.FALSE, especialy if ur rifleman/sniper,,obviously 90% of the time u'll get ownd in IL i come back and kill
SaintDaniel wrote:Pylat wrote:Gerik wrote:RemagDiv wrote:Ballak wrote:RemagDiv wrote:Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.Sniper's hit or miss. If you miss, you're going to have to either jump and try again or die. Depends if you like getting *CENSORED*-talked too or not. Unless of course, you sacrifice some damage to have interlock moves, but if you're using Sniper, it's a great possibility that you're overly outnumbered to begin with and interlock is pointless.It is the ultimate support class, offensively. Yes, I get smack talked a lot since I have to run and conceal in different locations, but that's the payoff. While it has amazing damage and range, you have no Interlock prowess, and it takes a long time to set up. Plus, like you mentioned, you always have the chance to miss, and when that happens, you're screwed, but I usually continue to free fire and hope I get Staggered for TRB. If I see anyone home in on me, I jet and repeat.I guess I'm the only sniper that doesn't run or jump. lol I just try and duke it out with whatever is trying to IL me.You're not alone Gerik, the only reason I load HJ with my sniper loadout is for hyperspeed so I can keep up with runners/jumpers.BTW, Sniper Shot --> Jump = No Skill.FALSE, especialy if ur rifleman/sniper,,obviously 90% of the time u'll get ownd in IL i come back and killYes, a sniper gets owned in IL, acutally, no. If you run your stats right and your LO too (does not mean you'll do a Rifleman/Duelist crossLO), you can evade and escape IL (at least in a 1 on 1 situation (e.g. you get seen when sneaking in)) even with broken shields (considering you don't get zerged, but nobodie's shielded from that). Remember, not getting owned in IL means that you do no get killed while in it, that does not imply that you HJ every time someone even faces in your direction just to avoid the possibility of getting into IL. A Riflemens strengths surely lies in long range superiority and brute firepower, surely not in jumping high. Riflemen/sniper provides still enough memory for sufficient defense in IL so you can withdraw in time. Snipers who play right can take down a MKT 1 on 1 "easily" (considering they do not snipershoot first, too). Saying "FALSE YOU HAVE TO JUMP TO THE NEXT NEIGHBOURHOOD" does not actually show any skill in using that tree from your side. Anyone can do a blue-snipershot, barely anyone can fight with Rifleman/sniper properly nowadays.Also: Fastest way for a kill -> /suicide. KTHX BYEEdit: Bah, can't even type correct coherent sentences after too much homework. I'm too worn out to correct this >_<
GoDGiVeR wrote:SaintDaniel wrote:Pylat wrote:Gerik wrote:RemagDiv wrote:Ballak wrote:RemagDiv wrote:Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.Sniper's hit or miss. If you miss, you're going to have to either jump and try again or die. Depends if you like getting *CENSORED*-talked too or not. Unless of course, you sacrifice some damage to have interlock moves, but if you're using Sniper, it's a great possibility that you're overly outnumbered to begin with and interlock is pointless.It is the ultimate support class, offensively. Yes, I get smack talked a lot since I have to run and conceal in different locations, but that's the payoff. While it has amazing damage and range, you have no Interlock prowess, and it takes a long time to set up. Plus, like you mentioned, you always have the chance to miss, and when that happens, you're screwed, but I usually continue to free fire and hope I get Staggered for TRB. If I see anyone home in on me, I jet and repeat.I guess I'm the only sniper that doesn't run or jump. lol I just try and duke it out with whatever is trying to IL me.You're not alone Gerik, the only reason I load HJ with my sniper loadout is for hyperspeed so I can keep up with runners/jumpers.BTW, Sniper Shot --> Jump = No Skill.FALSE, especialy if ur rifleman/sniper,,obviously 90% of the time u'll get ownd in IL i come back and killYes, a sniper gets owned in IL, acutally, no. If you run your stats right and your LO too (does not mean you'll do a Rifleman/Duelist crossLO), you can evade and escape IL (at least in a 1 on 1 situation (e.g. you get seen when sneaking in)) even with broken shields (considering you don't get zerged, but nobodie's shielded from that). Remember, not getting owned in IL means that you do no get killed while in it, that does not imply that you HJ every time someone even faces in your direction just to avoid the possibility of getting into IL. A Riflemens strengths surely lies in long range superiority and brute firepower, surely not in jumping high. Riflemen/sniper provides still enough memory for sufficient defense in IL so you can withdraw in time. Snipers who play right can take down a MKT 1 on 1 "easily" (considering they do not snipershoot first, too). Saying "FALSE YOU HAVE TO JUMP TO THE NEXT NEIGHBOURHOOD" does not actually show any skill in using that tree from your side. Anyone can do a blue-snipershot, barely anyone can fight with Rifleman/sniper properly nowadays.Also: Fastest way for a kill -> /suicide. KTHX BYEEdit: Bah, can't even type correct coherent sentences after too much homework. I'm too worn out to correct this >_<Okay, thanks for explaining nothing new.
RemagDiv wrote:GoDGiVeR wrote:SaintDaniel wrote:Pylat wrote:Gerik wrote:RemagDiv wrote:Ballak wrote:RemagDiv wrote:Sniper by far.I can kill a level 50 within 10 seconds, usually less depending on their loadout/BR.Sniper's hit or miss. If you miss, you're going to have to either jump and try again or die. Depends if you like getting *CENSORED*-talked too or not. Unless of course, you sacrifice some damage to have interlock moves, but if you're using Sniper, it's a great possibility that you're overly outnumbered to begin with and interlock is pointless.It is the ultimate support class, offensively. Yes, I get smack talked a lot since I have to run and conceal in different locations, but that's the payoff. While it has amazing damage and range, you have no Interlock prowess, and it takes a long time to set up. Plus, like you mentioned, you always have the chance to miss, and when that happens, you're screwed, but I usually continue to free fire and hope I get Staggered for TRB. If I see anyone home in on me, I jet and repeat.I guess I'm the only sniper that doesn't run or jump. lol I just try and duke it out with whatever is trying to IL me.You're not alone Gerik, the only reason I load HJ with my sniper loadout is for hyperspeed so I can keep up with runners/jumpers.BTW, Sniper Shot --> Jump = No Skill.FALSE, especialy if ur rifleman/sniper,,obviously 90% of the time u'll get ownd in IL i come back and killYes, a sniper gets owned in IL, acutally, no. If you run your stats right and your LO too (does not mean you'll do a Rifleman/Duelist crossLO), you can evade and escape IL (at least in a 1 on 1 situation (e.g. you get seen when sneaking in)) even with broken shields (considering you don't get zerged, but nobodie's shielded from that). Remember, not getting owned in IL means that you do no get killed while in it, that does not imply that you HJ every time someone even faces in your direction just to avoid the possibility of getting into IL. A Riflemens strengths surely lies in long range superiority and brute firepower, surely not in jumping high. Riflemen/sniper provides still enough memory for sufficient defense in IL so you can withdraw in time. Snipers who play right can take down a MKT 1 on 1 "easily" (considering they do not snipershoot first, too). Saying "FALSE YOU HAVE TO JUMP TO THE NEXT NEIGHBOURHOOD" does not actually show any skill in using that tree from your side. Anyone can do a blue-snipershot, barely anyone can fight with Rifleman/sniper properly nowadays.Also: Fastest way for a kill -> /suicide. KTHX BYEEdit: Bah, can't even type correct coherent sentences after too much homework. I'm too worn out to correct this >_<Okay, thanks for explaining nothing new.Read the first post. This wasn't meant for you or anyone who knows how to snipe. What he said was a responce to the post above him and for anything who's recently turned 50 or has never sniped, which was what the OP was asking before he finally put up he was a MKT.
Someone who sticks around for the kill or uses HJ for *Tactical* reasons (Emphasis on tactical) and isn't just a complete coward who blue shoots someone in IL then HJ's away, HL's to Rogers C, removes their flag at the pacification zone then returns to Mara to do it again, while they are hiding in the middle of a zerg anyway (I'm sure a lot of you know who I am referring to)
Mix some sniper up with duellist and ya's can hold yourself in interlock for a while, although, snipers are in their prime outside of interlock.. so expect them to butt smash or role their way out as much as possible! ;)
@Tenshi - hmmm you think I don't know how to figure stuff out? Well theres a reason what I do is called "splitting" its a simple tactic not much used.. Learned the idea itself from over in EQ on my monk when splitting pulls.. same concept here. Trying to lure one into a open area or closed area for a one vs one and kill em off quickly. Just in MxO there is no Feign Death to do an Agro Wipe. >_<