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Image Retrieval - November 8, 2006
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Jacked Out

Joined: Sep 27, 2006
Messages: 247
Location: Machine City Server: Vector-Hostile Faction: Likwid Hyuzu Position: Faction Leader
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Nice pic from the Likwid Hyuzu party Twins. TBM did a great job on the radio was a fun time.

I agree that Polyvinyl for the sake of Mara PvP should be placed else where, Sphinx is a nice choice or even Avalon in Midian Park.

Question is since the area will "de-flag" us, could we still flag by typing /pvp or just attack a hostile player outside the zone? Or is our combat state turned off while inside the zone?

Also will we be able to duel other hostile players without having to worry about CQs and DE inside of the zones? Say if one were placed in a fight club, we could have tournaments or such inside to avoid interferance and DE wait periods that sometimes hold up  tournaments.

Message edited by SokudaBlade on 11/09/2006 07:36:00.




Joined: Aug 17, 2005
Messages: 575
Location: A place far far away.
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Yeah i too think its stupid to have non-PvP zones, Vector is meant to be hostile, u want to stay safe go to youre org area, Vector -Not so hostile. 


Systemic Anomaly

Joined: Aug 17, 2005
Messages: 3261
Location: The Code
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Just another system of control.

A good system!

- Ð



Jacked Out

Joined: Aug 17, 2005
Messages: 720
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Darn I was hoping it would be implemented with those crazy guards to kill people...

But I approve of this... much more "civilized"


Jacked Out

Joined: May 3, 2006
Messages: 3042
Location: San Tropez
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Rarebit wrote:
... Maybe the secret club...


We don't speak of this. =P


Jacked Out

Joined: Dec 4, 2005
Messages: 691
Location: Recursion
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It will certainly bring meaning and purpose to the phrase "...lets take this outside.."


Jacked Out

Joined: Nov 21, 2005
Messages: 208
Location: New Zion
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Mobu wrote:
It will certainly bring meaning and purpose to the phrase "...lets take this outside.."

Indeed SMILEY


Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1852
Location: Recursion Organization: Zion Operative Level: 50
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SokudaBlade wrote:
Say if one were placed in a fight club, we could have tournaments or such inside to avoid interferance and DE wait periods that sometimes hold up  tournaments.

That's a really good idea, to put them in fight clubs.  People don't go into fight clubs to PvP, they go in there to have civilzed duels.  It would be very useful for keeping the ruffians at bay.



Ascendent Logic

Joined: Mar 4, 2006
Messages: 2040
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HostileIntention wrote:
Rarebit wrote:
... Maybe club waffle...


We don't speak of it. =P
all fixyed ;P



Perceptive Mind

Joined: Aug 31, 2005
Messages: 507
Location: beta-] enumerator-] vector-] vector, recursion, syntax
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The layout of the "secret club" is pretty sweet.   It must be hard to pick.



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Noice. Safe zones are something thats been asked for since gawd knows when. SMILEY

I just hope the online 'help' manual and/or information NPCs are updated one of these days so new players actually know about this, and other, new vital stuff SMILEY



Transcendent

Joined: Sep 1, 2005
Messages: 258
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That just turns me off in the biggest way . We don't need clubs and parties to be non pvp ! I thought I was playing MXO not CandyLand of Carebears ! Please Leave Vector Out of This !!



Ascendent Logic

Joined: Aug 21, 2005
Messages: 660
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I can see 3 problems with it....



1. There will be no RP or parties there because it will be full of  UMs teleporting people in and spamming buffs, it's gonna be the worlds laggiest peice of property in MXO

2. How will it treat people who attack/buff players outside the zone while they are inside the zone being as an unflagged player can attack a flagged player

3. (Vecotr only) One entrance to a club where low levels will want to hang out away from 50s...ONE door they all get  bottlenecked through I don't have to be the one to tell you whats gonna happen when about 10 50s  start camping the one entrance. SMILEY

Prehaps a construct (a real one that can be reached from the loading area hardline list only )  like Pocket D in City of X would be a better idea?

Message edited by sonofthree on 11/14/2006 03:42:40.


Perceptive Mind

Joined: Aug 19, 2005
Messages: 534
Location: Kaede
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Instead of making the locations permanent, why not change the locations every 6 weeks with the Critical Mission pack releases and make it so Dataminers can locate them? Use subways, underground clubs and hideouts in all districts but Richland. There are also many underground locations in buildings throughout the International district. Enabling Dataminers to find these 'anomolies' means they can be be put in very obscure places.

It sounds cool as it is but seems like more could be done with it.

My 47 cents... 


Message edited by r3spon5e on 11/16/2006 00:00:40.
 
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