Wait does that mean that on average we have to double the amount we need to kill? Doesnt that bring the number up to 4000 odd? ¬.¬ We have to kill so many of the blighters it seems only fair to have em a 100%. Plus maybe a little more for a 2 drop...
Exactly what I am saying. Plus you have to deal with kill stealers who like to wait and once you IL one of your guys, just sit back and sniper for a good 800-1000 damage and steal your kill. so in actuallity you might have to fight about... 5000? give and take of course, depending on ones skill level and how fast they open a con on one of those dudes. i vote for 125% drop rate on the decaying code.
I noticed Sim still don't receive area heals while i have not been able to play. And I still disagree with non team patcher area heals (restore group 1 and physician heal) only affect team mates. BAAAAAHHHHHHHHHHHHHHHHHHHHHH
MrMatador
I agree with the statements about having an event where everyone won't get the top reward in the first few days of the event. The corrupted event is not content heavy. It doesn't seem to relate that much to the story line, but, every event doesn't have to.
What I don't like has already been mentioned: others stealing your loot, which seems to be fixed because not the "killer" and teammates only can loot for a certain period of time.
The drop rate on corrupted frags, every corrupted does not drop a frag. I wish they did, but again, people would get the rewards quickly and complain there is nothing new to do.
It appears that killing the big fly guy was designed to be a team undertaking. Very difficult for one person to do I hear. Saying that it means that the teams would have to stick together and repeat gathering the insecticide until every team member has the rewards. Take a long time? Yes it would.
We managed with the Area K coat to form teams and work together very well to accomplish getting 10 heads each. A lot less work and time than getting the insecticide to kill the big fly guy will take.
I'm rambling, sorry about that. My point... positives and negatives to this "event," if that is what it's called. Each person's choice what they want to do about killing corrupted and how far they want to go in working to earn that big reward. You pays your money and you takes your chances, eh?
I agree with the statements about having an event where everyone won't get the top reward in the first few days of the event. The corrupted event is not content heavy. It doesn't seem to relate that much to the story line, but, every event doesn't have to. What I don't like has already been mentioned: others stealing your loot, which seems to be fixed because not the "killer" and teammates only can loot for a certain period of time.The drop rate on corrupted frags, every corrupted does not drop a frag. I wish they did, but again, people would get the rewards quickly and complain there is nothing new to do.It appears that killing the big fly guy was designed to be a team undertaking. Very difficult for one person to do I hear. Saying that it means that the teams would have to stick together and repeat gathering the insecticide until every team member has the rewards. Take a long time? Yes it would. We managed with the Area K coat to form teams and work together very well to accomplish getting 10 heads each. A lot less work and time than getting the insecticide to kill the big fly guy will take.I'm rambling, sorry about that. My point... positives and negatives to this "event," if that is what it's called. Each person's choice what they want to do about killing corrupted and how far they want to go in working to earn that big reward. You pays your money and you takes your chances, eh?