Live Events Forum (Main Story) (it might interest you to know the Oracle was killed on Vector 2 days ago)
Sidestory
If you're looking for a crew, check out the Crew and Faction Recruiting Forum for your server here.
The combat was nice when you got to higher levels but at lower levels the animations where and still are limited and some just are not to matrix like. the power finishers for example at lower levels is the guy graving him by the neck and just waling on him. Not very cool looking at all really lame if I can be so bold to say game braking for some matrix fans.Agents do that in the films. It's called "power". It's meant to be brutal, lacking finesse, also, you're using self-defense. That's supposed to mean you're not very good at martial arts, thus, your attacks lack a cinematic coolness. You're limiting your scope of what is "matrix-like" to Morpheus, Trinity, and Neo's more technique-based fighting styles. Look at how Smith fights.I understand that can you really say there was no other way to implement a Power finishing move then that? maybe a nice neck breaker or a uppercut would have done better then the ugly neck grave pounding thing. There are no other animations for power finisher that I have seen from fighting using only Power.The story line development is nice but the fact you have to have items in you're inventory to get these missions are a little confusing to some and leave me annoyed trying to organize them. Why they just didn't add a mission tab on to the existing one I will never know. Apparently, you've been running only Archive missions. You don't need an item to run a current mission. There is a mission tab.I kind of made that clear when the first part of that sentice was (The story line development is nice). I have played the normal missions what I was trying to put across was that having items to start a mission confuses new players and just gums up you're inventory.crafting is well done all tho I find the whole program pet thing not very matrix like. Same for the viruses thing I am sure you could make up some thing to fit in to the story but for some it just doesn't fly. the MA classes should be more wide its just to limited to 3 different MA. Like it or not, MMO's are a business. They have to include spellcasting classes, crafting classes, a "ranger" type class, etc. Otherwise, you lose a huge chunk of the audience. I know for a fact that if you removerd everything but MA, a lot of people would stop playing. Also, can you imagine the cash it would take to animate (If we even had an animator) more matial art styles? That involves too much research, and way too many variations. It's a money pit.Trust me I understand that completely Like I said before I am a vet MMO player and the fact these games are made to make money has never eluded me. That doesn't change the fact that these things could have bin implemented a little different. If the DEVs couldn't develop more animations for a game like MxO they should have never got into it this game. It should have bin about all look since it will always lack any real content other MMOs have. Excuse me if I sound like a jerk but I find it hard to believe they couldn't take the time to code up 2 more MA if at least not 1 more. Don't give me tho whole YOU DON'T KNOW ANY THING ABOUT MAKING GAMES!! because It just wouldn't be true.I haven't had a chance to delve in to the community finding its hard to find any one to talk to. no crews to join unless I'm on the wrong server. You must be. Recursion (only server I've played for more than five minutes, other than Method) has too many crews/factions.
crafting is well done all tho I find the whole program pet thing not very matrix like. Same for the viruses thing I am sure you could make up some thing to fit in to the story but for some it just doesn't fly. the MA classes should be more wide its just to limited to 3 different MA. Like it or not, MMO's are a business. They have to include spellcasting classes, crafting classes, a "ranger" type class, etc. Otherwise, you lose a huge chunk of the audience. I know for a fact that if you removerd everything but MA, a lot of people would stop playing. Also, can you imagine the cash it would take to animate (If we even had an animator) more matial art styles? That involves too much research, and way too many variations. It's a money pit.
Chemuel wrote:crafting is well done all tho I find the whole program pet thing not very matrix like. Same for the viruses thing I am sure you could make up some thing to fit in to the story but for some it just doesn't fly. the MA classes should be more wide its just to limited to 3 different MA. Like it or not, MMO's are a business. They have to include spellcasting classes, crafting classes, a "ranger" type class, etc. Otherwise, you lose a huge chunk of the audience. I know for a fact that if you removerd everything but MA, a lot of people would stop playing. Also, can you imagine the cash it would take to animate (If we even had an animator) more matial art styles? That involves too much research, and way too many variations. It's a money pit.Pff it it'd been up to me we'd have had just guns and martial arts, and some command-line hacking at computer terminals. =p
I agree friend do keep you around but I would not go as far as to say it is what every MMO is about.
Rarebit wrote:Chemuel wrote:crafting is well done all tho I find the whole program pet thing not very matrix like. Same for the viruses thing I am sure you could make up some thing to fit in to the story but for some it just doesn't fly. the MA classes should be more wide its just to limited to 3 different MA. Like it or not, MMO's are a business. They have to include spellcasting classes, crafting classes, a "ranger" type class, etc. Otherwise, you lose a huge chunk of the audience. I know for a fact that if you removerd everything but MA, a lot of people would stop playing. Also, can you imagine the cash it would take to animate (If we even had an animator) more matial art styles? That involves too much research, and way too many variations. It's a money pit.Pff it it'd been up to me we'd have had just guns and martial arts, and some command-line hacking at computer terminals. =pI want that " />