EverQuest
EverQuest The Serpent's Spine
Champions: Return to Arms
EverQuest Online Adventures
EverQuest II
EverQuest II Kingdom of Sky
Frantix
GripShift
Field Commander
PlanetSide
Star Wars Galaxies
Untold Legends: Brotherhood of the Blade
Untold Legends Dark Kingdom
Untold Legends: The Warrior's Code
The Matrix Online
Infantry
Tanarus
Search
|
Recent Topics
|
Member Listing
|
Back to home page
Plans for a Player Event Team? or PET?
Search inside this topic:
The Matrix Online
»
Top
»
World Forums
»
Vector - Hostile
»
Events - Vector
Previous Topic
|
Next Topic
Go to Page: 1 ,
2
,
3
Next
Author
Message
10/22/2005 08:23:37
Subject:
Plans for a Player Event Team? or PET?
bonobi
Jacked Out
Joined: Aug 16, 2005
Messages: 2974
Offline
hey guys, I was wandering if there were any plans for a PET. There were ones on our separate servers (enumerator and input I know of) and could serve us nicely.
benefits:
-This would help us out so that people interested in starting up an event can goto the members and help them get it started, advertised, and staffed by other players willing to help out.
-This can also help out with players who have alt. characters that want to remain anonymous...so they don't have to post their alt characters' name on the forums. This way the events team can post it for them which would made it seem more official as well as keep the person who started the event anonymous if they want to.
-we can have people from all orgs in this group and it will stimulate more player events having said people on hand to input for events or event make an official "PET" event.
Suggestion for structure:
I'm thinking (my personal opinion) that we would need maybe 3-6 people as the officials and as many members as we can take.
The officials would be 2 from each org, and would do the "work" of the group. Organizing, looking for participants to play key rolls in the events if needed, keeping infomation about the event private if needed.
the members will be the people willing to play key rolls in the story when needed. These people would need to be RPers through and through and need to be trustworthy people so that the officials can trust them to stay in character and not mess up the event on purpose.
Well, what do you think guys?
10/22/2005 08:40:31
Subject:
Re: Plans for a Player Event Team? or PET?
bonobi
Jacked Out
Joined: Aug 16, 2005
Messages: 2974
Offline
another thing this might help with is the officials can build a relationship with Walrus and hopefully get them to bring in some characters for some of these events...if there's a structure though.
10/22/2005 09:44:42
Subject:
Re: Plans for a Player Event Team? or PET?
PBlade
Systemic Anomaly
Joined: Aug 16, 2005
Messages: 11602
Location: New Zion
Offline
I'd be game for that. We used to have one but it was very low key and it's somewhat fizzled out.
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/22/2005 17:25:15
Subject:
Re: Plans for a Player Event Team? or PET?
machete
Ascendent Logic
Joined: Aug 15, 2005
Messages: 797
Location: The Shadow of The Code Stream
Offline
Count me in Bonopi. I always love a good player run event!!
Lets get this going!
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/23/2005 09:56:20
Subject:
Re: Plans for a Player Event Team? or PET?
bonobi
Jacked Out
Joined: Aug 16, 2005
Messages: 2974
Offline
Well as some of you know, the Merovingian made an appearance at a player event. We need to get started on making really good story driven events to play out more regularly...
will anyone else help me get this started? Vector really needs more quality player events...not just pvp tournaments, but stuff with stories so that maybe we can get some characters to help us out eventually.
please help...
10/23/2005 11:33:32
Subject:
Re: Plans for a Player Event Team? or PET?
PBlade
Systemic Anomaly
Joined: Aug 16, 2005
Messages: 11602
Location: New Zion
Offline
You know where to find me Bon. I'm always game for it.
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/23/2005 12:05:05
Subject:
Re: Plans for a Player Event Team? or PET?
bonobi
Jacked Out
Joined: Aug 16, 2005
Messages: 2974
Offline
i know PB...I'm just needing some mervs and machines to step up now so that we can have a fully realized team that represents all orgs so that noone thinks it'll be biased or anything. but really its just for player events so really it can still be done I guess. It'll just help a bunch.
10/23/2005 13:11:37
Subject:
Re: Plans for a Player Event Team? or PET?
PBlade
Systemic Anomaly
Joined: Aug 16, 2005
Messages: 11602
Location: New Zion
Offline
I know a few, if they don't post here i'll give them a /t
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/23/2005 14:33:19
Subject:
Re: Plans for a Player Event Team? or PET?
Abigor666
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 2137
Offline
Ive been trying to get somthing almost identical going like this for
quite some time instead of trying to compete with 2 different teams i
would like to offer my help as maybe an official for the machinest org.
I do alot of writing in my free time and i also can probobly help us
with other things as needed such as security for events to avoid party
crashers.
If your interested in my help pm me on trucidos im looking forward to hearing from you.
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/23/2005 14:57:25
Subject:
Re: Plans for a Player Event Team? or PET?
Primordia
Jacked Out
Joined: Aug 15, 2005
Messages: 430
Location: Enumerator
Offline
I'd love to help :0
10/23/2005 15:09:03
Subject:
Re: Plans for a Player Event Team? or PET?
TetraCleric
Joined: Aug 15, 2005
Messages: 2122
Location: Viral Humanity
Offline
Im in Bonopi. Been waiting for something like this to happen on Vector. Now its time to flex the RP muscle.
10/23/2005 15:51:35
Subject:
Re: Plans for a Player Event Team? or PET?
bonobi
Jacked Out
Joined: Aug 16, 2005
Messages: 2974
Offline
good to hear guys!
:smileyvery-happy:
I'm realling liking the alt idea for making events...depends on the event I guess. If it can be pulled off using alts for the main characters...then it gerunteed to run smoothly since the main part of the stories can't be ruined by anyone.
Lets meet this week sometime. When is everyone available? tuesday/wednesday night/evening would be the best night(s) for me.
10/23/2005 15:52:20
Subject:
Re: Plans for a Player Event Team? or PET?
Shadow-SK
Systemic Anomaly
Joined: Aug 15, 2005
Messages: 2357
Offline
Digital Remnant has run two successful storyline events on Vector to date.
So far they have been Zionist only, but if the community is willing to
work together, we may be willing to expand to other orgs as well.
Our events included multiple cinematics, live character interaction,
etc just like a live event should be.
We also have setup an event website that updates storyline as it progresses during each event.
We are getting better at it as we progress, and we'd like to help bring the Matrix story back into this server.
Factions that have participated in our events include:
Shadows of the Infinite
Furious Angels
The Black Market
Bullet Time
Network Imperium
The Unreal Armada
I'm glad you brought this up Bonopi.
Message Edited by ShadowSK on
10-23-2005
04:53 PM
Message edited by Shadow-SK on
10/23/2005 15:53:21
.
Your browser does not support iframes. Iframes are a requirement to see a user's signature.
10/23/2005 18:29:16
Subject:
Re: Plans for a Player Event Team? or PET?
bonobi
Jacked Out
Joined: Aug 16, 2005
Messages: 2974
Offline
I hope this doesn't deter any faction from doing their own events as well...and I'm glad that you guys are still keeping the player events alive.
Can we get a rep or two from your faction in this group since you guys have some good experience running events?
10/24/2005 06:20:51
Subject:
Re: Plans for a Player Event Team? or PET?
[CoZ]LostProphet
Joined: Aug 16, 2005
Messages: 3027
Offline
Just FYI, the existing PET team website is at http://pet.machinerealm.com
However a larger scale PET would be awesome and I'm well up for it
The Matrix Online
»
Top
»
World Forums
»
Vector - Hostile
»
Events - Vector
Go to Page: 1 ,
2
,
3
Next
Go to:
Select a forum
Top
-------------
News and Announcements
-------------
News and Announcements
Broadcast Depth
Live Events
Forum Guidelines
Support Forums
-------------
General Technical Help and Questions
Performance Issues (Video, Sound, Crashing)
Connection Issues (LaunchPad, Network, Router, Installation)
Account and Billing Issues (Subscription and Password)
Development Discussion
-------------
Update Notes
Update Discussion
Development Roundtable
Feedback Forums
-------------
Animation Feedback
User-Interface Feedback
Ability Feedback
Player Versus Environment Feedback
Player Versus Player Feedback
Items and Clothing Feedback
Community
-------------
General Discussion
Community News
Residual Self-Image
Redpill Rescue
Player Events
World Forums
-------------
Vector - Hostile
-------------
Crew and Faction Recruiting - Vector
Marketplace - Vector
World Discussion - Vector
Events - Vector
Next Renaissance - Vector
Recursion
-------------
Crew and Faction Recruiting - Recursion
Marketplace - Recursion
World Discussion - Recursion
Events - Recursion
Next Renaissance - Recursion
Syntax
-------------
Crew and Faction Recruiting - Syntax
Marketplace - Syntax
World Discussion - Syntax
Events - Syntax
Next Renaissance - Syntax
Gameplay Discussion
-------------
Missions and Storyline
Character Development
Districts, Neighborhoods, and Constructs
Player Versus Player
Abilities and Disciplines
-------------
Dojo - Operative Discussion
Command Line - Hacker Discussion
Loading Construct - Coder Discussion
Desert of the Real
-------------
SOE Discussion
Guides and FAQ's
The Lounge
-------------
Off-Topic Discussion
Matrix Universe
Next Renaissance
Forum Games
Archived Forums
-------------
Archive Construct
External Playtest Update Notes
External Playtest Discussion
Contact SOE
Legal & Copyright Notice
SOE Privacy Policy
SOE Terms of Service
Version 2.2.7.43