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Team/Faction PvP
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Jacked Out

Joined: Aug 16, 2005
Messages: 279
Location: Essex UK
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I know this was mentioned in Beta, but seeming as CR2.0 is kind of a wishlist I thought It might be implemented. As you know with many team pvp tournaments etc going on (and it might add a little spice to general PvP business) is it possible for the devs to look at the following;

1. Team Battle's; where as teams from different org's con red automatically (or /pvp on the other servers) on the hostile server this doesn't seem to be a problem. However if the teams are in the same org (say 2 machine teams) and wish to fight each other in a team duel they have to duel each other.

2. Faction war's; well I know this isn't SWG, but I was a huge fan of having a war for a limited time with another Imperial faction. This was great stuff that provides content (RP side will be good) for the player's with little fuss. Again this can be feasable in both Hostile and non hostile server environments.

Of course the option for Team/Faction PvP has to be agreed by both parties (a simple command such as /teamduel /factionduel) and on the faction level has to be done by either the Faction Leader or a tier 1 Captain.

In closing the team/faction PvP is hopefully being looked at. I don't profess to be a programmer, but this will add serious content to the game, and possibly an opt in for splinter org's (they can agree to have Faction wars within their own org). For the nay sayer's amongst us it's simply something you can opt into. No one is forcing you to PvP.

To Rarebit or any other Dev out there reading this, is this feasable or even on the table for consideration at some point?

Sorry for the long post and thankyou for your time.

Regards


Jacked Out

Joined: Aug 18, 2005
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i used to play SWG... i loved the wars between guilds.....always red everywhere I agree..and I also agree with team battles




Joined: Aug 15, 2005
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Location: Vancouver BC Canada
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/hella agree


Jacked Out

Joined: Aug 15, 2005
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Team duel would be awesome on so many levels.




Joined: Feb 16, 2006
Messages: 195
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MAy i ask, how do you have a team battle/team pvp- are they the same thing


Jacked Out

Joined: Aug 16, 2005
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Location: Missoula,MT
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What I believe he means is team dueling(team pvp) and interorg PvP(faction pvp). 

Team dueling is being able to have two teams duel each other like individual duels but with more people involved. Same orgs or even faction not a problem.

Faction PvP would be if two factions from the same org want to have open warfare for a time. this would be bigger than just a team it would be the whole faction vs the other faction.

Both Ideas are good. 



Jacked Out

Joined: Aug 15, 2005
Messages: 307
Location: Zion / The Deep South
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I simply can't expalin how devastated I was to hear that team duels never made it in LIVE. An option like that would have added so much more content to the current tournamnets. There have been work arounds, but it involved both sides flagging(Or for vector always flagged) and hoping that all individuals attending such an event respect those who are fighting, watching, and those who put the entire event together.

 

It's obviously not a easly coded set up, but would certainly increase the value of gameplay in soo many areas on soo many levels.

 

And the idea about Faction(s) vs. Faction(s) PvP is simply phenominal! And option to allow such content would take almost all the stress out of PvPing in regards to the storyline. There have been numerous occassins where players involved in PvP with storyline have gotten completely fed up with and left because of the players who care nothing for the storyline (or community for that matter).





Joined: Feb 16, 2006
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how do you have team duels though. Is there a button.




Joined: Aug 15, 2005
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I'd like to see a good faction vs faction where two leaders can 'declare war', where from once it's declared by both faction leaders all members of the faction are able to be killed by the members of the enemy faction.

This could last until one of the leaders types a command to surrender. That way the faction vs faction battle would go until one faction gets sick of the war and gives up, which could be days/weeks/months from its start.

It would also allow for RPers to be able to be "flagged" at all times to other RPers, but not to the normal pvpers. 

Just my opinion on it though. Either eay, loving the ideas of team duels and faction duels finally being implemented. I'll cross my fingers.


MC Photographer

Joined: Aug 15, 2005
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Great idea, and I was actually saddened when I found out that the team duel option as given in the manual wasn't in the game.

I'd also like the option to have one player versus multiple players.  As currently the only 50 in my faction, I think it would be fun to take on a group of slightly lower levelled faction mates all at the same time.




Jacked Out

Joined: Aug 16, 2005
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Looks like we opened a can of worms here. You think we might get a dev response on this?
 
 


Jacked Out

Joined: Nov 11, 2005
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Short dev answer: I think it's an awesome idea, but it's also a separate issue from CR2.




Joined: Aug 16, 2005
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According to Walrus, CR2.0 is now code-freeze on new features, as they have switched gears to polishing it up and busting out the can of Raid for the bugs. Sadly, I don't think it's do-able just this time around SMILEY

But, there's always a possibility later XD


Systemic Anomaly

Joined: Sep 2, 2005
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great idea's jiinx

/twothumbsup




Jacked Out

Joined: Aug 16, 2005
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Location: Essex UK
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HCFrog wrote:
Short dev answer: I think it's an awesome idea, but it's also a separate issue from CR2.



i thought it might have been, but i had to take a shot at it. Any idea's wether it's being looked at?

 

regards

 
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