Message Edited by FAOrien on 12-15-2005 06:04 PM
FAOrien wrote:Will clubs be more life like? Maybe change what the bartenders give out.:smileywink:Message Edited by FAOrien on 12-15-2005 06:04 PM
Message Edited by FAOrien on 12-15-2005 06:11 PM
Gah the tension is killing me,wonder if were going to get a looking glass today?
oops I'm sick didn't realize what day it was(LOL)
Message Edited by 00Zero on 12-15-2005 06:24 PM
Message Edited by DeBarlo on 12-15-2005 07:23 PM
cloudwol wrote:i presume you've seen all the great suggestions in the official email thread, what are your thoughts on em?
Will there ever be a way for players to redo, reread, or have some form of archived documentation concerning the older critical missions?
I'm not entirely sure if this counts as a "future release" question, since you guys might be planning to release documentations of older critical missions in a form that doesn't involve the game, such as the website or ... I don't know, Happy Meal giveaways.
that's not a MxO question
funny story about that trailer.My friends birthday is the 5th of November which aparentley the Wachowski bro's have a thing for releasing on that date,so my friend sees the trailer and is all like we have to go see this movie it comes out on my birthday,well its not that the movie came out on the 5th of November but that something in the movie involves the 5th of November,needless to say i was left standing in front of a move theater with a several month wait in front of me(LOL)
bonopi wrote:Question: how is the spy tree going to be changed?
Message Edited by 00Zero on 12-15-2005 06:44 PM
"Also, I don't know that anybody mentioned this, but if each of the neighborhood contacts gave out a unique buffed item at the end, maybe we could fill in the item gaps, as well as provide an extra incentive to play the neighborhood missions."
Well, since alot of us have already done all/alot of them, I think that this is a good idea, if 5 more missions are given from each contact, on top of the 5 they have. Don't get rid of the current ones like org missions, but rather, simply add more, at the end of which give the unique item.