Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Image Retrieval - April 23, 2008
Search inside this topic:
The Matrix Online » Top » News and Announcements » Broadcast Depth Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6 , 7  Next
Author Message


Systemic Anomaly

Joined: Oct 10, 2005
Messages: 2461
Location: SyntaxXx
Offline

Woah that's amazin news and a lot of new guns!!

Everbody was kung-fu Gun-Fu figthing...




Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1010
Location: The Source
Offline

very nice. me wanty.




Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
Offline

<3  Did you leave room for Zion/Merv Org Weapons?



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
Offline

Back to guns I go.



Jacked Out

Joined: Sep 6, 2006
Messages: 415
Location: Bedford, England
Offline

Guess its time for me to level my gunner alt then, only 22levels to go to 50. one question which i do not believe has not been asked or answered but correct em if im wrong, these guns have the same dps as the lower level equivalents right? or are we going to see some insane dmg from gunners now?

Oh yeah good job, so what's next? some love for the other trees MA & Hacker spring to mind.

Message edited by MattRobson on 04/24/2008 02:58:19.


Perceptive Mind

Joined: Sep 1, 2005
Messages: 589
Offline

Well, I can't hate this update. I for one do use guns from time to time and to be able to use a different type would be a good thing, however, I gotta look at what this will do in the long run. This game is already soooo unbalanced in terms of ranged VS MAs. This may add to that some, I really think rarebit should start working on something for mas to be more balanced when fighting ranged attackers and making it so root stacks is not the answer.

 I think he should add a special feature for mas to make it more balanced but what he could add idk, maybe like a area slow or something like that.

But otherwise good update. =)




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3830
Location: In your bed, pleasuring your woman.
Offline

"The Gun Knows!"




Perceptive Mind

Joined: Jun 19, 2006
Messages: 1401
Location: Ft. Benning, Ga
Offline

"Guns Make The Matrix Stay On" as to "Guns Make The World Go Round"

Still Good reason to do those Hard Level 50 Critical Missions now. Seeing how the NPC's are Orange. But would that help with a drop rate somehow? or no?



Ascendent Logic

Joined: Aug 16, 2005
Messages: 735
Location: Valencia - Spain Faction: Priorato de Sion - EPN HvCFT: Profecia de Antares (CAPTAIN)
Offline

/loadlo pvpguns


^_^/



Jacked Out

Joined: May 20, 2006
Messages: 7507
Offline

Nice...dual silenced desert eagles. NOICE


Vindicator

Joined: Oct 15, 2005
Messages: 321
Location: HvCFT Libertas Faction: Furious Angels Organization: Zion Server: Vector-Hostile Operative Level: 50
Offline

Very cool, Rarebit.



Vindicator

Joined: May 17, 2006
Messages: 5110
Location: Vector-Hostile Faction: Morpheus'Legacy Organization: Zion
Offline

Skull101 wrote:

Well, I can't hate this update. I for one do use guns from time to time and to be able to use a different type would be a good thing, however, I gotta look at what this will do in the long run. This game is already soooo unbalanced in terms of ranged VS MAs. This may add to that some, I really think rarebit should start working on something for mas to be more balanced when fighting ranged attackers and making it so root stacks is not the answer.

 I think he should add a special feature for mas to make it more balanced but what he could add idk, maybe like a area slow or something like that.

But otherwise good update. =)

Agreed..For a Hong Kong action fan Rare you seem to forget that we have martial arts too....



Jacked Out

Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
Offline

TonyJaa wrote:
Skull101 wrote:

Well, I can't hate this update. I for one do use guns from time to time and to be able to use a different type would be a good thing, however, I gotta look at what this will do in the long run. This game is already soooo unbalanced in terms of ranged VS MAs. This may add to that some, I really think rarebit should start working on something for mas to be more balanced when fighting ranged attackers and making it so root stacks is not the answer.

 I think he should add a special feature for mas to make it more balanced but what he could add idk, maybe like a area slow or something like that.

But otherwise good update. =)

Agreed..For a Hong Kong action fan Rare you seem to forget that we have martial arts too....
Is there a base damage for a level 50 MA?


Vindicator

Joined: May 17, 2006
Messages: 5110
Location: Vector-Hostile Faction: Morpheus'Legacy Organization: Zion
Offline

Vinia wrote:
TonyJaa wrote:
Skull101 wrote:

Well, I can't hate this update. I for one do use guns from time to time and to be able to use a different type would be a good thing, however, I gotta look at what this will do in the long run. This game is already soooo unbalanced in terms of ranged VS MAs. This may add to that some, I really think rarebit should start working on something for mas to be more balanced when fighting ranged attackers and making it so root stacks is not the answer.

 I think he should add a special feature for mas to make it more balanced but what he could add idk, maybe like a area slow or something like that.

But otherwise good update. =)

Agreed..For a Hong Kong action fan Rare you seem to forget that we have martial arts too....
Is there a base damage for a level 50 MA?
SMILEY



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
Offline

TonyJaa wrote:
Vinia wrote:
Is there a base damage for a level 50 MA?
SMILEY


What Vinia means is a gunner is only as good as their guns, and the level 50 Rifles we have now break too easily, the pistols and SMGs have accuracy debuffs.  If you want Ehanced we have to take a damage decrease.

All trees have got a bum deal when it comes to range attackers (and without 2 Hypers it only got worse) but it isn't like MA isn't protected from ranged attacks, take a look at the Area K for a start.


 
The Matrix Online » Top » News and Announcements » Broadcast Depth Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6 , 7  Next
Go to:   

Version 2.2.7.43