My Dream Mission Map
*Would help when NPCs run away from the mission area
Basically:
Green doors = Entrance (shows even without mission maps)
Badges = NPC (starting possition, since the map doesn't update... Also shows dead NPC in some criticals)
White doors = Special doors. There are basically three kinds: those that you have to unlock with a key (or lock picks), those that unlock when the security system detects you (thus letting out additional guards), and those that trigger events in some criticals.
Green X = computers, mainframes, disable security and basically any clickable objective.
My Dream Mission MapMoving red arrows = Hostile NPCs*Moving blue arrows = Friendly NPCsEverything else stays the same*Would help when NPCs run away from the mission area
My Dream Mission MapMoving red arrows = Hostile NPCs*Moving blue arrows = Friendly NPCsEverything else stays the same*Would help when NPCs run away from the mission area " />
*Would help when NPCs run away from the mission area " />
SolidRevolver wrote:My Dream Mission MapMoving red arrows = Hostile NPCs*Moving blue arrows = Friendly NPCsEverything else stays the same*Would help when NPCs run away from the mission area " />There is an ability for this and I ALWAYS use is. It's a spy one. Weather your in a mish or not, it will display the moving red arrow for bad people and a moving blue arrow for friendly. It makes a cool sound effect when u use it too.
EnterTheFenix wrote:SolidRevolver wrote:My Dream Mission MapMoving red arrows = Hostile NPCs*Moving blue arrows = Friendly NPCsEverything else stays the same*Would help when NPCs run away from the mission area " />There is an ability for this and I ALWAYS use is. It's a spy one. Weather your in a mish or not, it will display the moving red arrow for bad people and a moving blue arrow for friendly. It makes a cool sound effect when u use it too.Whoa really? Do you happen to know what it is? Once I hit 50 I might have to level up that tree and see how it works.