Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
PvP in MxO and it's downfalls?
Search inside this topic:
The Matrix Online » Top » Gameplay Discussion » Player Versus Player Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3 , 4 , 5  Next
Author Message




Joined: Aug 15, 2005
Messages: 249
Location: Mobile,Al
Offline

Ok I switched to WoW and have been on that for some time now and I have compared PvP in WoW to MxO.



WoW:



Advantages:



-Kill points add up to something worth your time.

-Combat require strategy and some skill.

-All classes are capable of being dominant in PvP.

-More than 3 different classes participate at all times (EX: MxO PvP=MKT,Assassin,Hacker)

-Dying and Rezzing are a lot better than in MxO.

-PvP battle grounds let you play Capture the Flag!

-PvP battle grounds are more balanced than MxO.

-Penalties to killing "Lower" ranked players.

-"Zerg" isn't much of a problem.

-Allows you to see the other players armor and how many kills they have (CQ)



Disadvantages:



-Hard to land the last blow to receive credit/honor bonuses.

-Can't really be solo.



That applies to non hostile servers in PvP battle grounds.



MxO:



Advantages:



-You are more capable of being solo in PvP.



Disadvantages:



-The combat is too random in an attempt to make up for balance (in my
opinion) which doesn't really allow any player to truly have or show
skill.

-In PvP 9 times out of 10 the same classes will be involved everytime and are almost a must have in order to be "dominant".

-CQ points have no value or meaning and no proof of how many you have.

-"Rare" items aren't..rare.

-Certain items make them game's combat system unbalanced.

-Everybody looks the same at certain levels.

-PvP=Zerg and trash talking.

-Only certain classes are "geared" properly for PvP.



thats just what I grabbed off the top of my head...whats your take on it guys? Be honest! Don't be biased!



Jacked Out

Joined: Sep 17, 2005
Messages: 210
Offline



HackViral wrote:
............................

............................

Be honest! Don't be biased!






oh, the irony...




Joined: Aug 15, 2005
Messages: 1308
Offline


I have to agree with cynic here.  You offer only 2 disadvantages that don't even seem like real disadvantages for WoW and have offered only 1 advantage for MxO that is arguably controversial as yes, people can pvp solo in MxO but why?  People complain that single hackers and knife throwers are overpowered and can devestate people.  You offer tons of advantages for WoW and tons of disadvantages for MxO pvp...


"Don't be biased" you say?



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 8893
Location: The Indutiae Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
Offline

Ive had this debate many times, yes there are flaws with the combat, which will be resolved with the new combat system, but can you protect yourself against a MA, Knife , Hacker, etc etc, anwser yes, wifyou solo, you cant be equipped to take on several ppl if your not protected against them, so a team is always good anyway....different trees also work well together and certain stratiges, and to be honest, those not so good in pvp are more likely to complain about things more often, cause lets face it who likes to be killed? ppl that complain about hackers cause they dont want to load vd, ppl complain about MKT cause they dont want to load dodge etc....assassins are a pain if you shield is down SMILEY, but its about working around what you have...and like i say dont think this is me just completly defending the pvp and various trees, its more about learning what you can and cant do, you wont see me try to take on a MA if i know i cant outroll him in IL, so what should the MA do? try to keep me in IL, how ? work it out SMILEY , ive never played wow , so cant really say about good/bad but i think we should now wait for the new system before we really go into detials about the problems with various trees ....



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 11597
Location: New Zion
Offline

Downfall of PvP

it serves no purpose apart from mindless killing. No honor system, reward system, any real goal unless it's a live event. Nothing at all...





Joined: Aug 16, 2005
Messages: 3027
Offline

I rarely PvP unless I have to because there is absolutely no point to it.



Ascendent Logic

Joined: Aug 15, 2005
Messages: 1095
Location: Trexx on Recursion
Offline

MXO's downfalls are how random interlock is, how numbers seriously mean something, and how hacks hit even people with max deflect 50% of the time.  You can buff your dodge ranged to roll 350, but VD never gets any higher.



Mainframe Invader

Joined: Aug 16, 2005
Messages: 431
Location: Netherlands
Offline






HackViral wrote:
thats just what I grabbed off the top of my head...whats your take on it guys? Be honest! Don't be biased!






Ok, I'm going to be honest.


I think you shouldn't compare WoW with MxO.... WoW is a complete different system and a complete different genre. Besides that, PvP does require skill and tacticts. If you're in a outnumbered organisation you need it.


Start PvPing more lmao.... MxO has more classes in PvP! Doctor, Upgrade Artist, Rifleman, Sniper, some Ma's and smg specialst / duelist.


Btw, ctf isn't a advantages, its just a lil option...


Certain items make the game unbalanced? Like what? You just said that rare items aren't rare so the only think you can be talking about is the mask...


MxO PvP is fine the way it is. It could just use some extra options....





Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1881
Location: Los Angeles \\Zion//
Offline

I am not going to comment on WoW since I do not like it and have not played since forever.






HackViral wrote:


MxO:

Disadvantages:

-CQ points have no value or meaning and no proof of how many you have.
Not true, at least to my knowledge, CQ points have a secret purpose. It was on the old MxO Support page FAQs.


-"Rare" items aren't..rare.
I do not know what you are talking about here.


-Everybody looks the same at certain levels.
Yes, besideds the poor RSI character customization (Please make more character customization and a RARH = RSI Appearence Reset Hack) and everybody wears the samedbuffed clothes that instead look like Matrixy clothing actually look a bum wore them for a couple of years.








Jacked Out

Joined: Aug 15, 2005
Messages: 2967
Location: *edited*
Offline


WoW Disadvantage - It's WoW


I try to get into that game but I just can't, it's ok but not really the setting I like. It's really the same thing until you're high lvl, grind missions...meet this guy, kill this, get this etc. I read the forums over there and I see lots of the same complaints that I see here. On WoW forums I see: beta was better, this class is over powered, I'm bored, newb questions being flamed to hell, horde/alliance are teh suxor...etc.


Storyline in WoW? Compelling background story, eh maybe.:robotindifferent: I guess new things are fun and playing the same game or doing the same thing over and over (aside from eating, drinking, sleep & sex) can get boring. It never hurts to take a break. I partied in Europe for a few weeks, now MXO is kinda like new again.


 





Joined: Aug 16, 2005
Messages: 309
Location: Columbus
Offline

No comparison.  WoW is a better engine, hands down (for now).  A better comparison would be SWG and WoW.  Give MxO another year and then start comparing.

 

My $0.02




Joined: Aug 15, 2005
Messages: 249
Location: Mobile,Al
Offline

Im not being biased. The disadvantages listed are the ones I
experienced on an every day basis. Doctors are Hackers they are in the
Hacker tree SMILEY. Rare items aren't rare for the example of the Sakura
Bandana...you can go camp a construct for a bit and yank a few out and
turn around and sell them off for profit you can't walk in the
construct and start killing any mob members and just out of the blue a
Sakura Bandana drop..the only thing it requires to get a bandana is
patients. PvP more? Im level 50 on Vector and on Recursion..I have been
level 50 a total of 3 times...I have been around the block in MxO. And
like you guys have said PvP in MxO is absolutley pointless. The
unbalanced item? Yes, it's the mask. I was in a group with one of my
factions mates who won the mask and contributed greatly to the win so
don't jump on the case of "you're jealous" any mask that gives the
buffs that it gives and allows you to just hotbar the item and not use
it to lose purity and take away CT and debuffs the crap out of you to
make the masks buffs even MORE effective is crappy to me. However, im
listing the advantages to the GAME im listing the advantages to PvP in
both games. I am a huge Matrix fan and have played this game sense
launch and I have grown tired of bragging about a random roll of the
dice win regardless of attributes and PvP only to add up numbers that
nobody else but you can see and brag on. The combat revamp needs more
then just a new look and feel it needs a complete remake if you ask me.
If a character has 70 Focus, that player should be a force to be
reckoned with in Ranged ect. If the person has a 70 in Perception, in
interlock they should create problems...so far you don't see much of
this in the game because it's too random.



Jacked Out

Joined: Sep 17, 2005
Messages: 210
Offline

so you are saying it took you 3 lvl 50ies to realize the only advantage
of pvp in MxO is that you can solo and everything else sucks? hmmm,
ok....





Joined: Aug 15, 2005
Messages: 1308
Offline

All I'm saying is that it seems more like your list is more "advantages of WoW pvp vs. disadvantages of MxO pvp".  And it seems you tried to mix it up a bit by offering a few cons to the massive pros, and a fiew pros to the massive cons.  But in the end the fiew cons of WoW in your list still seem like pros, and the few MxO pros seem more like cons.

 

WoW pvp - You said the disadvantage is it's hard to solo pvp.  Yet in the list of advantages you talk about how challenging the pvp is and that you need teamwork and tactics.  So your so called disadvantage of it being hard to solo simply supports your advantages.

 

MxO pvp - You said it's easy to solo.  That's the advantage.  Yet in the list of disadvantages you talk about how overly easy it is for people of a certain class to pwn in pvp.  So your so called advantage comes down to "it's easy" which is something a lot of people criticize about this game anyway: that it's too easy to level up and pwn in pvp.

 

Basically what it comes down to is you like WoW more than MxO.  Plain and simple.  You've basically said that pvp in WoW is better in EVERY respect than MxO, even though you "sprinkle" (I use that word lightly) a few negatives for WoW and positive (one singular sensational positive :rolleyes: SMILEY for MxO in an attempt to make the ratio not a complete shutout.  But really that's what it is.

 

That's why it still seems biased.  To me at least.  Just my opinion.




Joined: Aug 16, 2005
Messages: 412
Offline

I have to agree with NullVector completely, WoW is simply the more
polished game (and you can solo in WoW, very effectively, it's just
knowing where to put your talent points to create the right build that
fits your style, and who and when to strike and who to not). Give MxO
another year or so, and it SHOULD by then be a better game. As for now,
no one can deny MxO is still somewhat in shambles because of the
several broken combat systems.



And yes, there are those who whine about one class being overpowered in
WoW just like here, but what most of them don't realize is they adapted
DAoC's PvP system to go with their own. Each class has a form of root
and stun attack and whatnot, but how strong they are varies with each
class, as well as attack power and all that jazz. There's a class
balance system with all of that, though, I can't count how many times
I've seen idoit Rogues try and take a Paladin head on, Rogues were
designed specifically for taking out caster types, if they were meant
to melee down massive tanks, they'd be given a better defense. Where as
a Paladin is nothing but defense, Paladin has the highest defense in
game, they can heal and buff themselves while having instant casts,
their instant casts are weak but good for wearing down opponents. But a
caster can
waste a Paladin with ease because of their massive high dmg attacks
that aren't adherent to the Paladin's defensive armor, and there in
lies the class balance, classA<classB<classC<classD<classA,
MxO once a upon a time did have this kind of class balance, but with
all it's broken combat systems and that fact everyone is rolling the
same thing most times, this has been nullified. I mean, you can defend
against the high dmg casters in WoW quite easily without having to
sacrifice any skills or abilities or anything, like you do in MxO where
you have to sacrifice 30 memory just to have even a slight defense
against hackers.

Message Edited by Charlenna on 10-27-2005 12:50 PM
Message edited by Charlenna on 10/27/2005 11:50:18.

 
The Matrix Online » Top » Gameplay Discussion » Player Versus Player Go to Page: 1 , 2 , 3 , 4 , 5  Next
Go to:   

Version 2.2.7.43