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Bring Back the Lith Days.
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Mainframe Invader

Joined: Sep 22, 2005
Messages: 428
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I know some of you are already jumping to respond to say hey, this will never happen, theyll never bring back the LET.  Well thats not what I am writing about, I am at the point, especially as a veteran, that it shouldn't matter if its a Main character running around, we have all etched our chapters into the matrix story.  

However, that being said, our resources, as a player base to run these events are limited. The reason we see little to no player events these days, is because essentually everything has been done.  We need some new avenues to be able to bring stories together, to make our own live events.  Yes, we do have prop items, rsi capture tools, pandora's boxes, etc., but they all have their own limiations.

Not saying we need rarebit running around in the background spawning things and such.  We just need the means to spawn things ourselves, or have some control of that.  I love the idea of the Runtime Bits.  Problem with those are its just accelerated.  We need the means spawn groups, exiles, tactical security, cyperites, zionites, machinists, .etc.

This is what I am proposing:

A lesig member, or a single player is chosen from each server, to have special tools.  A lesig member would be ideal to be able to work with OOC to be able to plan out these events.  That person would have special tools, such as a NPC spawn tool, and maybe an effects tool.  The effects tool, would allow for some of the special effects we have seen, from code bomb explosions, to maybe some of the Fog.  The main reason we didn't have items like this were because of how they could interfere in a live event, but thats not the case anymore.  However, the person who gets the item, needs to earn rarebits confidence, that it would not be abused.

This community is calling out for more things to do rather, than the new quests.  I've had several conversations of late about how people miss the old Lith Days, and how things worked back then.  What is the communitys thoughts on this, I want to know is it just me that thinks what we have now is not working?




Vindicator

Joined: Aug 15, 2005
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I think what we have now is working because people are still playing.  There's always room for improvement though.

And the main flaw in giving 1 player the keys to the kingdom is favortism.  I know you said that they'd have to earn Rarebit's trust and confidence, but there are just too many variables for the devs to warrant doing that again.  They flirted with it earlier this year and it had kinks to work out. 

One solution to that is to go through an application process.  Send Rarebit a PM describing the nature and plot of your event, approximately when and where the event will take place, and why you need the spawn tools or effect tools so badly.  It's then up to Rarebit to approve or reject the application and email the tools to you.  But, a downside there is people calling favortism on Rarebit.  /shrug

I think all of us that remember the Lith days miss them to a degree, but we'd have to have some major changes or compromises before we can think about doing events on that grand a scale again.


odj


Vindicator

Joined: Oct 5, 2006
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Location: UK - Wales
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I'm pretty sure this has been suggested before, and while I ain't sure if its been officialy debunked or anything I'm sure I remember somewhere Rarebit saying he was almost regretting putting the Runtime bits in due to the trouble they caused during live events. (don't quote me on that though)

I'm all for spawning tools personaly would really open up the player events into a whole new ground and we know they are possible as they were being developed for LESIG shortly before the 'New Approach'. A good way of making sure they are not used a lot is to simpy charge a lot for them (and by a lot I mean 200 mill each or something), only make them usable outside of Richland (solves the newbies problem) and make sure the NPC's are level-scalable.




Mainframe Invader

Joined: Sep 22, 2005
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ArchDuke wrote:

I think what we have now is working because people are still playing.  There's always room for improvement though.

Doesn't seem that way On Recursion these days.




Vindicator

Joined: Aug 21, 2006
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I approve of Deffdog's idea, as long as I am the only person on Syntax to receive said item.

See how this idea won't really work? I really didn't want spawn tools to be given out to LESIG, god forbid an actual player. In your eyes it seems like a great way to enhance RP, but in my eyes I see it as a griefing tool.




Ascendent Logic

Joined: Aug 16, 2005
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some liasons where given spawn tools if I remember correctly so it is possible.

the application idea sounded nice, especially if they where one time use only sort of things and that they'd simply be given to you right before the event. but it is still a little iffy to give something like that to a player.




Perceptive Mind

Joined: Aug 31, 2005
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(Everyone's pointing out some really good pro's and con's.)

I miss LESIG and live events.

I'd like to add a rather optimistic and egalitarian vision.  Its just an idea; take it or leave it.  Arguably, the main flaws may be that allowing players to obtain live event items relies on the community as a whole acting to the best that each player's morality allows or the community dealing with the possible chaos such freedom affords.

Add vendors & contacts to award/sell/trade the live event pieces & main-character rsi-captures for substantial info and/or completion of a lengthy quest.  Live event items shouldn't be particularly easy to farm and collect.

Officially endorsed live events can still take place, but its time to turn the greater tools over to the players if official live events are truly extinct.  If people playing Dungeons and Dragons thirty years ago could act as quality storytellers and game-masters, let this generation prove their mettle.

Be warned that with great power comes great responsibility.  The only one to decide who is worthy of such access isn't Rarebit, or LESIG, its the player himself.  So, each person can and should ask him or herself, "Am I up to the task? Would I just to wear the Merovingian rsi-capture around Mara C to have a cool avatar in a chatroom? - which, hey, if I wanted to waste my info and time doing that I guess I could.  Or worse than just wasting my time and info - while in costume, would I debase myself, the leading character's likeness, and the Matrix franchise with indecent behavior and the worst humanity has to offer? Or would I live up to the promise of the Matrix and the game by successfully writing quality material and furthering the story?" 

Know thyself: If one doesn't think he's ready for it, then he probably isn't; If he doesn't think it would be worth his time to attend other people's events, then it probably isn't.  If a player should think that he is more qualified over any other, he should realize that there exists a handful of players that think that way about him too.

With all due respect to the dedicated team who volunteered their time, money, under anonymity and often times receiving little praise and much criticism for the fine job they did: each member of LESIG performed at a different level of role-playing ability, intelligence, and overall drive.  For each member of the official team, there existed a percentage of players that possessed greater aptitude, and a segment of the community with lesser aptitude.  As long as player events aren't considered official Matrix canon, there's really no need to take a step back and preference certain people over others.

Thanks for your time and patience.

 


Message edited by ath3na on 12/06/2008 12:42:00.



Mainframe Invader

Joined: Sep 22, 2005
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I would go against getting RSI Captures of the Main Characters outside of Halloween.  To be honest they shouldn't be needed, plus it leaves the option to Rarebit to login as a main character and take part if he wishes.




MC Photographer

Joined: Aug 15, 2005
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While I'm not one who has ever led any large scale player events, I'm honestly not sure exactly how much this would help the current situation.  What players seem to be wanting, myself certainly included, is actual official storyline content, which is what we had in the Lith Days. 

Player events, no matter how entertaining, fancy, believable, etc are still just that, player events.  Not that I'm demeaning player events in any way.  In fact, directly considering some of the LEs prior to them getting the axe there's little doubt a player event even without special tools could at least compete in the entertainment value and storytelling departments if not out and out "win".. but it wouldn't be official.  Almost nothing that's done would be considered canon and almost none of it would be reflected in the meagre official continuing storyline that we do have.  This would only be magnified if players were given the tools to do "big" things like act out code bombings or play as LE characters.

Imagine, for instance, a player event involving a player controlled Agent Pace investigating a string of devastating code bombings, created by player tools.  Cool sounding event?  Definitely.  Within the realm of what could be done given the tools in question?  Certainly.  But what of the monthly Machinist meeting perhaps coming up a few days later.  Chances are the official Rarebit controlled Gray wouldn't even acknowledge the recent events... and if a Rarebit controlled Pace showed up and she didn't even respond to questioning about the major incident she herself had been part of only days earlier?




Mainframe Invader

Joined: Sep 22, 2005
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Thats the big reason why main characters should be avoided, you, the player need to consider yourself a main character.  I understand that some players want official story events, but what it boils down too, is that those are gone, replaced with quests that only jack people in for 3 days after a patch is released.  It might not be official Cannon, buts its a alternative just the same.




Vindicator

Joined: Aug 21, 2006
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deffdog wrote:

Thats the big reason why main characters should be avoided, you, the player need to consider yourself a main character.  I understand that some players want official story events, but what it boils down too, is that those are gone, replaced with quests that only jack people in for 3 days after a patch is released.  It might not be official Cannon, buts its a alternative just the same.


I agree with Shinryu. No matter how glamorous player events seem, they're just that. They're not official or 'canon' which is the difference between Player Events and Live Events. I pay to play this game because I enjoy the Matrix storyline/franchise just as much as the next player. So that's what I want more of, the story and not 'snapshots' every 6 weeks or enhanced player event content to make up for our old daily LEs.




Jacked Out

Joined: Dec 27, 2006
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Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Can't say I disagree with that



Veteran Hacker

Joined: Sep 14, 2007
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I agree that players should have access to spawn tools and anything else that helps enhance player-driven content.  There have been some really good player event ideas that could have been alot better if such tools were in place.  This would help fill the void between updates that alot of players seem to be experiencing.  As far as those that may abuse such tools, simply ban said player.  The good far outweighs the bad.




Femme Fatale

Joined: Oct 27, 2007
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JEasy wrote:

... simply ban said player.

MxO is not in a position to go around banning people.




Veteran Hacker

Joined: Sep 14, 2007
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Cadsuane wrote:

JEasy wrote:

... simply ban said player.

MxO is not in a position to go around banning people.

Sure it is.  I know a few that have been banned for other stuff.  If spawn tools and such were to make it in-game, and a player sets out to abuse those tools....ban.  This would be for the community and it wouldn't be fair to let someone ruin it without consequence.


 
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