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[9.2.5] Slight technical issue in Zero One right now... Death, etc... Ehem. - 2/21/08
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Merv Tech

Joined: Feb 10, 2006
Messages: 51
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So eh... It seems that due to scheduling conflicts, inter-departmental delays, etc etc, really can't be pinned on any one person...eh... Anyway, if you go into the Zero One archive construct at the moment, you *may* encounter a very slight issue where everyone can kill you. So you might want to avoid the place until that's worked out. I tried to warn people about this, but ehm...actually it seemed to bring more people into the area. So now it's extra dangerous. ...

Anyway, crack teams on it, and so forth... Probably have it worked out in the next 24 hours... Commendations all around, really.

 




Jacked Out

Joined: Aug 29, 2005
Messages: 2122
Location: BG
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I dare ya come here Effy.


Femme Fatale

Joined: Aug 22, 2005
Messages: 2782
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The Leo wrote:
I dare ya come here Effy.
He was when I got to the construct, then He ported away. SMILEY



Transcendent

Joined: Mar 9, 2007
Messages: 1831
Location: Eshean West
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I really wish I coulda killed you. "You gained one CQ point from the Effectuator" would have been one of my favorite screenshots ever.



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Systemic Anomaly

Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
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Effy's decaying sandals broke zero one..  *crosses arms* Hmph.



Systemic Anomaly

Joined: Aug 15, 2005
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Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3834
Location: In your bed, pleasuring your woman.
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Rogue wrote:


WOOO! I was there!



Mainframe Invader

Joined: Apr 14, 2006
Messages: 304
Location: - - Syntax - - - - The Daniel Institute- - Human Resources Dept.
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((We were farming in the construct when it all started: pretty freaky turning a corner and seeing Effy standing there.

Early on it seemed that all heals upgrades were unusable; even when in team. I don't know whether this was a minor bug, but it got sorted out by the time most others arrived.

It was interesting to see how the de-restriction had only minor affects on people's pvp behaviour: most "friendly-fire" incidents were simple accidents. I did notice a few Mechs enjoying the opportunity to go toe-to-toe with some Cyphs mind.))




Contact

Joined: Mar 23, 2007
Messages: 1593
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No way, man, I needed that construct!

- Tranta


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3834
Location: In your bed, pleasuring your woman.
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Tranta wrote:
No way, man, I needed that construct!

- Tranta

You can still go, just watch your back!



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 2258
Location: Vector Organization: Merv Faction: Dark Evolution Rank: Faction Leader Take the Blackpill, Evolve
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QFT SMILEY

 




Merv Tech

Joined: Feb 10, 2006
Messages: 51
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Issue resolved! Top marks to all involved. Another triumph in construct management! Just a good thing for the Archivist Society that we were available to help out...

 


Message edited by The_Effectuator on 02/22/2008 15:01:29.



Perceptive Mind

Joined: Aug 19, 2006
Messages: 1103
Location: The Code Server: Recursion Operative Level: 50 Organisation: Zion Faction: The Dragoon Brotherhood
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The_Effectuator wrote:

Issue resolved! Top marks to all involved. Another triumph in construct management! Just a good thing for the Archivist Society that we were available to help out...

 

Aww I though it would be there till monday.



Merv Tech

Joined: Feb 10, 2006
Messages: 51
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