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Interactive dance emote (2 players)
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Veteran Operative

Joined: Jan 15, 2008
Messages: 326
Location: New Zion
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Hey. I know this isn't a priority really but i was thinking an interactive dance emote would be cool.I'm not talking about a waltz or tango (altho if you wish... SMILEY ) .I was thinking more of a combination between /hug and /dance, like a slow dance for 2 people.I know it'd be useful in clubs, at wedding celebrations like the one last night (Gratz to Redbindi and Fenshire , newly weds yay).

I'm aware this might not be easy, or maybe even very hard to implement it in game core, but Rarebit, I know you can do it! SMILEY




Jacked Out

Joined: Aug 18, 2005
Messages: 583
Location: Louisiana
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Ehh.  Nice idea if the devs ever completely run out of things to do.


Mainframe Invader

Joined: Dec 27, 2006
Messages: 6283
Location: Invadin yore Maneframez
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Yeah... I've asked before:

http://forums.station.sony.com/mxo/..._id=36300011478

Basic answer: No Animator



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4814
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A 2 person Raftermonkey would be made possible ... but no animator, which sucks.



Femme Fatale

Joined: Feb 19, 2006
Messages: 2553
Location: Texas! Ima Phemme Phatale Phansite Operator! www.myspace.com/mxospace
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I've wished for two person dancing for 3 years. SMILEY



Jacked Out

Joined: Jul 26, 2006
Messages: 566
Location: HvCft. Extrico Server: Vector-Hostile Organization: Zion
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My kingdom for an animator.


Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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Siepher wrote:
My kingdom for an animator.

To be totally honest, I'd rather see a Test Server before we get an animator.  At least with a Test Server our current devs can come up with better improvements and other brand new content.  But if we got an Animator without a Test Server, they'd still be limited to making things that cant break our system which means no new abilities or anything.

 
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