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Matrix 3D Models by Jay Demedrian
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Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Not a lot of additions but I did add a room, a door, more lighting, adjusted height of main room, moved metal walk-ways, and changed some textures.  (The large metal door is more than halfway open.)






Vindicator

Joined: Nov 30, 2005
Messages: 2912
Location: Zion room #777
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Cool Beans Demedrian. What's the storage room for??



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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mantra777 wrote:
Cool Beans Demedrian. What's the storage room for??
It's supposed to be like a loading area inside a hovercraft.  If I had more props around the room it would look better but I've only made the box(x3).

Message edited by Demedrian on 07/22/2008 19:31:44.



Transcendent

Joined: Mar 9, 2007
Messages: 1831
Location: Eshean West
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Looks pretty sweet, man. Wish I could do some of this stuff, although I don't know that I'd have the patience or attention to detail you have on some of this stuff.



Vindicator

Joined: Nov 30, 2005
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Demedrian wrote:
mantra777 wrote:
Cool Beans Demedrian. What's the storage room for??
It's supposed to be like a loading area inside a hovercraft.  If I had more props around the room it would look better but I've only made the box(x3).

I see.  Are you putting it inside the Hovercraft that you're making too?



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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mantra777 wrote:
Demedrian wrote:
mantra777 wrote:
Cool Beans Demedrian. What's the storage room for??
It's supposed to be like a loading area inside a hovercraft.  If I had more props around the room it would look better but I've only made the box(x3).

I see.  Are you putting it inside the Hovercraft that you're making too?

I have not yet started on the exterior.  Someday I would like to.  Maybe when I'm done with the interior.



Jacked Out

Joined: Nov 16, 2007
Messages: 164
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I notice in the last one you posted that the texture you used for the floor, when mixed with the overhead catwalk's shadow, there is a bit of distortion.

But i love the way it looks, whats the program, Maya or Max?

Message edited by Lt0Brien on 08/03/2008 00:52:12.


Clairvoyant

Joined: Mar 6, 2006
Messages: 82
Location: Vector
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Nice.



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Why so seriOUS!?

http://i2.photobucket.com/albums/y2..._So_Serious.jpg

Editied/modified screenshot from The Matrix Online.  The only 3d model in this image is the card he is holding.  I made a 3d model just for the card but the texture I did not make.. stole the texture from the internets.

-Jay Demedrian


Message edited by Demedrian on 01/10/2009 06:21:12.



Ascendent Logic

Joined: Aug 16, 2005
Messages: 923
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thats pretty sweet. lol I like the joker but (you could have had an easier time using a green version of that shirt or the dark green on and only needing to change the shirt to blue octagons, sorry big joker fans)



Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
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Ascendent Logic

Joined: Oct 1, 2005
Messages: 620
Location: Eastern US
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Completion:

Model:  08%

Textures:  00%


Anyone guess what I'm making and you get a gold star.




Vindicator

Joined: Aug 20, 2005
Messages: 3066
Location: Upstate NY
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Demedrian wrote:

Anyone guess what I'm making and you get a gold star.


Currently no idea, but I love this stuff. Bandanna and Awakening Glasses =




Vindicator

Joined: Aug 24, 2005
Messages: 1426
Location: Recursion - Seraphim M.K. II
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01 robot?




Vindicator

Joined: Nov 30, 2005
Messages: 2912
Location: Zion room #777
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Demedrian wrote:

Anyone guess what I'm making and you get a gold star.


I know what it is... since i'm doing the same thing too except you started at the bottom while i'm starting it from the top... though as slow as my other projects have been. hehehe...


 
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