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Systemic Anomaly

Joined: Aug 19, 2005
Messages: 1132
Location: London Organization: EPN Faction: E Pluribus Neo Server: Syntax
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How SWG is more popular than MxO and is running, I played it a bit last night and this morning and well...MxO is just a hundred times the game that it is, even with all it's problem. I never really played another MMO apart from trial of WoW which i got bored and LOTRO which I also found boring. The begining is so linear in SWG, compared to MxO's, you know I wanna log in and meet me I know play it. Instanced missions and being able to call a mission from anywhere, all 10 times better. Graphics and UI are better, so what is it that has stoped this game reaching its potential, its just such a better game, I won't go on about invesment in the game but it's still an amazing game and better than the standard MMO product.




Matriculated Mind

Joined: Sep 24, 2007
Messages: 472
Location: Syntax Server Faction: Winter Brood Organization: EPN Neurokinetic Level: 50
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thats easy... advertisement

SWG is listed as a game on the site, To find MxO you had to dig




Vindicator

Joined: Nov 30, 2005
Messages: 929
Location: A van, down by the Aquaduct.
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I think on a several levels that picture can sum it up for you.

 

People like shine things (zomg Jedi, lol!!).

 

In reality, though, there are a few things which might attract players to the game.  In my mind, though, MxO always had quality over quantity.

  • SWG has a linear, but guided, and sometimes engaging Legacy quest chain, which will get you from the low levels tot he higher levels rather quickly (not too fast, but fast enough and with rewrads along the way).
  • SWG has high-end raid-ish content in the form of large instance battles (popular in many MMO's today)
  • SWG has Star Wars as it's backbone franchise which Lucas and company keep making sure stays up and 'cool' regardless of how much they sell out or debase the franchise.
  • SWG gets a lot of advertising and in several formats (SOE e-mails, site presence, new TCG card game, etc, etc.)
  • I've heard that some like the PvP aspect, but I cannot comment on it since I have not ever participated in it aside from one-on-one duels during any point in my career in the game

Now I'll list some reasons I have liked it over the years:

  • Crafting.  This game has had some of the most intricate crafting I've seen in MMO's.  It allows you to personalize items and makes crafting your products well something to aspire to than simply a finger exercise.  I haven't played recently so I can't comment on any recent changes, but when I was more active that was my opinon.
  • Character customization.  Between outfits and unique physical attributes, the game allowed for some pretty good customization on the character's end.
  • Duality in game-play.  You had ground-based activities and space-based activities.  You could be a pilot and/or a ground adventurer.  I really did enjoy this aspect ever since they released the Jump to Lightspeed expansion.
  • Housing.  They had some of the most free-form player-housing that I've seen in any game.  It truly was something that you could make unique in your own way.

Those are the most basic reasons.  The game is not utterly deplorable, but it has fallen from it's former self in my mind.  Between anger at SOE for what happened over the years (most especially the NGE), general disillusion as a result of those times, and the lost of class-customizations that we had before (replaced with a cookie-cutter-esque class system), I fell out with the game and it has never been able to re-capture me in the same way (only way I might re-subscribe now is to play along-side some very good friends of mine...but that would be the only reason).  I found, when I did go back, that the fun didn't last as long as it had for me before and ended up leaving the game all over again a couple of months later.

In reality, I always liked MxO better and always will.  Despite it's short-comings, I found it a superior game experience in my mind.


Message edited by LoTekGhost on 06/06/2009 06:41:44.



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 1111
Location: Enumerator 2.0
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I have to agree with the OP.   Since its free for 'Us' i dnlded and installed SWG..figured why not.....

What a dissapointment.   The graphics are on par with um...Monkey Island O.o.   the controls are a pain. the chat system blows.  the only 2 really kewl things i found where the 'Pew pew'(i'm a 60/70's kid..SW was IT back then) and the ability to fly in space..THAT was kewl to go and chase and shoot other ships in space.......

I know..loose all the rest of the BS and just make it a 'Space game' O.o   /shrug  Bah..just ranting

I just cant see why SOE would choose a silly game like that over putting time into MxO.   just bewilders the mind.

 

 

 

 

BAH




Ascendent Logic

Joined: Mar 10, 2006
Messages: 2086
Location: In the Matrix
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I think it's because LucasArt actually gives a d@mn about their product, so they work with SOE on advertisement on keeping the game alive etc.  I think WBIE just kinda forgot about us once we went into SOE's hand. 


 
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