Hanzyl and Gretyl wrote:Sphairo wrote:If they did merge, they'd probably do it with the two servers that have the least population on 7 days a week in total, which is probably recursion + vector-hostileAs long as Recursion likes Perma flag PVP i'm fine with that.Otherwise my suggestion on the previous page... i think it was in this thread anyways is the way to go.If that were to happen, which I doubt, I'd guess that those on Recursion who don't want to be Perma flagged will probably grudgingly roll a new character or play an existing character on Syntax. You'd probably get the Recursion/Vector divide in the server player base, those who levelled up on a hostile server and those who didn't.The only merge that would happen if they want to reduce it to two servers (the spare would not be guaranteed as a test server), then it would be the two non-hostile servers. There would then be the issue of big server load on the non-hostile server.
Sphairo wrote:If they did merge, they'd probably do it with the two servers that have the least population on 7 days a week in total, which is probably recursion + vector-hostileAs long as Recursion likes Perma flag PVP i'm fine with that.Otherwise my suggestion on the previous page... i think it was in this thread anyways is the way to go.
If they did merge, they'd probably do it with the two servers that have the least population on 7 days a week in total, which is probably recursion + vector-hostile
Whatever servers they theoretically merge, they should offer a free character transfer to everyone, that 'not rolling on a Hostile server' thing goes out of the window when your going down to 2 servers, which is still only theory here
Lets sell the servers and buy one to support everyone (the way MXO should have been from the start " /> ) But really, now that I'm level 50 on Syntax, I wish I had a char on Vector. Only, I'm pretty sure I'll never be bored enough to level another character on any server.
Can you imagine the lag on the server during a LE though, the party on Syntax was laggy enough before the Dev's started having fun, I doubt they'd get a single superserver to replace the three servers that they already have and still work!
It'd have to be either a Hostile or Non-Hostile, so either the Vectorites would be pissed off at it being non-hostile or at least an equal number of people, if not more, from the other servers would be pissed off at the forced flag.
I don't see a server merge happening any time soon though.
Can you imagine the lag on the server during a LE though, the party on Syntax was laggy enough before the Dev's started having fun, I doubt they'd get a single superserver to replace the three servers that they already have and still work! It'd have to be either a Hostile or Non-Hostile, so either the Vectorites would be pissed off at it being non-hostile or at least an equal number of people, if not more, from the other servers would be pissed off at the forced flag.I don't see a server merge happening any time soon though.
-Collbard- wrote:Lets sell the servers and buy one to support everyone (the way MXO should have been from the start " /> ) But really, now that I'm level 50 on Syntax, I wish I had a char on Vector. Only, I'm pretty sure I'll never be bored enough to level another character on any server.im down with that, one server = events everyday! yay! =P
Outlaw wrote:-Collbard- wrote:Lets sell the servers and buy one to support everyone (the way MXO should have been from the start " /> ) But really, now that I'm level 50 on Syntax, I wish I had a char on Vector. Only, I'm pretty sure I'll never be bored enough to level another character on any server.im down with that, one server = events everyday! yay! =PIt also means dealing with the people from every server...every day.
Tenshi wrote:Outlaw wrote:-Collbard- wrote:Lets sell the servers and buy one to support everyone (the way MXO should have been from the start " /> ) But really, now that I'm level 50 on Syntax, I wish I had a char on Vector. Only, I'm pretty sure I'll never be bored enough to level another character on any server.im down with that, one server = events everyday! yay! =PIt also means dealing with the people from every server...every day. Well when you think about that.. we would all be from one server so all the inter server drama would eventually dissapear.
Or *shock horror* those who wanted to PvP 24/7 could hang in the places where thats intended i.e. constructs.
cloudwolf wrote:Or *shock horror* those who wanted to PvP 24/7 could hang in the places where thats intended i.e. constructs.What?! Do something as it was intended to do :O Yeah, either that or use a /pvp Macro.The construct idea would be cool, IMO. At least then there would be a change of scenery from Mara, which will probably never happen. :p
Yeah, a bluepill walking down the street and seeing someone hacking isn't exactly a RP friendly way to go about things, but with the constructs you are out of bluepill sight so can go pure nuts without risk of killing any bluepills watching.
Yes, standing around a hardline chatting with the enemy isn't any better but that was the bad forsight of the origional Devs who didn't think of putting in 3 Org strong holds that would serve as a hang out spot for the one org and not have everyone as buddy buddy and help PVP overall.
Each has plus points, each has negative points, none of them are "the way the Matrix Online is supposed to be played" either.
Yasamuu wrote:cloudwolf wrote:Or *shock horror* those who wanted to PvP 24/7 could hang in the places where thats intended i.e. constructs.What?! Do something as it was intended to do :O Yeah, either that or use a /pvp Macro.The construct idea would be cool, IMO. At least then there would be a change of scenery from Mara, which will probably never happen. :pYeah, a bluepill walking down the street and seeing someone hacking isn't exactly a RP friendly way to go about things, but with the constructs you are out of bluepill sight so can go pure nuts without risk of killing any bluepills watching.Yes, standing around a hardline chatting with the enemy isn't any better but that was the bad forsight of the origional Devs who didn't think of putting in 3 Org strong holds that would serve as a hang out spot for the one org and not have everyone as buddy buddy and help PVP overall.Each has plus points, each has negative points, none of them are "the way the Matrix Online is supposed to be played" either.