Zerg zions against mechs wouldn't be so bad, but the Merv isn't at war really, soo I dunno about that.
zion doesnt have the resources to send out zion people to get murdered by who ever there attacking :\ and for the merv i can see that happening since he seems to have unlimited amount of exiles at his hands.
I agree on the Zion part, they wouldn't have the resources plus risking going after the odd Machinist when Agents are looking out for them, it wouldn't make sense. I don't agree with the Merv part. There is no profit in it. The Merv wouldn't want to be in a war, he'd want to benefit from it, that means trying to manipulate both sides subtley.
Besides if Zion NPC's spawn I'd just wait for the Agent NPC spawn to kill them, NPC's or Operatives, neither are permitted inisde the simulation. Not everything in war is equal.
Here's a bit of a radical idea, instead of the access nodes buying you immunity from border agent attacks, why not change it so it will only give you more time in an area, say half an hour or so, before agents try to lock on?
Nobody will be excluded from agent attacks then!
I'm not against the idea of spawns for the other orgs from a gameplay perspective; I mean, it's only fair.But it wouldn't make sense.As Remixermike said, Zion doesn't have the resources to do something like this. I don't reckon the Merv has the resources either though. Sure, he's got a load of Exiles, but there's probably a limit to how many high level Exiles he has working for him.
True, but that's no excuse to make it worse.