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The Other Side of the Looking Glass - Friday, August 18, 2006
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Vindicator

Joined: Oct 22, 2005
Messages: 8294
Location: Ye Olde Hole Ine The Tree
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I can't wait for Talk Like A Pirate Day so I can show my true feelings for this patch.

Oh, what the hey.

YAAARRRRR!




Jacked Out

Joined: Sep 18, 2005
Messages: 1204
Location: Belfast, Northern Ireland
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i think i just pee'd myself with excitment....i love this more more!!!and the bug fixes!!! (although i saw a few i thought where suposed to be already fixed but we'll say nout they're fixed now eh!).

And with that i say ....... TO ZERO ONE!!!!! muhahahaha



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3104
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While I am delighted by the many positive aspects of this patch I am dissapointed to see no evident fix for the DE bug or the faction/crew issues that are widespread.

Equally if the door is open to taking money AND experience from players please please please provide alternate methods to efficiently gain both before there is any consideration of expanding its use.



Perceptive Mind

Joined: Nov 21, 2005
Messages: 1242
Location: Vector-Hostile Handle: SokudaBlade Faction: Likwid Hyuzu Postion: Machine Faction Leader
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Looks like alot of good stuff coming out, i like the new Zero One changes.. Machine Area? thats it?? lol, also no info for doing a critical twicE? I understand xp, but now no info.. makes doing criticals and archives a waste on team.. looks like alot of people need to Solo these now.



Virulent Mind

Joined: Jul 12, 2006
Messages: 870
Location: Private Construct
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ive been wating for a good patch update for a while finally this one sounds like the best one yet hope th white halls are in it maybe it will encourage my faction to come on a bit more as weve been saving for a while



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1881
Location: Los Angeles \\Zion//
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FREAKIN' COOL!





Joined: Aug 17, 2005
Messages: 575
Location: A place far far away.
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Love the idea with the tasmaster, definatly a step in the right direction.



Jacked Out

Joined: Feb 24, 2006
Messages: 54
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Excellent!

Have a few Q's regarding white hallways tho.

It costs 100 mil for a ticket to get in.
However...

1) Do you also need 100 positive rep in an org?
2) Once you purchase the ticket, does this mean YOU can go in, or does this also span to your faction/crew somehow?
3) If #2 is 'no, it's just for YOU to get in', then how will it work in factions? Will everyone have to buy a ticket or will it be traded when you want to get in or will it be some kind of 'faction/crew item'


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3212
Location: Norway
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Quote: Control Ads
Examples: Pay Your Taxes, Eat a Taco
:End quote:

 Oh Rooouuukaaaaan!

 

SMILEY






Joined: Aug 15, 2005
Messages: 12
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Azrael wrote:
Excellent!

Have a few Q's regarding white hallways tho.

It costs 100 mil for a ticket to get in.
However...

1) Do you also need 100 positive rep in an org?
2) Once you purchase the ticket, does this mean YOU can go in, or does this also span to your faction/crew somehow?
3) If #2 is 'no, it's just for YOU to get in', then how will it work in factions? Will everyone have to buy a ticket or will it be traded when you want to get in or will it be some kind of 'faction/crew item'

1) Yes.
2) The ticket activates a MISSION that will take you to the White Halls, and eventually to your org area.
3) The Mission area follows current rules: 6 to a team, but you can still boot people and invite others from the team, as well as use Mission Team Recall.




Joined: Aug 15, 2005
Messages: 12
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*curses lack of edit button*

If the Taskmaster Beret Zero has the same Attributes as the current Taskmaster Beret, why do we need a new one?


Jacked Out

Joined: Nov 3, 2005
Messages: 1556
Location: Ireland
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the new one probably acctualy has a level requirement unlike the old one which theoreticaly could be used on a lv1 , the only current restrictions are te no trade rule and the min lv requirement of 40 for 01

also maybe the new beret has been revised as the server side limit on hyperjumping has rendered it completly usless to anybody over lv 35.


Mainframe Invader

Joined: Aug 15, 2005
Messages: 2218
Location: Vancouver, BC, Canada
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Lots of cool goodies... and a reason for people to come to Zero One again...

And  I've almost got all the grains of sand there counted too ... oh well... SMILEY

But with the ad contest and all I'm guessing it's a big No to faction ads?

Who's the cat that won't cop out
When there's danger all about?
Morph!
Right On!

They say this cat Morph is a bad mother
SHUT YOUR MOUTH!
I'm talkin' 'bout Morph.
THEN WE CAN DIG IT!




Mainframe Invader

Joined: Aug 21, 2005
Messages: 425
Location: UK
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finally duno bout that coats buffs tho not to great... ah well long as it loooks gurddd SMILEY



Jacked Out

Joined: Aug 18, 2005
Messages: 5866
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Yes!

YESSSSS!!!

 
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