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Image Retrieval - January 16, 2008
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Vindicator

Joined: Oct 22, 2005
Messages: 8301
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MxO-Insertion wrote:
...just when I unsubbed, I have to sub again.

Figures: The Matrix has me.
Ditto. Curse your awesomeness, developement team.



MC Photographer

Joined: Aug 17, 2005
Messages: 3659
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shinpseudo wrote:
ManicV wrote:
kou_urake wrote:
deviljonny wrote:

The Aquaduct hmmm?

 


Oh! And like, the enemies can be Unlimit-ish things from the vials!

No, please, no more unlimits.  Or corrupted.  SMILEY<img src=" />

I'm really hoping this is an entirely new area to explore, and not simple eye candy like the org areas.  New hardlines to sync up, new NPCs to take down, mmmmaybe some new "phat lootz" to obtain?  If this is being developed to that extent, it may be safe to think of this as MxO's first official expansion.  But to be on the safe side, I don't want to get my hopes up.  SMILEY<img src=" />
I agree with this ^^ verbatim. This area (or district..?) appears to be a mammoth task that would require development time that I can't imagine Rare alone would have. How did you do it, man? How??
Rare is the one SMILEY 



Systemic Anomaly

Joined: Aug 15, 2005
Messages: 2357
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nubious81 wrote:
shinpseudo wrote:
ManicV wrote:
kou_urake wrote:
deviljonny wrote:

The Aquaduct hmmm?

 


Oh! And like, the enemies can be Unlimit-ish things from the vials!

No, please, no more unlimits.  Or corrupted.  SMILEY<img mce_tsrc=" />

I'm really hoping this is an entirely new area to explore, and not simple eye candy like the org areas.  New hardlines to sync up, new NPCs to take down, mmmmaybe some new "phat lootz" to obtain?  If this is being developed to that extent, it may be safe to think of this as MxO's first official expansion.  But to be on the safe side, I don't want to get my hopes up.  SMILEY<img mce_tsrc=" />
I agree with this ^^ verbatim. This area (or district..?) appears to be a mammoth task that would require development time that I can't imagine Rare alone would have. How did you do it, man? How??
Rare is the one SMILEY<img src=" /> 
Nah, he's Smith--he assimilated the entire SOE Seattle office. O_O



Ascendent Logic

Joined: Aug 16, 2005
Messages: 923
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coooool!

at first i thought it would be the canal in edgewater or something near it like bayamos stated but the buildings i've never seen in came plus the water is real low so unless some warehouses where converted and we have a drought in the matrix its a newish area...

HOW COOL WOULD IT BE IF THE BARGES MOVED!!!

Like he they floated around idk or even crazier yat probably immpossible take you from DT ede to Bathary like a loading thing sorta like white halls.... just crazy ideas for the development round table i guess.




Ascendent Logic

Joined: Aug 15, 2005
Messages: 797
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Oh my....


I thought we would NEVER see this in game EVER!   SMILEY

Rarebit does it AGAIN!


SMILEY



Ascendent Logic

Joined: Aug 21, 2005
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I think this is why the recent patch was so sparse in content; Rarebit has spent all of this time on this.

And it is so worth it.



Systemic Anomaly

Joined: Aug 15, 2005
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Sorry to ruin the pure and utter excitement, but I think people are blowing this up bigger then it really is.

As we have seen, it was possible to see and even get on the barge before this through exploits, so the actual model has always been there. IMO, all that is being done is the barge will now be accessible either by some sort of bridge (shot from first Image Retrieval) or some sort of new archivist where you can be teleported, and perhaps some new/difficult NPC's to fight for some drops, possibly a new rare drop. There is no way we're getting anything large like a brand new neighborhood or district.

Still cool, though, I'm glad new areas are still being patched up.



Systemic Anomaly

Joined: Aug 15, 2005
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RemagDiv wrote:
Sorry to ruin the pure and utter excitement, but I think people are blowing this up bigger then it really is.

As we have seen, it was possible to see and even get on the barge before this through exploits, so the actual model has always been there. IMO, all that is being done is the barge will now be accessible either by some sort of bridge (shot from first Image Retrieval) or some sort of new archivist where you can be teleported, and perhaps some new/difficult NPC's to fight for some drops, possibly a new rare drop. There is no way we're getting anything large like a brand new neighborhood or district.

Still cool, though, I'm glad new areas are still being patched up.

That's not very epic, though.



Jacked Out

Joined: Aug 27, 2005
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I think DevilJ has a point.....If you look closely you can see another bridge in the far distance, kind of the right distance away to be the left-most bridge of the 3 on the atlas, maybe this is the middle bridge that hasn't been accessible until now?

Whatever it is I am totally psyched, only thing I am not looking forward to is the drop potentially being an assassins mask, 1) they are ugly, and 2) like people KEEP saying about rare items....they are rare, don't mess that up.


Jacked Out

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I believe that is where The Assassin was slain.


Systemic Anomaly

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An Assassin Mask drop could possibly be the worst idea, and a total slap in the face to the people who obtained one after the Death of the Destroyer event.



Jacked Out

Joined: May 3, 2006
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AlphaCoder wrote:
Whatever it is I am totally psyched, only thing I am not looking forward to is the drop potentially being an assassins mask, 1) they are ugly, and 2) like people KEEP saying about rare items....they are rare, don't mess that up.


The Assassin wore other things...and carried a rather powerful weapon.


Systemic Anomaly

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TheShickle wrote:
I believe that is where The Assassin was slain.

Nope, that was the other large garbage dump.

...



Jacked Out

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RemagDiv wrote:
TheShickle wrote:
I believe that is where The Assassin was slain.

Nope, that was the other large garbage dump.

...


 



Systemic Anomaly

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HostileIntention wrote:
AlphaCoder wrote:
Whatever it is I am totally psyched, only thing I am not looking forward to is the drop potentially being an assassins mask, 1) they are ugly, and 2) like people KEEP saying about rare items....they are rare, don't mess that up.


The Assassin wore other things...and carried a rather powerful weapon.

I dunno, IMO it would be pretty cheesy to have any sort of Assassin-type loot drop. His mask is out of the question, his trench fell in the river, so his handgun (the Assassinator) would be the only viable thing, but perhaps if it is that, you would have to collect gun parts and have a variation of it assembled for you.

 
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