Level 50 Sleepwalker Jeans are Blue Jeans in the patch.
Bayamos wrote:
>_> shhhhhhhhhhhh we don't speak of this.
iv seen the pictures. *shivers*
Mathalos wrote:
Just went back through and read that. I don't have those so i am eagerly awaiting the tutorial.
Thanks again to you guys for presenting this cool stuff.
Thanks to the devs for letting it stay.
Naked Persophone does not work.
She does. You're doing it wrong, I guess. She's a cinematic model, though, so only custom animations work for her. Our standing animation deforms her. You need to replace an emote with a custom animation of hers to properly view.
Anyways, the guide is done. ~40 MB... I got a little carried away. Uploading now.
She does. You're doing it wrong, I guess. She's a cinematic model, though, so only custom animations work for her. Our standing animation deforms her. You need to replace an emote with a custom animation of hers to properly view.Anyways, the guide is done. ~40 MB... I got a little carried away. Uploading now.
WOW Epic!
Can't wait!
Bayamos > MxO Devs
The Guide v. 1.0
1 Starting Notes 32 Weather (TSEC) 33 Models, Animations, and Such 53.1.1 The Basics: Swapping a Model in RAM 53.1.2 The CSR Request 63.1.3 Other RAM Edits 73.2 Disk Editing: The RezMap 74.1 FX Swapping (model to model) 94.2 Full FX Swapping 105 Hotbar Hexadecimal 126 Python Bytecode Source 147 That Admin Abilities Thing 158 Useropts 208.1 MatrixView Overrides 208.2 Clothing Shell 268.2.1 Male Configs 268.2.2 Female Configs 318.3 Name Changing 328.4 Camera Physics 349 D3D Hooking 35
Files Included With The Guide:- The Modding Guide.doc: The main document.- Gaussian Normal Random Rolls.doc: A discussion of the mathematics behind our random rolls, and a strategy to maximize your probability of winning a roll.- TSEC (weather).txt: List of TSEC IDs- 01mainframe.cs: Base source in C# for querying a remote server to see if a URL exists (or for auto-voting).- GameObjects Byte Lengths.txt: Byte Lengths of various items ingame.- Hotbar Hexadecimal.txt: A list of (some) of the hotbar hex codes.- trojanhorse.cfg: Replace your cui.cfg with this to see the descriptions of the unreleased Trojan Horse tree.- Regionservers.txt: A list of all Regionservers, with hardlines for easy /who searches.- FX ID List.txt: A list of most FX IDs.- The Useropts List.txt: A list of all the known useropts parameters.- d3d.dll: A dll you can inject into the MXO process to modify the direct3d render state.- /python/: A directory containing some example sources decompiled from bytecode.
Download at http://www.sendspace.com/file/3ec9om
The Guide v. 1.01 Starting Notes 32 Weather (TSEC) 33 Models, Animations, and Such 53.1.1 The Basics: Swapping a Model in RAM 53.1.2 The CSR Request 63.1.3 Other RAM Edits 73.2 Disk Editing: The RezMap 74.1 FX Swapping (model to model) 94.2 Full FX Swapping 105 Hotbar Hexadecimal 126 Python Bytecode Source 147 That Admin Abilities Thing 158 Useropts 208.1 MatrixView Overrides 208.2 Clothing Shell 268.2.1 Male Configs 268.2.2 Female Configs 318.3 Name Changing 328.4 Camera Physics 349 D3D Hooking 35Files Included With The Guide:- The Modding Guide.doc: The main document.- Gaussian Normal Random Rolls.doc: A discussion of the mathematics behind our random rolls, and a strategy to maximize your probability of winning a roll.- TSEC (weather).txt: List of TSEC IDs- 01mainframe.cs: Base source in C# for querying a remote server to see if a URL exists (or for auto-voting).- GameObjects Byte Lengths.txt: Byte Lengths of various items ingame.- Hotbar Hexadecimal.txt: A list of (some) of the hotbar hex codes.- trojanhorse.cfg: Replace your cui.cfg with this to see the descriptions of the unreleased Trojan Horse tree.- Regionservers.txt: A list of all Regionservers, with hardlines for easy /who searches.- FX ID List.txt: A list of all FX IDs.- The Useropts List.txt: A list of all the known useropts parameters.- d3d.dll: A dll you can inject into the MXO process to modify the direct3d render state.- /python/: A directory containing some example sources decompiled from bytecode.Download at http://www.sendspace.com/file/3ec9om
Files Included With The Guide:- The Modding Guide.doc: The main document.- Gaussian Normal Random Rolls.doc: A discussion of the mathematics behind our random rolls, and a strategy to maximize your probability of winning a roll.- TSEC (weather).txt: List of TSEC IDs- 01mainframe.cs: Base source in C# for querying a remote server to see if a URL exists (or for auto-voting).- GameObjects Byte Lengths.txt: Byte Lengths of various items ingame.- Hotbar Hexadecimal.txt: A list of (some) of the hotbar hex codes.- trojanhorse.cfg: Replace your cui.cfg with this to see the descriptions of the unreleased Trojan Horse tree.- Regionservers.txt: A list of all Regionservers, with hardlines for easy /who searches.- FX ID List.txt: A list of all FX IDs.- The Useropts List.txt: A list of all the known useropts parameters.- d3d.dll: A dll you can inject into the MXO process to modify the direct3d render state.- /python/: A directory containing some example sources decompiled from bytecode.
holly Crap that is amazing
After skimming that I am stunned.
I didn't find how to make Mave Boxers...
If we can use hour own textures somehow we should be able to...
Textures are custom file format so not really, no.