MotorZ wrote:EDIT: whoa, found this on the old site...is this in-game/ever was in-game? Game Basics: The Tutorial Once you create your character you will be put into the first mission. This mission will help you understand the basics of movement, combat, and interacting with other players and the environment. Try to pay attention, but if you miss something you can always go back and play the tutorial again by selecting it from the hardlines list in the loading area. I recall that you could do that in beta, but I think it was for testing purposes. They should make all missions replayable somehow.
EDIT: whoa, found this on the old site...is this in-game/ever was in-game? Game Basics: The Tutorial Once you create your character you will be put into the first mission. This mission will help you understand the basics of movement, combat, and interacting with other players and the environment. Try to pay attention, but if you miss something you can always go back and play the tutorial again by selecting it from the hardlines list in the loading area.
Once you create your character you will be put into the first mission. This mission will help you understand the basics of movement, combat, and interacting with other players and the environment. Try to pay attention, but if you miss something you can always go back and play the tutorial again by selecting it from the hardlines list in the loading area.
Maybe it was just my Veil crush coloring my perceptions (hey, what can I say, she was the first story character I really designed... <_<, but it seemed like it turned into a particularly sparkling day on Syntax today.<3
Othinn1 wrote:MotorZ wrote:EDIT: whoa, found this on the old site...is this in-game/ever was in-game? Game Basics: The Tutorial Once you create your character you will be put into the first mission. This mission will help you understand the basics of movement, combat, and interacting with other players and the environment. Try to pay attention, but if you miss something you can always go back and play the tutorial again by selecting it from the hardlines list in the loading area. I recall that you could do that in beta, but I think it was for testing purposes. They should make all missions replayable somehow.I agree. It would be nice if older missions were somehow archived for replayability at the end of each chapter.
Maybe it was just my Veil crush coloring my perceptions (hey, what can I say, she was the first story character I really designed... <_<, but it seemed like it turned into a particularly sparkling day on Syntax today. After a stressful event, and a bit of relaxing PVP in Center Park, Veil curled up with her favorite submachine gun for a nice little nap... ...depending on how you look at it...
Rarebit wrote:Maybe it was just my Veil crush coloring my perceptions (hey, what can I say, she was the first story character I really designed... <_<" />, but it seemed like it turned into a particularly sparkling day on Syntax today. After a stressful event, and a bit of relaxing PVP in Center Park, Veil curled up with her favorite submachine gun for a nice little nap... ...depending on how you look at it...1. And finally the truth comes out!!!2. lol nice shot3. When she fell asleep, I hope the safety was off...
Maybe it was just my Veil crush coloring my perceptions (hey, what can I say, she was the first story character I really designed... <_<" />, but it seemed like it turned into a particularly sparkling day on Syntax today. After a stressful event, and a bit of relaxing PVP in Center Park, Veil curled up with her favorite submachine gun for a nice little nap... ...depending on how you look at it...