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Vindicator

Joined: Aug 16, 2005
Messages: 3118
Location: The Saltpillar
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Pssh, you managed to cut me out of all of the shots with Shimada jumping down the building.



Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1673
Location: Vector-Hostile
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Othinn1 wrote:
MotorZ wrote:


EDIT: whoa, found this on the old site...is this in-game/ever was in-game?

Game Basics: The Tutorial

Once you create your character you will be put into the first mission. This mission will help you understand the basics of movement, combat, and interacting with other players and the environment. Try to pay attention, but if you miss something you can always go back and play the tutorial again by selecting it from the hardlines list in the loading area.



   I recall that you could do that in beta, but I think it was for testing purposes.

   They should make all missions replayable somehow.

I agree.  It would be nice if older missions were somehow archived for replayability at the end of each chapter.  :P



Development

Joined: Dec 2, 2005
Messages: 21413
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Hanging around after yesterday's Cypherite event on Vector:
















Development

Joined: Dec 2, 2005
Messages: 21413
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Maybe it was just my Veil crush coloring my perceptions (hey, what can I say, she was the first story character I really designed... <_<), but it seemed like it turned into a particularly sparkling day on Syntax today.
 

 

 

 


Whoopsies.

 

 

 

 

 

 



After a stressful event, and a bit of relaxing PVP in Center Park, Veil curled up with her favorite submachine gun for a nice little nap...
 


...depending on how you look at it...
 

 

 

 

 

 


Maybe we should stop before someone gets dizzy.

 

 


"Rawr"?

 

 

 

 

 

 

 


<3


Message edited by Rarebit on 01/18/2008 01:00:16.



Ascendent Logic

Joined: Jan 24, 2006
Messages: 730
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:O! das so pwetty...Wait What da fux am I saying? I mean, yo nice SS's yo!



Vindicator

Joined: Aug 15, 2005
Messages: 2967
Location: HvCft Nuria
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Rarebit wrote:



Maybe it was just my Veil crush coloring my perceptions (hey, what can I say, she was the first story character I really designed... <_<SMILEY, but it seemed like it turned into a particularly sparkling day on Syntax today.

<3


Rarebit and Toorima, sittin in a tree...



Fansite Operator

Joined: Aug 15, 2005
Messages: 2211
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ManicV wrote:
Othinn1 wrote:
MotorZ wrote:


EDIT: whoa, found this on the old site...is this in-game/ever was in-game?

Game Basics: The Tutorial

Once you create your character you will be put into the first mission. This mission will help you understand the basics of movement, combat, and interacting with other players and the environment. Try to pay attention, but if you miss something you can always go back and play the tutorial again by selecting it from the hardlines list in the loading area.



   I recall that you could do that in beta, but I think it was for testing purposes.

   They should make all missions replayable somehow.

I agree.  It would be nice if older missions were somehow archived for replayability at the end of each chapter.  SMILEY

   Note I said "all missions".  Not every mission is in the critical missions archive.  For example, the Blue Sky missions, which contained some plot elements for that event.



Jacked Out

Joined: May 3, 2006
Messages: 3042
Location: San Tropez
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O.O


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 2357
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Rarebit wrote:



Maybe it was just my Veil crush coloring my perceptions (hey, what can I say, she was the first story character I really designed... <_<SMILEY, but it seemed like it turned into a particularly sparkling day on Syntax today.
 
After a stressful event, and a bit of relaxing PVP in Center Park, Veil curled up with her favorite submachine gun for a nice little nap...
 


...depending on how you look at it...

1. And finally the truth comes out!!!
2. lol nice shot
3. When she fell asleep, I hope the safety was off...



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Shadow-SK wrote:
Rarebit wrote:



Maybe it was just my Veil crush coloring my perceptions (hey, what can I say, she was the first story character I really designed... <_<SMILEY<img src=" />, but it seemed like it turned into a particularly sparkling day on Syntax today.
 
After a stressful event, and a bit of relaxing PVP in Center Park, Veil curled up with her favorite submachine gun for a nice little nap...
 


...depending on how you look at it...

1. And finally the truth comes out!!!
2. lol nice shot
3. When she fell asleep, I hope the safety was off...
lolsig?



Perceptive Mind

Joined: Sep 29, 2006
Messages: 683
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I lol'd so hard at the Veil thing. =D


Transcendent

Joined: Mar 9, 2007
Messages: 1831
Location: Eshean West
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lol I'm amazed you managed to keep your shots devoid of me lying dead on the ground in Center Park. Fast reconstruction ftw haha

Nice shots of Veil, got some great ones of her too. Love the one with the gun.

I kinda wanna use that shot as a sig...



Message edited by MotorZ on 01/18/2008 12:52:19.



Development

Joined: Dec 2, 2005
Messages: 21413
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I was kind of stupid and came into work today, which means I won't have time to do a weird-looking sketch this weekend. :| Also, the office is closed Monday in observation of Martin Luther King, Jr. Day, so there won't be a live event that day, and I won't have the thread for Friday's live event posted until some time Tuesday. So eh here are some extra shots from the beginning and end of that event on Vector:



 

 

 

 

 

 

 

 

 

 

 

 

 



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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Rarebit wrote:


 


That is why I want his Perp Code SMILEY



Jacked Out

Joined: Aug 27, 2005
Messages: 357
Location: Syntax: AlphaCoder Vector-Hostile: GuardianAngel
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Rarebit wrote:
   

 

Oh Matron!

Pace looking as ravishing as ever SMILEY<img src=" />

Message edited by AlphaCoder on 01/20/2008 06:43:44.
 
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