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Image Retrieval - April 02, 2008
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Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1321
Location: Scotland Baby Faction: Dark Mavericks Organisation: Merv Server: Rec/Syn/Vec Operative Level: 50
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LtCmdr_Tsusai wrote:
HJ-Beta



Lets look at the word "Beta".

Doesn't mean its for beta. It means its a BETA version of the HJ program. Always has, and always will be. Stick your elitism somewhere else. And again if you *CENSORED* look at the requirements (not count of gum mind you), you realize no level 2 can go out and get it easily. Its a near end game content.



Before I forget, thank you Devs. Now I can have Mobias for my alts with time.

lmao Did you just mention end game content.  End game for mxo = Mara C

odj


Vindicator

Joined: Oct 5, 2006
Messages: 2254
Location: UK - Wales
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Fen wrote:
Is the gum tradeable?
Yes.



Ascendent Logic

Joined: Aug 21, 2005
Messages: 660
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Awesomeness now about those toughness buffs...


Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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Roukan wrote:
ThePigeonKing wrote:
exsuscito wrote:
ThePigeonKing wrote:

All those who say they're leaving if they ever give out beta clothes: Please go away now because you're an elitist idiot for thinking beta clothes make your experience of the game and is thus SHATTERED if beta clothes were made trade-able.


That's quite the stretch.  There's nothing wrong with Beta players, or indeed non-Beta players believing that Beta items should go to those who were in Beta.  They were items given out as a mark of respect and to symbolise their presence.  Allowing others to gain those items cheapens the initial gift, and their tenure in Beta.  It's the principle which lends voice to concern, not that their experience of the game rests solely on the accumulation of unique items. 

That's not to say that there isn't an elitist element behind the voices of some, however, but it's academic at this point.

 

Their argument is lame and melodramatic. If they see someone else NOT in beta wearing beta clothing then their world spirals out of control and they pick their heroine addiction back up and they drop out of school.

If you want fair then not only did you pick the wrong game, but you picked the wrong species. If you're gonna leave because of in-game clothing then you may as well just leave now and spare me your drama.
People are entitled to any opinion they wish to be, and exsuscito is right in justifying their approach. The principle was spat on multiple times, then kicked in the cajones for good measure. People like ourselves have been here so long. We have no real veteran rewards, so the stuff we have that other people don't is a gratifying pleasure which is slowly and slowly being pulled out of our hands. Now feel free to assume things about my character.
And I have every right to offend their opinion if I think it's selfish, and outright stupid to fuss about. If you're such a proud veteran then you don't need a set of items to remind you of how much fun you've had and how much longer you've been here than anybody else. And if your items mean that much to you then you don't have to give it to anybody else, because they're YOUR items. If somebody else has an item that looks like yours and acts like yours, that doesn't necessarily mean it holds the same gratifying sentimental value to them as yours does to you, does it?

Your items don't make you who you are.


Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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ThePigeonKing wrote:
Roukan wrote:
ThePigeonKing wrote:
exsuscito wrote:
ThePigeonKing wrote:

All those who say they're leaving if they ever give out beta clothes: Please go away now because you're an elitist idiot for thinking beta clothes make your experience of the game and is thus SHATTERED if beta clothes were made trade-able.


That's quite the stretch.  There's nothing wrong with Beta players, or indeed non-Beta players believing that Beta items should go to those who were in Beta.  They were items given out as a mark of respect and to symbolise their presence.  Allowing others to gain those items cheapens the initial gift, and their tenure in Beta.  It's the principle which lends voice to concern, not that their experience of the game rests solely on the accumulation of unique items. 

That's not to say that there isn't an elitist element behind the voices of some, however, but it's academic at this point.

 

Their argument is lame and melodramatic. If they see someone else NOT in beta wearing beta clothing then their world spirals out of control and they pick their heroine addiction back up and they drop out of school.

If you want fair then not only did you pick the wrong game, but you picked the wrong species. If you're gonna leave because of in-game clothing then you may as well just leave now and spare me your drama.
People are entitled to any opinion they wish to be, and exsuscito is right in justifying their approach. The principle was spat on multiple times, then kicked in the cajones for good measure. People like ourselves have been here so long. We have no real veteran rewards, so the stuff we have that other people don't is a gratifying pleasure which is slowly and slowly being pulled out of our hands. Now feel free to assume things about my character.
And I have every right to offend their opinion if I think it's selfish, and outright stupid to fuss about. If you're such a proud veteran then you don't need a set of items to remind you of how much fun you've had and how much longer you've been here than anybody else. And if your items mean that much to you then you don't have to give it to anybody else, because they're YOUR items. If somebody else has an item that looks like yours and acts like yours, that doesn't necessarily mean it holds the same gratifying sentimental value to them as yours does to you, does it?

Your items don't make you who you are.
You don't need anything, but people still want it to be their own, that they earned it. That's why we argue the principle. The attitude of "Oh well the trial players got it, who cares about what happens to it." is stupid.

I digress. I agree quitting over a bunch of items is stupid (and people who do so probably need a kick to the balls), and that I have the sheer joy of being in this game and experiencing things people haven't. I can always flaunt that.

<3 Cappy.

Message edited by Roukan on 04/03/2008 11:58:49.



Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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Roukan wrote:
ThePigeonKing wrote:
Roukan wrote:
ThePigeonKing wrote:
exsuscito wrote:
ThePigeonKing wrote:

All those who say they're leaving if they ever give out beta clothes: Please go away now because you're an elitist idiot for thinking beta clothes make your experience of the game and is thus SHATTERED if beta clothes were made trade-able.


That's quite the stretch.  There's nothing wrong with Beta players, or indeed non-Beta players believing that Beta items should go to those who were in Beta.  They were items given out as a mark of respect and to symbolise their presence.  Allowing others to gain those items cheapens the initial gift, and their tenure in Beta.  It's the principle which lends voice to concern, not that their experience of the game rests solely on the accumulation of unique items. 

That's not to say that there isn't an elitist element behind the voices of some, however, but it's academic at this point.

 

Their argument is lame and melodramatic. If they see someone else NOT in beta wearing beta clothing then their world spirals out of control and they pick their heroine addiction back up and they drop out of school.

If you want fair then not only did you pick the wrong game, but you picked the wrong species. If you're gonna leave because of in-game clothing then you may as well just leave now and spare me your drama.
People are entitled to any opinion they wish to be, and exsuscito is right in justifying their approach. The principle was spat on multiple times, then kicked in the cajones for good measure. People like ourselves have been here so long. We have no real veteran rewards, so the stuff we have that other people don't is a gratifying pleasure which is slowly and slowly being pulled out of our hands. Now feel free to assume things about my character.
And I have every right to offend their opinion if I think it's selfish, and outright stupid to fuss about. If you're such a proud veteran then you don't need a set of items to remind you of how much fun you've had and how much longer you've been here than anybody else. And if your items mean that much to you then you don't have to give it to anybody else, because they're YOUR items. If somebody else has an item that looks like yours and acts like yours, that doesn't necessarily mean it holds the same gratifying sentimental value to them as yours does to you, does it?

Your items don't make you who you are.
You don't need anything, but people still want it to be their own, that they earned it. That's why we argue the principle.
And the people who didn't receive some items even though they were supposed to because of a glitch or a mistake get... ?

And those people complaining about not getting such items since the beginning of beta until now get... ?

Message edited by ThePigeonKing on 04/03/2008 12:00:53.


Jacked Out

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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Obviously they get nothing Cap, their not important. Can't you tell by the general underlaying theme of anger? SMILEY


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1167
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The dev's shouldn't have to reward those who spent months trying to fix their game for them for free.

In all accounts, veteran players should be shunned and flocked for the poor job they did and letting the game reach this poor state.



Ascendent Logic

Joined: Aug 15, 2005
Messages: 933
Location: Ontario, Canada
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Cap0ne wrote:
Your items don't make you who you are.

You have both of the most special items in the game. What you just said, coming from you, is just... frustrating.




Jacked Out

Joined: Aug 15, 2005
Messages: 965
Location: The Depths of Avalon
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Sneaker wrote:

Cap0ne wrote:
Your items don't make you who you are.

You have both of the most special items in the game. What you just said, coming from you, is just... frustrating.

Meh, then let me say it.

YOUR ITEMS DONT MAKE YOU WHO YOU ARE.

Ask Cap how many times Ive asked him for that mask. None, not once ever. never hit up Con for it either.

YOUR ITEMS DONT MAKE YOU WHO YOU ARE.


Jacked Out

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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I just wish there was some sort of consistency in rewards.

A FEW people have been lucky enough that their Liaison has put them in for a reward for various things [which is part of their job, picking when things deserve a reward and suggesting it to Rarebit]. But those people are few and far between, and except for Cap0ne and his FM-1500 their all located on Syntax.

If there was a consistent amount of rewarding for RP interaction with your Liaison and their LESIG events, that would be great.

We already have a consistent amount of rewarding for Live Events that not everyone can get to, thats why we have three Liaisons though, so that there can be interaction with the storyline across multiple timezones. If more Liaisons would run smaller LESIG events that follow the flow of the storyline, and actually put things up to Rarebit to reward players for their continued intrest, actions etc?

Wonderful.


Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
Offline

ThePigeonKing wrote:
Roukan wrote:
ThePigeonKing wrote:
Roukan wrote:
ThePigeonKing wrote:
exsuscito wrote:
ThePigeonKing wrote:

All those who say they're leaving if they ever give out beta clothes: Please go away now because you're an elitist idiot for thinking beta clothes make your experience of the game and is thus SHATTERED if beta clothes were made trade-able.


That's quite the stretch.  There's nothing wrong with Beta players, or indeed non-Beta players believing that Beta items should go to those who were in Beta.  They were items given out as a mark of respect and to symbolise their presence.  Allowing others to gain those items cheapens the initial gift, and their tenure in Beta.  It's the principle which lends voice to concern, not that their experience of the game rests solely on the accumulation of unique items. 

That's not to say that there isn't an elitist element behind the voices of some, however, but it's academic at this point.

 

Their argument is lame and melodramatic. If they see someone else NOT in beta wearing beta clothing then their world spirals out of control and they pick their heroine addiction back up and they drop out of school.

If you want fair then not only did you pick the wrong game, but you picked the wrong species. If you're gonna leave because of in-game clothing then you may as well just leave now and spare me your drama.
People are entitled to any opinion they wish to be, and exsuscito is right in justifying their approach. The principle was spat on multiple times, then kicked in the cajones for good measure. People like ourselves have been here so long. We have no real veteran rewards, so the stuff we have that other people don't is a gratifying pleasure which is slowly and slowly being pulled out of our hands. Now feel free to assume things about my character.
And I have every right to offend their opinion if I think it's selfish, and outright stupid to fuss about. If you're such a proud veteran then you don't need a set of items to remind you of how much fun you've had and how much longer you've been here than anybody else. And if your items mean that much to you then you don't have to give it to anybody else, because they're YOUR items. If somebody else has an item that looks like yours and acts like yours, that doesn't necessarily mean it holds the same gratifying sentimental value to them as yours does to you, does it?

Your items don't make you who you are.
You don't need anything, but people still want it to be their own, that they earned it. That's why we argue the principle.
And the people who didn't receive some items even though they were supposed to because of a glitch or a mistake get... ?

And those people complaining about not getting such items since the beginning of beta until now get... ?
1.) They got shafted. Nothing I can say dude.

2.) See above.

It's the people that weren't here for beta/didn't get shafted that are rewarded for nothing.



Jacked Out

Joined: Jul 26, 2006
Messages: 566
Location: HvCft. Extrico Server: Vector-Hostile Organization: Zion
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Am I an elitist idiot because I think that the Beta Clothes should be reserved for Beta players?

We participated back then, did our fair share of /ccr, we were part of shaping this game, and we got some unique untradeable items for it.
And now we're just elitist idiots, because of that?

You know what? To hell with leveling, make everyone Level 50 as they join the game, then we can all be equal elitist idiots, all wearing Beta clothes.

-Siepher out.


Vindicator

Joined: Aug 15, 2005
Messages: 3484
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I feel that this was the one time they gave away old items to fix the giveaway of old items.  Beta clothes should never be given out to anyone that wasn't in beta.  Assassin Masks should never be given out again.  Of the other stuff, things should only be given out in special circumstances where they are earned.  I'll be really disappointed if they give everyone translocation devices and toughness boosts.



Jacked Out

Joined: Sep 29, 2005
Messages: 5031
Location: HvCft Transom
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"Earned" is a really really subjective matter though when it's up to one of three people per org to decide what they think "earns" something, and rarebit oking it.



Getting the last hit on some overpowered NPC is not iconic of the values of the Machine organization, but people have gotten FM-1500's for them.



Killing an "Accelerated Snowman" isn't either, but yep..FM-1500.



Getting the kill shot on a level 20ish LESIG member is ALSO not in anyway iconic to those values, but yet again...FM-1500.



Oh but please, allow someone from Syntax to come whine about how their FM-1500 was well deserved and earned through some awsome way even though we're not talking about them, because their the exception not the rule. yeesh. 3 out of 9 aint bad for the Mech Liaisons right?

Message edited by NightTrace on 04/03/2008 14:20:28.
 
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