1. Does the Prison Mentality Device have unlimited charges until it becomes unstable?
2. For the collector The Archaeologist's 22nd trade, you trade your female Torturer's Gloves, Tiger Master's Gi, Squad Leader's Shirt, Seraphim Shoes, and Prison Mentality Device for the same thing except no gloves or shirt. What's the point? You actually loose something while gaining nothing.
3. The same goes for the 23rd trade. You trade your male Torturer's Gloves, Tiger Master's Gi, Squadleader's Shirt, Seraphim Shoes, and Prison Mentality Device for the exact same thing, but you don't loose anything? What is the point?