Should I do ScreenShot_BMP_Quality = 100 in the useropts as well?
KanoR wrote:Should I do ScreenShot_BMP_Quality = 100 in the useropts as well?No, there is no variable by that name. BMPs are uncompressed, so they don't have any quality loss. Keep in mind that even at quality=100, there is still some loss of detail with JPGs, especially in red colors.
Rarebit wrote:KanoR wrote:Should I do ScreenShot_BMP_Quality = 100 in the useropts as well?No, there is no variable by that name. BMPs are uncompressed, so they don't have any quality loss. Keep in mind that even at quality=100, there is still some loss of detail with JPGs, especially in red colors.so then what command do you have in your user opts for picture quality ? just currious
Ah thank you so much, RB. I was wondering why everyone else's hair looked so much better " />.Edit: I lied, my hair still looks bad :\.It looks matted, but for everyone else's screenies, it has detail.What can I do to fix that problem?
Texture quality affects the way your hair looks.As for the .JPG screenshots... I swapped my key bindings so that shift-F12 is .jpg and F12 is .bmp4MB per screenshot :/
phi wrote:Texture quality affects the way your hair looks.As for the .JPG screenshots... I swapped my key bindings so that shift-F12 is .jpg and F12 is .bmp4MB per screenshot :/I had mine that way for a while, the drawback is that if your Walk key is left on the default Shift key, then you'll be taking JPGs if you try to take screenshots while walking. Now I just leave JPG screenshot unmapped.