Bayamos wrote:
Would be easier for anyone who wanted to add functionality to just rewrite something in a day in something more flexible.
*cough* Bay *cough*
I understand you can just put in the text or whatever it's called to a notepad file inorder to affect useropts, but I think the majority of us would like some program where everything is editable infront of you, much like the old mxoconfig file but expanded.
Thing is, my useropts list has ~2000 different commands.
If we assume that half of those are either admin-only, or actually local variables / function names and not useropts (never got around to pruning those out of the list), that's still... quite a few buttons. The design goals of "adding a bunch of more advanced useropt features" and a "easy to use click and go program" don't really mesh.
One could add those "advanced" commands to a separately titled section in a revised version of the program with descriptions of what they do, if one wanted to
Purely for experimentation purposes of course. It would let those who would otherwise not mess with the useropts an easy way to have fun doing it.
But thats just my opinion.
Yeah, I definately think the markets there. I mean, im all for 1337 text file skillz but GUIs are too darn pretty!
cloudwolf wrote:
would love a new mxo config update too
where do you put the program so I can open it?
Zeac wrote:
the desktop? that's where mine are.
Can't do the program but i figuire this is the next best thing ;p I was never really into the whole useropts thing( I only touched on the basic ones) but I'm interested in hearing what options people would like to see on it =o
Rough layout:
:O
Hmm.. that's actually pretty cool. Good work
Nice work Riac! You may want to talk to Bayamos about adding different settings to that.
Riac's already heard my ideas. They mainly involved recursively scraping the /profiles/ folder once given a path to the install root, and then parsing a list of character names from the folder titles. In the event that certain players used the tool, it'd then add one or many useropts to their file that had the effect of crashing the game as soon as they opened it.
Or perhaps a program that spawns an instance of Notepad!
Riac's already heard my ideas. They mainly involved recursively scraping the /profiles/ folder once given a path to the install root, and then parsing a list of character names from the folder titles. In the event that certain players used the tool, it'd then add one or many useropts to their file that had the effect of crashing the game as soon as they opened it.Or perhaps a program that spawns an instance of Notepad!
This.
Also..
Riac wrote:
Anyone? -_-
Bayamos wrote:Riac's already heard my ideas. They mainly involved recursively scraping the /profiles/ folder once given a path to the install root, and then parsing a list of character names from the folder titles. In the event that certain players used the tool, it'd then add one or many useropts to their file that had the effect of crashing the game as soon as they opened it.Or perhaps a program that spawns an instance of Notepad!This.Also..Riac wrote:Can't do the program but i figuire this is the next best thing ;p I was never really into the whole useropts thing( I only touched on the basic ones) but I'm interested in hearing what options people would like to see on it =oAnyone? -_-
that idea seems really cool riac if we cant do the program that would be the next best thing i would deffintly use that.