Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
STATION LAUNCHER
Search inside this topic:
The Matrix Online » Top » Desert of the Real » SOE Discussion Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6 , 7  Next
Author Message


Femme Fatale

Joined: Aug 16, 2007
Messages: 441
Offline

MEMORY USAGE WITH THE BETA LAUNCHER


 

Always a favourite with people this one.

One thing to notice about this Launcher is that it's not 100% designed for your pleasure right now, with it still being in the beta stages.

If you're running it on stand-by mode (hidden away on your toolbar) it will use 55Mb, however, if you're running it full pelt, with the friends window open too, it uses a shockingly impressive 120Mb.

Compare this to a fully operational version of xfire, which runs at ~5Mb.



Femme Fatale

Joined: Aug 16, 2007
Messages: 441
Offline

Rarebit wrote:
By the way, when you log into the "Friends" thing for offline chat, it will show all of the MXO characters on your account as online. If you don't want them showing, toggle the thingy in the upper right corner of the Friends window to "Invisible."

EDIT: However, it will default back to "Visible" each time you log in. =P

Calavera wrote:
Wow, thats pretty nifty. Thanks for the heads up.

And Whoa! it totally imports your in game friend list, holy ---- that pretty d4amn cool.


Ok, a few more pointers on here.

Guess what folks? This Launcher imports your in-game friends list, neat huh? Well, maybe not right now.

It imports your friends list of every single character you have on that account you're logged in with. If 2 characters on that account have some same friends, then you'll find it listing your friend for each time they come up on a list. It's basically repeating the name of your friend, but under your different character names. Clear? Good.

Moving on, once you've added someone, the "online" "offline" doesn't work exactly the same as other chat programs. Lets say, for example, you added me. Now, if you added me using my Launcher friends name (shadow_mxo) what the launcher then does from now on is track me for you regardless of what game and character I'm playing on.

Now, I don't play on any other game (yet) however, lets just say I had a character called Bob on SWG and a character called Dave on EQII. I could log off mxo and go onto SWG and it will still show you that I'm online, just now playing a character called Bob on SWG.

I'm not sure what of these features will still remain come end of beta, yet it needs to be made clear for now.

As Rarebit nicely points out, there are a lot of chat options for which characters you have visible and private and alsorts, so have a look on those settings and set it to how you'd like it.



Ascendent Logic

Joined: Sep 27, 2005
Messages: 821
Location: Between the Worlds
Offline

Players have been asking for an external chat client since AIM interoperability was removed.  Someone listened, or at least had the same idea.  I hesitate to say, thanks SOE.




Systemic Anomaly

Joined: Aug 22, 2005
Messages: 4558
Location: away from you :P
Offline

Ill be downloadin this when i get back from college SMILEY



Systemic Anomaly

Joined: Aug 24, 2005
Messages: 3182
Location: Megacity, USA
Offline

Assuming this doesn't have a tendency to freeze up when deleting characters, this could be useful. I'd love it if my days of having to contact customer support when a deletion freezes and then I can't login for the rest of the day.



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

deviljonny wrote:
Ill be downloadin this when i get back from college SMILEY<img src=" width="15" height="15" />

Same xD



Jacked Out

Joined: Nov 3, 2005
Messages: 1556
Location: Ireland
Offline

Hmm i wonder would it be possible to create a custom GUI for this as even though it looks nice i still prefer the "feel" of MxO's launcher and it would be nice to be able to create a GUI similar to it.


Mainframe Invader

Joined: Dec 27, 2006
Messages: 6269
Online

phaydren wrote:
Hmm i wonder would it be possible to create a custom GUI for this as even though it looks nice i still prefer the "feel" of MxO's launcher and it would be nice to be able to create a GUI similar to it.

Hmmm... much like SWG's custom version of the current SoE launcher.

Could the possibility for custom GUI's also be a way for players to download different GUI's for different Organisations? Stretching a little further, player made GUI's?


Message edited by Croesis on 10/17/2007 03:37:44.


Femme Fatale

Joined: Aug 15, 2005
Messages: 4252
Offline

i think it sucks. im having problems! and its making me very angry. when my friends list does work, it say something like the movie script in adobe 9 is runnin slow or some crap, now it works, yet i have noone even online or offline....

me confussled



Code Breaker

Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
Offline

A couple of notes here folks, firstly the new station launcher shouldn't have been available but since it is let me say that it is in the BETA stage. They want feedback, like the broken bits, functionality that doesnt seem to makes sense for the "overall" product, not just for MxO, though MxO specific stuff is useful also.

I dont think they have a method as of yet for the general public to send in feedback so save it up for when they do.

Feedback should be constructive in nature and be worded politely because "it sucks" isnt going to get anyone's attention.

They are looking for well thought out and verbalized comments.


Message edited by 9mmfu on 10/17/2007 07:33:36.



Femme Fatale

Joined: Aug 22, 2005
Messages: 2774
Online

The only problem I had was that it created a list for every deleted character I had in mxo... and that was alot of double names to delete.



Code Breaker

Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
Offline

I am finding it annoying also.



Femme Fatale

Joined: Aug 15, 2005
Messages: 4252
Offline

Well It was early in the morning when I said "it sucks".

Once it gets out of beta and everything gets worked out, it wont suck, and it'll be very useful and awesome. It's a great idea, I was just tired at 8am lol soz SMILEY You aint gotta be mean about it =P



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 4558
Location: away from you :P
Offline

Using it now, i have to say it is really good, apart from the bit where it loads all your friends and crashes, (i had over 1000+ friend, it adds every alts you ever made and there friends)




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

Since this seems to be becoming the official place for launcher talk i'll just say feedback is indeed up and running and can be given here through the forums or here for the email address.

Get those bug reports and helpful feedbacks in there people!

Edit: Oh and totally check out the credits game in Help>Credits SMILEY

Message edited by cloudwolf on 10/17/2007 09:26:07.

 
The Matrix Online » Top » Desert of the Real » SOE Discussion Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6 , 7  Next
Go to:   

Version 2.2.7.43