A little sparse... I imagine there's some nifty storyline stuff they aren't spoiling for us, or there's a hotfix in the works.
Anyway, here's hoping that Rarebit works his bullet-time magic on standard moves soon!
I kind of liked the way the helicopter flew into the Rogers Way monument.
Here we are starting another year in MXO...The update notes are indeed on the sparse side; hopefully not an indication of things to come.It is no secret that SOE allots limited resources to this game. Nevertheless, improvements could be made without that much of an increase of expenditures. For example. most players would like to see the return of a Live Events Team.I believe this idea has been expressed on these forums before, but I will say it again: Why not hire entry-level personnel, perhaps even have college interns, conduct live events from a script? They would obviously have to be up to speed on the Matrix storyline, be able to ad lib to a certain extent, and conduct themselves in a professional manner, but this would free up Rarebit from having to do events across three servers and increase player satisfaction without an excessive increase in the MXO budget.Who knows, perhaps more players would even return,thus increasing MXO revenues, if this was done properly.It also seems to me that an inordinate amount of time is spent on correcting minor bugs in the game, rather then increasing the quality of the content. such as critical missions and special effects at live events, Minor bugs can indeed be annoying, but I would gladly put up with them if the content improved.
The neighborhood collector items have been raised to proper buff levels. The only thing worth noting in this patch, it seems. Hopefully, this makes the collector items worth getting. It'd be nice if the skins were changed on them to make them unique, desirable items, though.
The only thing worth noting in this patch, it seems. Hopefully, this makes the collector items worth getting. It'd be nice if the skins were changed on them to make them unique, desirable items, though.
Fen wrote:The neighborhood collector items have been raised to proper buff levels. The only thing worth noting in this patch, it seems. Hopefully, this makes the collector items worth getting. It'd be nice if the skins were changed on them to make them unique, desirable items, though.agreed. Same with the Construct rewards. They all need a third resistance added to them.
Hanzyl and Gretyl wrote:Fen wrote:The neighborhood collector items have been raised to proper buff levels. The only thing worth noting in this patch, it seems. Hopefully, this makes the collector items worth getting. It'd be nice if the skins were changed on them to make them unique, desirable items, though.agreed. Same with the Construct rewards. They all need a third resistance added to them.WTB: Area X Trench CoatThrown Resistance (36pts)Melee Defense Bonus (3%)Thrown Defense Bonus (3%)Health Regeneration Bonus (25%)Melee Damage Resistance (36pts)lol I can dream.
"Consumables can now be used from the actions panel."
Haven't you always been able to do that???