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MA vs Spy
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The Matrix Online » Top » Development Discussion » Feedback Forums » Player Versus Player Feedback Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2
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Systemic Anomaly

Joined: Nov 18, 2005
Messages: 4837
Location: The soul's eclipse
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Bayamo wrote:
MA is pure EZ mode.

Ironically, it's not for EZ.  If no build has given you trouble yet, then you really haven't fought anyone who knows what they're doing.



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
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Hell Bay, I'll fight you as an MKT. I'm told I'm a good one.



Systemic Anomaly

Joined: Feb 12, 2006
Messages: 2406
Location: Western Australia
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Roukan wrote:
You know, with desperation on, I have yet to lose to an MKT. Or I've just been fighting sucky ones.

And without desperation?
The next MKT to come along will eat you for lunch, even if you have full health and IS the fact is they will outroll you on nearly every attack.



Enlightened Mind

Joined: May 31, 2007
Messages: 29
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Well,

 lemme see here...Ok as far as 'fairness' goes in any MMO, it's never gone please everyone and it ain't gonna be perfect.

 Just because your MA, doesnt mean you have to do a 30 30 16 stat hack. choose your Atts. to suit the loadout you want to kill.

The post about immunity to roots etc. clearly not logical - ER's arnt gonna have much fun when they can't root an MA SMILEY

If you complain that MKT's are 'owning' you, then there are a number of things you can do;

1. reconfigure your stats for an all out mkt def/resis or balance your existing Att. with some different def's etc (you get the idea)

2. Stay away from MKT's? everyone has a weakness, if your's is MKT, dont run in shouting sploits when you don't stand much chance of winning.

3. There are no rules in bringing an enemy down, bring some friends with you SMILEY

4. find out a 30 30 16 Att MKT's weakness, then use that loadout

 These are a few things to try, in my opinion - as long as 'spamming' bugs etc are fixed, the Loadouts seem fair.

 See what you can do to counter your weakness. The games flexablility is there to use.

 Regards

Carloss

 


Message edited by Carloss on 06/10/2007 08:48:11.



Ascendent Logic

Joined: Dec 30, 2005
Messages: 1922
Location: United Kingdom Server: Syntax Faction: The Glitch Society
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I have just turned Master Shadow as it is by far the best Loadout in the game SMILEY



Ascendent Logic

Joined: Mar 1, 2006
Messages: 3312
Location: Los Angeles, CA
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Tiango wrote:
I have just turned Master Shadow as it is by far the best Loadout in the game SMILEY

My favorite thing to do is be a full Master Assassin, fight till my health gets low. Get next to a HL, /ms (my macro for loading master shadow), switch my hotbar which has Master Shadow, Activate it, ?????, Profit.


Gets em every time Tee hee....



Ascendent Logic

Joined: Dec 30, 2005
Messages: 1922
Location: United Kingdom Server: Syntax Faction: The Glitch Society
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Mave wrote:
Tiango wrote:
I have just turned Master Shadow as it is by far the best Loadout in the game SMILEY

My favorite thing to do is be a full Master Assassin, fight till my health gets low. Get next to a HL, /ms (my macro for loading master shadow), switch my hotbar which has Master Shadow, Activate it, ?????, Profit.


Gets em every time Tee hee....
Yes, Master Shadow turly is a life saver, especially when you duel a level 5 and turn it on and they are like *CENSORED*!



Jacked Out

Joined: Aug 22, 2005
Messages: 322
Location: Alone in the middle of nowhere
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Bayamo wrote:
I've been MA for a week now with a broken hand, and I've yet to find a MKT (or any build, even) that's given me trouble. MA is pure EZ mode.

I might have been gone for months, but I know little has changed. I have to disagree with MA being EZ mode, as well. Where as the Spy gets attacks that cause states that lead to other attacks, and massive damage combos, MAs have to endure an opponent long enough for a state to be caused inorder to do such high damage combos. Although MAs should have a significant advantage in Interlock, over every other class really, because virtually none of their special attacks are functional in freefire combat. It would be logical that a Spy entering close combat with an MA, not having taken inniative with a sneak attack should loose most of the time. That Sneak attack is really the ace up the Spy's sleave and without proper use of it a Spy shouldn't have much chance in close combat.

My $0.02



Vindicator

Joined: Aug 1, 2006
Messages: 3144
Location: New Zealand
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I'm sure I've said it elsewhere but I don't seem to have mentioned it here.  At the moment I tend towards the idea of dropping a Spies natural accuracy and giving them an 'Upgrade Attacks' style ability they can use to make sure their moves go through.  I don't think it's fair that they can eat people alive without using a single sneak attack. 
On the other hand apparently spies already get a bonus to their sneak attacks for this very reason.  I'm not sure the "we have to have high accuracy 'cos everything costs IS" argument stands up because Hackers have the same problem but with much less accuracy.  I would say a Spy's ability to keep out of trouble with Sneak and Disguise along with their ability to control an opponent's movement tilts them into the 'overpowered' end of the spectrum but then I remember Hackers can do very similar.  Still, there's something about a Spy that makes it possible to destroy other classes and you really feel the difference on the battlefield even when logical discussion can't make it clear. 

So right now I'm just sitting back until I get my Spy levelled past 30 and can see it from the other side in PvP. 

 
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