Has there ever been a compilation of the rate of increase (level by level) for Style influences? Not talking about title buffs (although if they scale, I could use that info as well), just about the Styles (Kung Fu, Hacker, Spy, etc)
Such as this:
Self-Defense Style Influences:
- Ballistic Accuracy : 1 point per level
- Ballistic Defense : 0.96 ppl
- Ballistic Damage : 2 pts (base) + 0.2 ppl
- Melee Accuracy : 1 ppl
- Melee Defense : 0.96 ppl
- Melee Damage : 4 pts (base) + 0.42 ppl
- Thrown Defense : 0.96 ppl
- Viral Defense : 0.96 ppl
Or does this 'influence scaling template' apply to all of them?