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Style Influence Scaling
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Systemic Anomaly

Joined: Aug 27, 2005
Messages: 1995
Location: Syntax:Recurs HvCft Rocinante-Captain Level 50 Hacker http://matrix.hax.nu
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Has there ever been a compilation of the rate of increase (level by level) for Style influences? Not talking about title buffs (although if they scale, I could use that info as well), just about the Styles (Kung Fu, Hacker, Spy, etc)

Such as this:

Self-Defense Style Influences:

  • Ballistic Accuracy : 1 point per level
  • Ballistic Defense : 0.96 ppl
  • Ballistic Damage : 2 pts (base) + 0.2 ppl
  • Melee Accuracy : 1 ppl
  • Melee Defense : 0.96 ppl
  • Melee Damage : 4 pts (base) + 0.42 ppl
  • Thrown Defense : 0.96 ppl
  • Viral Defense : 0.96 ppl

Or does this 'influence scaling template' apply to all of them?


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