Antitux wrote:I bet the stat hack ticket mission is nearly impossible now.
Falgo wrote:Nice one, many thanks. I remain waiting for the DE bug patch and a few more IS cost changes (e.g. Canny Strike) and offset abilities to be revised hopefully soon.One question for the devs, for how long the mission that rewards with the item to reset the attributes will stay on ?
LiquidZ wrote:Antitux wrote:I bet the stat hack ticket mission is nearly impossible now.Use a sim and no worries gov!Also you can tell an npc to stop following you to prevent it from getting ganked.
"The advanced graphic parameter "WR_PrefabLODEnable" can be disabled by setting it to zero in useropts.cfg. This will cause the game to render buildings at full model detail, regardless of distance. Setting this parameter to zero may degrade game performance, and is not supported by Technical Support.(In other words: You break it, you bought it.) "
LiquidZ wrote:20 info says hot fix on Tuesday...Removing the evade state from NPC was win win... Bet you have more bandwidth and CPU now =p
Weapon Auto-Equipping Bug: FixedYour weapon will now automatically be equipped when used on the Free-Attack button. This also fixes the "rapid-fire" exploit.
Well, actually, i don't know what a "rapid-fire" is..
If this is something like firing with almost 1 sec. periods in free-attack mode, i surely can say this "exploit"(i also don't know what it is but it is bad, i know still exists. I don't know how to do it but i can kill ppl just in a 15 secs or near to that. My opponents can not touch me while i am in that mode. Until i read the Update Notes, i thought that that was a feature of my rifle.. My lvl is 25..
Message Edited by Bodycik on 07.15.2006 03:36 AM
sugaree wrote:Outlaw sagely wrote:I think we might need some new QA testers...these ones always seem to miss stuff like this all the time...but since I love this game so much and I pay 15 bucks a month I know they will release a hotfix very soon....*crosses fingers and hopes he's right*Some of the things that happen just seem so weird. Like the /afk flag that never seems to have worked. Like the anomalous results from the ingame item emailing. It might be worth having a few people try these things out in advance. Maybe an invite-only QA test group which would have controlled access to a QA server. I don't mean a forum; I mean a QA server so these things could be caught ahead of time. Full disclosure: I'm not interested in this for myself; there are lots of better-qualified people like delstardotstar who could do this extremely well, who have the passion and the insight to make this work.
I think we might need some new QA testers...these ones always seem to miss stuff like this all the time...but since I love this game so much and I pay 15 bucks a month I know they will release a hotfix very soon....*crosses fingers and hopes he's right*
Roukan wrote:sugaree wrote:Outlaw sagely wrote:I think we might need some new QA testers...these ones always seem to miss stuff like this all the time...but since I love this game so much and I pay 15 bucks a month I know they will release a hotfix very soon....*crosses fingers and hopes he's right*Some of the things that happen just seem so weird. Like the /afk flag that never seems to have worked. Like the anomalous results from the ingame item emailing. It might be worth having a few people try these things out in advance. Maybe an invite-only QA test group which would have controlled access to a QA server. I don't mean a forum; I mean a QA server so these things could be caught ahead of time. Full disclosure: I'm not interested in this for myself; there are lots of better-qualified people like delstardotstar who could do this extremely well, who have the passion and the insight to make this work. Apparently, according to some devs, the hardware for internal QA and Live is different. For what reason, I don't know.
Awesome patch major props to all yall!
So when is Rarebit gonna come into a Zone do a message to get everyoen there and then bam put up a pvp zone and have a laugh???
GuSm4n wrote:Roukan wrote:sugaree wrote:Outlaw sagely wrote:I think we might need some new QA testers...these ones always seem to miss stuff like this all the time...but since I love this game so much and I pay 15 bucks a month I know they will release a hotfix very soon....*crosses fingers and hopes he's right*Some of the things that happen just seem so weird. Like the /afk flag that never seems to have worked. Like the anomalous results from the ingame item emailing. It might be worth having a few people try these things out in advance. Maybe an invite-only QA test group which would have controlled access to a QA server. I don't mean a forum; I mean a QA server so these things could be caught ahead of time. Full disclosure: I'm not interested in this for myself; there are lots of better-qualified people like delstardotstar who could do this extremely well, who have the passion and the insight to make this work. Apparently, according to some devs, the hardware for internal QA and Live is different. For what reason, I don't know.Budget reasons Im sure ... I mean u dont need that good of a hardware for a couple QA testers
Walrus wrote:Tells sent to another player are now labeled "TellSent" in chat logs.