As bad as that sounds for the current players of SWG, it's true. This company has turbned that game ito a first person shooter that feels more like a console game than an MMO.
In any case MXO desrves the same attention that SWG once had, and if that attention (both financially and in the form of DEVS) was given by SOE, i'm sure that this game would take off and possibly blow WoW out of the water.
As a company I could not just sit around and allow Blizzard to walk all over me with just 1 game...When i have a fleet of them each designed to meet the different gaming needs of modern day online gamers.
Unless as a company I have given up, wich appears to be the case for MXO.
I have never played SWG but I could imagine how sad it must be for the people still playing the game if the Devs wold just drop it like a hot potatoe now. Imagine this would happen to MxO so Everquest could have more Devs? You would be sad right?
Laters
They shouldn't drop any game unless population is to low to continue...
However, since I've seen EQII have Adventure packs and Expansion packs I reckon they have a good Dev amount...
If SWG is as poor as they say get more Devs, or move them from game to game (one by one or something)
Again They Should NOT drop the game... unless lets say... 10 people are on... MxO needs attention Badly, the bugs that are showing now, like the bud-list / mail / tell / show-offline bug that's raging over the servers and is hard to get rid off (permanent) MxO is telling SOE to pay attention to it, Walrus, Rarebit and other devs are not able to handle it anymore, they put org abils on hold because they can't cope with it...
In short: SOE listen to the comunity and what the game it self says: MxO needs Attention BAD! Good updates, good bug fixes, good service, possible expantion (to lure the lost elites back) and last but not least: It needs more devs either newly employed or drawn from other games!
I mean SOE can afford another Dev. I am sure the game itself is and was expensive but every subscriber pay atleast 10 dollars a month some even 15 so lets take the goledn middle, 12.50. Now lets take a guess and say that there are 200.000 users no thats a lot lets say 50000 that sounds preatty right. Now they each pay 12.50 a month that makes 625000 dolars a month. Lets say they need to spend about 500000 a month for repairs and emploiment and all those other things (thats HALF A MILLION) and you haf left 125000 dollars pure win. And this only with 50000 users. I think you can afford some more help.
True, MXO has been improving over what is eventually a year under SOE's control, but a good portion of the developers devoted to this game have been seriously under-manned (especially with Rarebit being spread out badly), and it has been considered nearly impossible to get a Live Event on a player's home server. As far as I know, Recursion and Vector got more Live Events than Syntax, which I feel is not fair, and I know this is not their fault. If only there were a few more developers helping out Rarebit, Walrus, and crew, we could at least have an equal amount of events, instead of Syntax getting the short end of the stick. Regarding Star Wars Galaxies, I have been hearing that the game has been considered worse every time a new update is given, and that the game was doomed to begin with. At least pull the plug so a few more developers can be devoted to help out on the Matrix Online. As far as I can see it, MXO may not be on life support, but it's on crutches the way I see it.
Canbus wrote:True, MXO has been improving over what is eventually a year under SOE's control, but a good portion of the developers devoted to this game have been seriously under-manned (especially with Rarebit being spread out badly), and it has been considered nearly impossible to get a Live Event on a player's home server. As far as I know, Recursion and Vector got more Live Events than Syntax, which I feel is not fair, and I know this is not their fault. If only there were a few more developers helping out Rarebit, Walrus, and crew, we could at least have an equal amount of events, instead of Syntax getting the short end of the stick. Regarding Star Wars Galaxies, I have been hearing that the game has been considered worse every time a new update is given, and that the game was doomed to begin with. At least pull the plug so a few more developers can be devoted to help out on the Matrix Online. As far as I can see it, MXO may not be on life support, but it's on crutches the way I see it. LOL Umm.. I played/play SWG, funny thing it has more players then MxO! I'm not gonna say the game is BETTER then MxO, it's a fact it isn't. But I think the suggestion of "Moving Devs from SWG to MxO" is a little.. well... If there were to be made changes in MxO, i'd say Get a game designer and actualy make something new
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Precisely.