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New Stat Hack missions
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The Matrix Online » Archived Forums » External Playtest Discussion Previous Topic  |  Next Topic      Go to Page: 1 , 2  Next
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Jacked Out

Joined: Aug 16, 2005
Messages: 1446
Location: The Clouds Above
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Great idea, good implementation. I presume I'm only on the first one of a series, but it's pitched at just about the right arduousness. Seraph = good, dragging a level one bluepill over 1.5 Kilometers in-game ... ouch SMILEY

EDIT: This is the point where sims really come in useful, you can send them ahead to kill the mobs while you stay back with the bluepill

Message Edited by RockyB on 03-15-200611:40 PM


Message edited by RockyB on 03/15/2006 23:40:40.


Jacked Out

Joined: Aug 15, 2005
Messages: 721
Location: Oklahoma
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I ran through it today, stayed to the center of the roads. I only agroed 3 guys the whole time. I also kinda planned the trip ahead looking for the most straight forward path without having to guy up elevated roads. Pretty good idea if you ask me, the mission that is.


Jacked Out

Joined: Aug 15, 2005
Messages: 300
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I did it twice at the frakin timer ran out before i could get him to the building.  I like that ya have to travel a long distance but the timer kinda conflicts with Seraph's statment about patience.

Just IMO. SMILEY



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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NanoTM wrote:
I did it twice at the frakin timer ran out before i could get him to the building.  I like that ya have to travel a long distance but the timer kinda conflicts with Seraph's statment about patience.

Just IMO. SMILEY




Seems to be a lot of peoples concern too, timers obviously too short.



Virulent Mind

Joined: Nov 21, 2005
Messages: 122
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I cant get on the test server for various reasons so can someome, explain what this mission is? Do you haev to take the zion route on it? and if its to recieve a stat hack then it SHOULD be very difficult to complete, other wise people will have laods and just use the RSI hack when they change there loadout every time.


Jacked Out

Joined: Aug 15, 2005
Messages: 300
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There's instructions on accessing the QA server here.  If it doesn't work than contact customer support.

http://thematrixonline.station.sony.com/news_display.vm?id=53&month=current



To get the mission you just go to your org's Archivist and buy the RSI hack ticket, ya use the ticket which gives you a mission in Tabor Park.  In the mission you talk to Seraph and he tells you to escort this bluepill all the way to a building in Moriah Projects.  That's like from one end of the map to the other and it's not really wise to use hyper speed cause the npc is just lvl 1 and wouldn't be able to keep up with you.

The farthest i've been able to get is to Midian park and i get 'Mission Failed'.  Has anyone else NOT been able to complete the mission or is it just me?



Jacked Out

Joined: Aug 16, 2005
Messages: 1446
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I had no problem completing it the first time through, although I did out-run the bluepill and have to go back for him a few times SMILEY

What I'm hoping is that this mission is the first of a series. So this, which I do regard as reasonably easy, is nowhere near the difficulty of the later ones.

With that said, I'm going to ry another one when I get home and see if there are more.


Virulent Mind

Joined: Nov 21, 2005
Messages: 122
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Cheers for that info bud! I know all about the QA Server and how to use it etc , my issues with accessing it are problems with my computer so i can only get on it when i go home to visit my parents!


Systemic Anomaly

Joined: Aug 17, 2005
Messages: 1956
Location: Old Zion Organization: EPN Instance: Recursion Operative Level: 50
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RockyB wrote:
I had no problem completing it the first time through, although I did out-run the bluepill and have to go back for him a few times SMILEY

What I'm hoping is that this mission is the first of a series. So this, which I do regard as reasonably easy, is nowhere near the difficulty of the later ones.

With that said, I'm going to ry another one when I get home and see if there are more.


Why would it be a series of missions? Its just to get a stat hack?



Jacked Out

Joined: Aug 15, 2005
Messages: 4278
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Indeed. There's a point where if it's too hard to get a stat hack, then there is no point in even trying. People who are trying for one are possibly people who set their stats incorrectly thus it's even harder for them as they won't be at top performance. Although I suppose a variety of missions could be made, with differing degrees of difficulty and price. The hardest mission being the cheapest to buy and the easiest being the most expensive.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 8894
Location: The Indutiae Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
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yea i like how its done, its not "easy" but its not hard at all , just stick to main roads and the opposite sides of where gangs maybe... but maybe cause i make sigs etc, im was happy the fact we get seraph in the mission so we can take good screenshots for varous projects lol



Jacked Out

Joined: Nov 11, 2005
Messages: 423
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Ahhh thank you for the feedback about the mission timer. The mission timers are a set value, but I could add a stop halfway down which would double the time you have. And add a little more danger getting to the mission area SMILEY


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 8894
Location: The Indutiae Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
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HCFrog wrote:
Ahhh thank you for the feedback about the mission timer. The mission timers are a set value, but I could add a stop halfway down which would double the time you have. And add a little more danger getting to the mission area SMILEY



you know how you can do that, have a random spawn of mobs player level jump in , just like in missions  , lol



Jacked Out

Joined: Aug 21, 2005
Messages: 2931
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Aquatium wrote:
you know how you can do that, have a random spawn of mobs player level jump in , just like in missions  , lol

Sounds like the early missions of The Chef, when you needed to escort lvl2 npc's trough lvl30+ mobs SMILEY
I still have nightmares o_O


Jacked Out

Joined: Aug 16, 2005
Messages: 1446
Location: The Clouds Above
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Aww, I'd thought that maybe it would be missions increasing in difficulty the more times you wanted to get a stat hack SMILEY

Two comments then. Please add some more difficulty in. Best case would be a spawn of two same-playey-level mobs spawning as soon as you leave the building, and maybe a stop on the way to kill another 1 level higher 3 chev. Made it so that they don't attack the bluepill, obviously SMILEY

Also, $10,000 info seems very, very low. I'd be happier with a figure of around $1,000,000. There's no real need to have a re-hack until lvl 20 or so, at which point a million info is quite attainable. As it is atm I can kill a lvl 40 1 chev mob and get more info that I would spend on the stat hack token item.
 
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