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Femme Fatale

Joined: Aug 15, 2005
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Nope, the blue rank owned all.



Mainframe Invader

Joined: Aug 15, 2005
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Roukan wrote:
Nope, the blue rank owned all.
Wasn't the blue rank machines? How can a faction pwn all when they couldn't PvP against the mighty VH? I don't blame you though, if I weren't able to join Vector Hostile I'd at least go machine to avoid getting stomped by them. SMILEY



Systemic Anomaly

Joined: Oct 7, 2005
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Arcanoloth wrote:
krytical wrote:
Roukan wrote:
krytical wrote:
I'm all for PvPing with other servers for the fun of it, but I thought we all knew who would win the "server wars".
Yep. Recursion.
Lol come on, you know better than that. If you want to win server wars you should start be dominating your own olympics. Don't even get me started on the *startswithC* massacre that was QA.

Thats funny, cause first and third in your Olympics were Syntaxians SMILEY
though you realize that Vector has always lagged behind Syntax and Recursion where numbers are concerned, meaning that if only 10% of Syntax is "good", it will have more "good" players than Vector meaning you will have more Syntaxians on the higher levels if you have more people. Logic > Numbers



Mainframe Invader

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pack-hunter wrote:
Arcanoloth wrote:
krytical wrote:
Roukan wrote:
krytical wrote:
I'm all for PvPing with other servers for the fun of it, but I thought we all knew who would win the "server wars".
Yep. Recursion.
Lol come on, you know better than that. If you want to win server wars you should start be dominating your own olympics. Don't even get me started on the *startswithC* massacre that was QA.

Thats funny, cause first and third in your Olympics were Syntaxians SMILEY
though you realize that Vector has always lagged behind Syntax and Recursion where numbers are concerned, meaning that if only 10% of Syntax is "good", it will have more "good" players than Vector meaning you will have more Syntaxians on the higher levels if you have more people. Logic > Numbers
Your logic fails here not only because the population gaps aren't that huge (as for example comparing China to UK) but because being a "good PvPer" isn't based on population. It's based on practice and experience. You aren't a good PvPer because of your genes nor anything like that, you become a good PvPer when you PvP A LOT. Trust me, any newbie will be a great PvPer 20K CQs later, you can argue all you want about lowbie ganking, etc, but you have to accept the fact that it's easier to kill a level 50 standing around in Mara C than to find and kill a lowbie. I've yet to meet a player close or over 15K CQ that I wouldn't consider a good PvPer. I've found CQs to be a good measurement of PvP performance. It doesn't mean that a player with 2k CQs is worse than someone with 4K, but I guarantee you that there's a high chance that someone with 10K CQ will most likely be a better PvPer than someone with 2K (unless of course the latter has more than one character which is often the case).

I've often been on Syntax and from my observations I'd consider it the most inactive server PvP-wise. By the time a lowbie gets to 50 in Vector he'll already have fought more players than the avarage Mara C dancer in Syntax. I'm pretty sure that the avarage Vectorite has more PvP experience than the avarage Syntaxian, by that logic you could argue that the avarage Vectorites is better at PvPing than the avarage Syntaxians. I'm not saying a Syntaxian wouldn't be able to beat a Vectorite in a duel. I wouldn't doubt that there are syntaxians who PvP more than many vectorites. I also agree that tournaments aren't a good method to measure the performance of an entire server.

I'm convinced many of you will not agree with me and I'm OK with that. But you have to consider that all you need to be a good PvPer with any build is knowledge and practice. There's nothing better to obtain these than constant PvP. The problem with flagged PvP is that it's often counter-productive or EZ mode. You only fight when you're ready and players usually try to get the upperhand when they flag up. I've seen hackers in Recursion come out of the harldine sorrounded by reds, buff up, activate Upgrade Attacks, do Insidious Code/Destroyer and unload some hacks. The flagged players can't do much until he uses the attacks, by which time many of them are already debuffed. In a real PvP environment (Vector) that same hacker won't be able to even put his shield up, let alone finishing the animation of Insidious Code, so he'll have to think of another strategy. Same applies for snipers, spies, UGMs, etc. In Vector, PvP will find YOU and you better be ready to improvise. Anyway I'm starting to go off-topic now so let me stop here.

If large scale server war ever happens my money is on Vector followed by Recursion and lastly Syntax. This is of course only based on my logic and if I'm wrong it wouldn't be the first time.

Message edited by krytical on 05/29/2007 14:33:28.



Systemic Anomaly

Joined: Oct 7, 2005
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krytical wrote:
pack-hunter wrote:
Arcanoloth wrote:
krytical wrote:
Roukan wrote:
krytical wrote:
I'm all for PvPing with other servers for the fun of it, but I thought we all knew who would win the "server wars".
Yep. Recursion.
Lol come on, you know better than that. If you want to win server wars you should start be dominating your own olympics. Don't even get me started on the *startswithC* massacre that was QA.

Thats funny, cause first and third in your Olympics were Syntaxians SMILEY
though you realize that Vector has always lagged behind Syntax and Recursion where numbers are concerned, meaning that if only 10% of Syntax is "good", it will have more "good" players than Vector meaning you will have more Syntaxians on the higher levels if you have more people. Logic > Numbers
Your logic fails here not only because the population gaps aren't that huge (as for example comparing China to UK) but because being a "good PvPer" isn't based on population. It's based on practice and experience. You aren't a good PvPer because of your genes nor anything like that, you become a good PvPer when you PvP A LOT. Trust me, any newbie will be a great PvPer 20K CQs later, you can argue all you want about lowbie ganking, etc, but you have to accept the fact that it's easier to kill a level 50 standing around in Mara C than to find and kill a lowbie. I've yet to meet a player close or over 15K CQ that I wouldn't consider a good PvPer. I've found CQs to be a good measurement of PvP performance. It doesn't mean that a player with 2k CQs is worse than someone with 4K, but I guarantee you that there's a high chance that someone with 10K CQ will most likely be a better PvPer than someone with 2K (unless of course the latter has more than one character which is often the case).

I've often been on Syntax and from my observations I'd consider it the most inactive server PvP-wise. By the time a lowbie gets to 50 in Vector he'll already have fought more players than the avarage Mara C dancer in Syntax. I'm pretty sure that the avarage Vectorite has more PvP experience than the avarage Syntaxian, by that logic you could argue that the avarage Vectorites is better at PvPing than the avarage Syntaxians. I'm not saying a Syntaxian wouldn't be able to beat a Vectorite in a duel. I wouldn't doubt that there are syntaxians who PvP more than many vectorites. I also agree that tournaments aren't a good method to measure the performance of an entire server.

I'm convinced many of you will not agree with me and I'm OK with that. But you have to consider that all you need to be a good PvPer with any build is knowledge and practice. There's nothing better to obtain these than constant PvP. The problem with flagged PvP is that it's often counter-productive or EZ mode. You only fight when you're ready and players usually try to get the upperhand when they flag up. I've seen hackers in Recursion come out of the harldine sorrounded by reds, buff up, activate Upgrade Attacks, do Insidious Code/Destroyer and unload some hacks. The flagged players can't do much until he uses the attacks, by which time many of them are already debuffed. In a real PvP environment (Vector) that same hacker won't be able to even put his shield up, let alone finishing the animation of Insidious Code, so he'll have to think of another strategy. Same applies for snipers, spies, UGMs, etc. In Vector, PvP will find YOU and you better be ready to improvise. Anyway I'm starting to go off-topic now so let me stop here.

If large scale server war ever happens my money is on Vector followed by Recursion and lastly Syntax. This is of course only based on my logic and if I'm wrong it wouldn't be the first time.
To be a good PvPer, experience is part of the process yes, which means the people who've been around longer and who have fought more will be better PvPers yes.. but those that only zerg don't learn anything other than what to do fighting within the safety of the zerg. When you start to PvP as the side with the lower amount of players you start to develop your own style, this ties into experience yes, but as part of the Zerg, you don't develop the style that helps you during a 1v1 Situation. Teamwork skills are good to have, but teamwork won't help you in a situation where you have no backup, you need a whole different rulebook, This is where I go onto CQ's, basing somebodies strength purely on their CQ's wouldn't be correct, I'm going to use ILLFACE as an example. he has over 10K CQ's if I remember correctly. I'm sure that most people wouldn't consider him much of a threat though in a 1v1 Situation, at least not for a minute or 2 or at least I didn't consider him much of a threat in a 1v1 situation. What he lacked was the combat skill nessesary for 1v1's. He knew all about teamwork, and was probably the best at teamwork, which is why he had so many CQ's but, since he never really went into many situations which called for tactics that didn't include backup very often. His tactics in 1v1 situations were not very good. Anyway main summary point is, although you can get a fair judgement on how old somebody is from the CQ's it only gives you the experience side of it, afterwards comes the figuring out of if he's a zergling or a 1v1-er

Syntax, I've been leveling on and I've been having a look at PvP. Because the server does have the optional flagging system, it makes for a more organized battle scenario more of the time, but this only gives me the zerging impression I said at before, whereby their 1v1 skills never develop as much as any Vectorites will, and since any Vectorite at level 50 has no choice with fighting it forces us to fight. meaning the "average Vectorite" will probably beat the "average Syntaxian" but 10 "average Syntaxians" would probably beat 10 "average Vectorites" at a fight during PvP as Syntaxians are more exposed to that form of combat. As for Tournaments, since it rarely goes beyond 3 fights per round, all it takes is someone to get 2 lucky states for guns or MA or for a Hacker to get a load of downgrades on their fights and they've won, the only way to test skill is for them to becomes known as a good PvPer and continually fight till almost everyone who PvPs regulary knows their name and knows from many past battles that they can't win against them.

In the form of not agreeing, this is what a forum is about, discussion. Argument, counter-argument. Till someone is convinced one way or another, it's just that most times people don't read what the other has written or mis-interpreted it and their opinion is never taken under consideration.



Vindicator

Joined: Aug 1, 2006
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Wow.. let me just say you both made really good points there and did it in a concise and considerate manner. 
Of course, there's not really anything left for me to add but I felt I should say 'Bravo' in any case =D



Mainframe Invader

Joined: Sep 15, 2006
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it's interesting you say that kryt, however we all know syntax would win SMILEY

 

 

our best 6 cannot be beat




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1539
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Darkhorse wrote:

it's interesting you say that kryt, however we all know syntax would win SMILEY

 

 

our best 6 cannot be beat

Except by Vector's best 6 or 4.



Jacked Out

Joined: Feb 14, 2006
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Desc1ple wrote:
Darkhorse wrote:

it's interesting you say that kryt, however we all know syntax would win SMILEY

 

 

our best 6 cannot be beat

Except by Vector's best 6 or 4.

Our best 6 leading and synergizing the entire population of Syntax > Your best 6 leading the entire population of Vector.  It's a simple question of weight ratios - a five ounce Vectorite can not carry a 1-pound coconut.


Femme Fatale

Joined: Aug 15, 2005
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A five ounce Vectorite with help can though SMILEY



Jacked Out

Joined: Feb 14, 2006
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Say 'e an' a Recursionite got a little piece of string and attached it to the husk...


Ascendent Logic

Joined: Dec 30, 2005
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Seriously though, this brings me to the next point of Server Merge ^^



Femme Fatale

Joined: Aug 15, 2005
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krytical wrote:
Roukan wrote:
Nope, the blue rank owned all.
Wasn't the blue rank machines? How can a faction pwn all when they couldn't PvP against the mighty VH? I don't blame you though, if I weren't able to join Vector Hostile I'd at least go machine to avoid getting stomped by them. SMILEY
I believe we were mervs.



Mainframe Invader

Joined: Aug 15, 2005
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Roukan wrote:
krytical wrote:
Roukan wrote:
Nope, the blue rank owned all.
Wasn't the blue rank machines? How can a faction pwn all when they couldn't PvP against the mighty VH? I don't blame you though, if I weren't able to join Vector Hostile I'd at least go machine to avoid getting stomped by them. SMILEY
I believe we were mervs.
This screenshot says otherwise:





Femme Fatale

Joined: Aug 15, 2005
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Well it was a while ago =/ Excuse me for my error.

We still owned though =P Just with vector.

Message edited by Roukan on 06/01/2007 13:43:08.

 
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