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Update 66 Discussion - February 2009 - Update with response from Walrus
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Systemic Anomaly

Joined: Feb 12, 2006
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Rarebit probably didn't stick around to see the patch reaction cause even if it included the meaning to life, the location of Adam and Eve, CR 3.Awesome, over 9000 new districts and all our hopes and dreams people would still be crying a river of tears because it didn't include free assassins masks for everyone.

 

Get over it, seriously.


Fen


Systemic Anomaly

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Eh.  There's no point really trying to reason with you people.  You take it as whining, I take your reactions as baseless brown-nosing.  We won't get anywhere, so we'll just have to agree to disagree.  While I would've loved for the patch to have tools that would allow the players some measure of story control, I could care less about the items, really.  It's the manner in how this patch was presented, and the self-righteous, childish "I told you so!" attitude of some members of this community.

So, to make you happy:  Drats and bollocks, I didn't get my Assassin's Mask.  *stomps foot*

Best of luck to each of you, and enjoy your ties.  See you in the simulation.




Systemic Anomaly

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Baseless brown nosing? I haven't really commented on the patch at all (Apart from loving the removal of agent spawns).

As far as patches go this one is ok, it included the White Area K and Black Headgear people asked for (People were spooging when they heard about those), it had fixes for some Vista issues (And a fix for some is better than no fix at all), added a pile of new RSI captures (Which seem to please a lot of people who want to PvP in style) and included a "few little goodies" in the form of the Gi and Shirt/Tie combo with the cool code on them.

People just built this patch up an immense amount cause it was Rarebits last patch, he said so in his appearance at the goodbye party, don't expect too much. But people expected the world and were let down.

If this patch was just a normal patch then people would be rating it much more highly, but apparently Rarebit has to pull the second coming of Jesus out of his arse cause this is his last patch.

So I am going to say this very clearly to everyone badmouthing Rarebit.

Grow the hell up, the disappointment is ENTIRELY your fault. Think you can do a better job? Bloody well prove it, apply to fill the vacancy that Rarebits resignation has just created. Send your resume in to SOE and fill Rarebits position and do a better job than he did. If not, do us all a massive favour and S T F U.




Veteran Operator

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Pylat wrote:

Baseless brown nosing? I haven't really commented on the patch at all (Apart from loving the removal of agent spawns).

As far as patches go this one is ok, it included the White Area K and Black Headgear people asked for (People were spooging when they heard about those), it had fixes for some Vista issues (And a fix for some is better than no fix at all), added a pile of new RSI captures (Which seem to please a lot of people who want to PvP in style) and included a "few little goodies" in the form of the Gi and Shirt/Tie combo with the cool code on them.

People just built this patch up an immense amount cause it was Rarebits last patch, he said so in his appearance at the goodbye party, don't expect too much. But people expected the world and were let down.

If this patch was just a normal patch then people would be rating it much more highly, but apparently Rarebit has to pull the second coming of Jesus out of his arse cause this is his last patch.

So I am going to say this very clearly to everyone badmouthing Rarebit.

Grow the hell up, the disappointment is ENTIRELY your fault. Think you can do a better job? Bloody well prove it, apply to fill the vacancy that Rarebits resignation has just created. Send your resume in to SOE and fill Rarebits position and do a better job than he did. If not, do us all a massive favour and S T F U.

What he said...




Free Mind

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NO U



Systemic Anomaly

Joined: Aug 16, 2005
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psilody wrote:

Look. You suddenly decide its time to quit. You give a months notice. There are many things to do to rapidly phase yourself out of a role you have been filling exclusively for years.

You have ONE, excatly ONE, more update to try and do, like, EVERYTHING, which is impossible. You have to choose what is truly the most important final work on a project.

Rare tried to fix the Vista Issues. Don't know how well he succeeded, but he tried. That is actualy important to the game, far more important than individual players desire for some AWESOMENESS parting content. I would speculate that the Vista fixs WERE NOT originally slated to go through this update, but thats what Rare chose to get done, and it took up his time over the last month. That they had to delay the update so it could be tested and tweaked (and this, possibly, required Rare to stay past his intended departure) should be evidence enough that this update took some work.

So, no, I'm sorry, this is not an "Epic Fail". It just didn't meet people's bloated expectations. What it probably was is rare being professional, trying to make his last contribution a technical fix, rather than some ego padding "OMG heres some AWESOME gewgaw".

I hate to fall back on this stupid meme, but...

This.

Fen wrote:

I would say that it was Rarebit's fault that he let the speculation get as out of hand as it did.

He tried to stop it, but you prannets ignored him.




Jacked Out

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Ok, now that 66 is out most of us have had a decent enough time to enjoy/cry/not be fussed about it, I'd like to hear what Walrus has to say about the future of the game and the intentions toward it. I don't believe i'm asking for him to tell us anything that he can't tell us, as I don't see how telling us if there are plans for a new Dev to be assigned to MxO or if an intern or something will be doing the odd event or story with one or two of the LE characters, is that much of a problem. We know that the anniversary event is still in the pipeline..

Even if nothing more is going to happen, no Dev, no story, no updates (other than to fix anything they break on a Thursday restart) I think we should be told about it, more for courtesy then as a right. (Not sure if the EULA gives us a right to know what SOE are planning to do with the game).



Enlightened Mind

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Croesis wrote:

Ok, now that 66 is out most of us have had a decent enough time to enjoy/cry/not be fussed about it, I'd like to hear what Walrus has to say about the future of the game and the intentions toward it. I don't believe i'm asking for him to tell us anything that he can't tell us, as I don't see how telling us if there are plans for a new Dev to be assigned to MxO or if an intern or something will be doing the odd event or story with one or two of the LE characters, is that much of a problem. We know that the anniversary event is still in the pipeline..

Even if nothing more is going to happen, no Dev, no story, no updates (other than to fix anything they break on a Thursday restart) I think we should be told about it, more for courtesy then as a right. (Not sure if the EULA gives us a right to know what SOE are planning to do with the game).

I held my breath at first after the "New Approach" dropped.  I didn't say much of anything about the changes.  I figured I'd give it time to work itself out.  Then Rare quit.  Honestly?  I figure the story's done, so I'm moving forward to focus on things within my faction and anyone else who wants to come along for the ride.

If real story comes along, fine, but this time I'm not holding my breath.




Matriculated Mind

Joined: Dec 23, 2006
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I cant get on again, this time I cant even update



Development

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Sorry for the late reply. I've been out sick for a few days and haven't had a chance to catch up.

Rarebit did spend the time after he decided to move on tackling as many issues as he could that would let players continue their own pieces of the Matrix storyline. He also left detailed notes so other team members, like Virrago, could continue to appear in game and do some special things for the community. Giving a full toolset for events to players was never in the cards, as the internal structure of our toolset was never designed to work outside a secure network--not to mention being rather not-user-friendly. Recent issues with players being able to use admin-like powers without permission show what a pandora's box we would open putting those tools out, even with rigorous testing. Given that restriction, Rarebit did what he could to make creative storytelling possible for all players--like the RSI capture devices.

We were also able to kill two issues that have been nagging the community for some time--rendering issues under Vista and a plethora of "Ad Space for Rent" signs in the world. One required some creative texture manipulation and the other a lot of nagging. All-in-all, I'd say Rarebit got the better end of that deal. SMILEY Both came together in time for Update 66.

As for "Omega"--the name reflects the end of Rarebit's stint with MxO. The game keeps running as always--just without the 6-week updates. Celebration of year 4 is about one month away and we'll be running events just as we did last year. We'll have more details in the coming weeks.

Cheers,

Walrus


Fen


Systemic Anomaly

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Walrus wrote:

Sorry for the late reply. I've been out sick for a few days and haven't had a chance to catch up.

Rarebit did spend the time after he decided to move on tackling as many issues as he could that would let players continue their own pieces of the Matrix storyline. He also left detailed notes so other team members, like Virrago, could continue to appear in game and do some special things for the community. Giving a full toolset for events to players was never in the cards, as the internal structure of our toolset was never designed to work outside a secure network--not to mention being rather not-user-friendly. Recent issues with players being able to use admin-like powers without permission show what a pandora's box we would open putting those tools out, even with rigorous testing. Given that restriction, Rarebit did what he could to make creative storytelling possible for all players--like the RSI capture devices.

We were also able to kill two issues that have been nagging the community for some time--rendering issues under Vista and a plethora of "Ad Space for Rent" signs in the world. One required some creative texture manipulation and the other a lot of nagging. All-in-all, I'd say Rarebit got the better end of that deal. Both came together in time for Update 66.

As for "Omega"--the name reflects the end of Rarebit's stint with MxO. The game keeps running as always--just without the 6-week updates. Celebration of year 4 is about one month away and we'll be running events just as we did last year. We'll have more details in the coming weeks.

Cheers,

Walrus


Thanks for the heads up, Walrus.  I take it that Rarebit will not be replaced, then?




Systemic Anomaly

Joined: Nov 28, 2005
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Walrus wrote:

Giving a full toolset for events to players was never in the cards, as the internal structure of our toolset was never designed to work outside a secure network--not to mention being rather not-user-friendly. Recent issues with players being able to use admin-like powers without permission show what a pandora's box we would open putting those tools out,

I think it was a rogue two while others had restraint, but I agree with not letting them ingame.




Vindicator

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Does this mean the only updates will be to turn on and off seasonal content?  I'm ok with not getting a patch every six weeks, but if the game goes completely stagnant with only seasonal stuff we're boned.




Systemic Anomaly

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ZaneZavin wrote:

Does this mean the only updates will be to turn on and off seasonal content?  I'm ok with not getting a patch every six weeks, but if the game goes completely stagnant with only seasonal stuff we're boned.


Yeah... so Rarebit isn't getting a replacment dev/writer, and we won't be getting regular updates anymore? 




Veteran Hacker

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Walrus wrote:

Recent issues with players being able to use admin-like powers without permission show what a pandora's box we would open putting those tools out, even with rigorous testing. Given that restriction, Rarebit did what he could to make creative storytelling possible for all players--like the RSI capture devices.

 

OPEN THAT BOX!!   Seriously though I'm glad to here the MXO will continue to run.  Also, thanks again to Rarebit for doing what he could and leaving us with the captures.


 
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