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Update 54 Discussion
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Administrator

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This thread is for discussion of  Update 54, which is set to be released on Friday, August 24, 2007. 



Transcendent

Joined: Mar 9, 2007
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Hmm...looks like mostly small fixes unless I missed something?

If we happen to get another hot fix like the last one...or just "hidden" stuff that won't show up 'til later, I will be impressed. If not, looking forward to 8.2.



MC Photographer

Joined: May 26, 2006
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Just seeing that fix on Logic Bomb 2.0 made me happy. Good job Devs! SMILEY



Systemic Anomaly

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Nooooooooo. Anome sim =(



Systemic Anomaly

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MotorZ wrote:
Hmm...looks like mostly small fixes unless I missed something?

If we happen to get another hot fix like the last one...or just "hidden" stuff that won't show up 'til later, I will be impressed. If not, looking forward to 8.2.


Uh... this *is* the patch for 8.2

 And the big fixes/additions are:

  • New Uriah Stuff (Headless glasses and Industrial fedora)
  • Fixed Shinyness
  • Dungeon loot anti-nerfs



Transcendent

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kou_urake wrote:
MotorZ wrote:
Hmm...looks like mostly small fixes unless I missed something?

If we happen to get another hot fix like the last one...or just "hidden" stuff that won't show up 'til later, I will be impressed. If not, looking forward to 8.2.


Uh... this *is* the patch for 8.2

 And the big fixes/additions are:

  • New Uriah Stuff (Headless glasses and Industrial fedora)
  • Fixed Shinyness
  • Dungeon loot anti-nerfs
That's why I said looking forward to 8.2. lol I meant it is a patch mainly for story

The dungeon loot stuff is pretty big, the shinyness issue could probably have been prevented in the first place...hopefully this means something big is in the works (buff changes perhaps =p)



Vindicator

Joined: Aug 1, 2006
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AFGM1 wrote:
Just seeing that fix on Logic Bomb 2.0 made me happy. Good job Devs! SMILEY<img src=" />
Dang.. I was getting to like my AoE Silver Bullet Bomb.  I especially like the sound of the changes to Hideout stuffs.  Oh and don't forget, this Update contains the new fedora and shades. 



Jacked Out

Joined: Aug 15, 2005
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Revivification abilities now indicate the caster’s name in the confirmation dialog box as well as in system chat after the ability is invoked.

You mean just the revived player's system chat? or everyone's system chat?   O.o



Vindicator

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I'm really excited to see the new buffs on hideout clothing. Is it possible that my beautiful Troll's hide is even more useful now? =D



Femme Fatale

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Does this mean Direwolf will make a comeback?! :o



Systemic Anomaly

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Don't see anything about the Fan Faire shirt.



Vindicator

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Aquilae wrote:
Don't see anything about the Fan Faire shirt.

Indeed.  Will it just be emailed, or stuck in inventory?  *makes room*



Vindicator

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Someone said that they're going to be mailed out.



Jacked Out

Joined: Aug 21, 2006
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Roukan wrote:
Does this mean Direwolf will make a comeback?! :o

This is the most interesting fix to me, it could be worrying also. Direwolf and Trolls is already powerful, although not much resistance, they could technically overpower the item. I mean can you imagine the health bonus + 33 dmg resistance + 3% Mel Dmg! Maybe it wont be, maybe it will be like quicksilvers and have like 3% dmg in all areas, meaning its no longer an 'MA' coat.

I am interested in seeing what the trolls hide will do, simply because it doesn't have much resistance, now if that gets beefed, I know I will be out getting another one :p

As for the compiling thing, does that mean we cannot compile in the loading area now?

TH

Message edited by ThHidden01 on 08/24/2007 00:18:36.


Fansite Operator

Joined: Aug 16, 2005
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Lowered dungeon boss group respawn time from 20 minutes to 10.

Pwn overload. SMILEY

Bartenders will no longer kneel behind their counters.

Oh and little as it may be its still nice to see this annoying little thing fixed, though just fixing them getting stuck would've been better, oh wells.

Heres hoping for another quest in 55 ^.^


Message edited by cloudwolf on 08/24/2007 02:33:06.

 
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