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Max Caps for DR, RDR, CDR, Toughness, and others
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Jacked Out

Joined: Aug 17, 2005
Messages: 1461
Location: Vector (E)
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I've looked for a while now and I can't find this info anywhere... even other MxO forums.

 

I know about these...


  • 400 Viral Transmission

  • 400 Viral Deflection

  • 50% Viral Resistance

  • +1250 Health

  • 160% Speed

  • +17 Attributes




Joined: Aug 15, 2005
Messages: 315
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By CDR do you mean Melee DMG Resistance?



Melee and Ranged DMG Resistance cap at 50% at level 50. As far as I know DR has no cap.



Jacked Out

Joined: Aug 17, 2005
Messages: 1461
Location: Vector (E)
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Oh yeah, I meant MDR... oops.  OK, so... that and a few more that I found.  Why isn't this on a site? 


  • 50% Melee Damage Resistence

  • 50% Ranged Damage Resistence

  • +500 Viral Damage

  • +500 Melee Damage

  • +500 Ranged Damage

  • Evade Combat

  • Force Combat


  • Dodge Ranged


Why isn't this on a site?  Somone leetch this info and add to it to a site... plz!



Jacked Out

Joined: Aug 17, 2005
Messages: 1461
Location: Vector (E)
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ok... just saw this cap


  • 40% Toughness




Joined: Sep 3, 2005
Messages: 25
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Does anyone know how far to get a "brown" cap on stats. Coz normally when you cap say VD its a yellow cap, but when if you keep adding to VD you can get a "brown" cap.


Also anyone know how many caps its possible to max out at a one time,




Jacked Out

Joined: Aug 17, 2005
Messages: 1461
Location: Vector (E)
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The colors are only there to show how far above the cap you have gone.  Having a yellow or gold cap makes no difference because you still hit the max cap for that defense or buff.  The only help the different colors make is when you have been attacked and debuffed through a virus.  Then the extra protection you had will be the only thing affected by the debuff, and your max cap will remain.  =)


Perceptive Mind

Joined: Aug 15, 2005
Messages: 680
Location: Syntax
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well i dont like to brag but...(ok so im bragging)  i can get my ISR (inner strength regen rate) to 178%


 


and thats with a tigerskin not a dragonskin....and the caution shoes not seraphim shoes.....so i think i can get it to 200% maybe


as for a cap...when i sit it goes to 378% so prolly no cap





Jacked Out

Joined: Aug 26, 2005
Messages: 46
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Health Regen Caps at 500%


With both Fast healing 1.0 and 2.0, heavenly footware, a greywolf, and the assassins mask, i can get my Health regen to 480%, and thats while stand outside of combat.  Inside combat I can get 400%.





Joined: Aug 19, 2005
Messages: 1104
Location: Back in Megacity !!!
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So why at Lv37 is my perception bonus capped at 12 when i have an extra
like 5 points thanks to buffs that are goin 2 waste ?????



Jacked Out

Joined: Aug 16, 2005
Messages: 240
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Militis wrote:
So why at Lv37 is my perception bonus capped at 12 when i have an extra like 5 points thanks to buffs that are goin 2 waste ?????






Because at level 50 you get +17 attributes bonus.  You're still 13 levels away so you cap out earlier.
Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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Attributes seem to cap at 51.  You can have +17 to an attribute, but if it goes over 51, I don't believe it does anything extra.



Jacked Out

Joined: Aug 16, 2005
Messages: 240
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Not true.  I can get my focus up to 77 if my memory serves me right.  Which adds rct and deflection amongst other things.
 
 
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