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multiple attacks in 1 round of IL?
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Jacked Out

Joined: Aug 23, 2005
Messages: 61
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Hi, I was pvping tonight, and an opponent "miraculously" was able to pull of 3 attacks in 1 round of interlock, repeatedly. Is there any reason this should be happening? If I get put in a state by a successful attack, should that allow the opponent to pull off more than that one attack that caused the state in the same combat round? Are combat rounds separated by these: "---------" ? Is this a bug, or is interlock supposed to allow a player to attack 2+times in one round? Has anyone else experienced anything like this? Is this an issue, and is it a known one? Cheers.



Jacked Out

Joined: Mar 31, 2006
Messages: 1008
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Well im not sure whats happening with this person landing more than one attack in a round, but i do know that it is possible to land more than one attack which is cause by a state. It is only possible if the attacks are on a different timer, but I have been able to cause a state and get two specials off on a number of occasions.


Jacked Out

Joined: Aug 15, 2005
Messages: 585
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that's new to me, and it definitely doesn't look like something that was intended. I'd say send that editted version in a PM to NoRepro. If it's an exploit, start talking to the person and recommend that they send how they did it in a /bug report and then stop doing it from then forward. If they won't, /ccr may be your only recourse.

Message Edited by DragnMastyr on 04-25-2006 11:09 AM
Message edited by Dragn-Mastyr on 04/25/2006 07:09:40.



Jacked Out

Joined: Aug 23, 2005
Messages: 61
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Yeah, when I called them out on it, they said, "pu$$y," sans the $'s, and so I took that to mean they knew what they were doing, but wasn't sure.  I've heard rumours that there were people pulling off more than one attack in a single combat round, and suspect it may be a macroed exploit, but I don't know.


Systemic Anomaly

Joined: Sep 14, 2005
Messages: 2165
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You are able to do specials in a row like that. And being that you were probably a hacker (the 1 damage to speed attack) you lost the rolls cause of your low CT. If they did the same special attack in a row thats a different story. Ive seen people do 3 extre flying kicks in a row but ive heard its a bug and sometimes cannot be helped.


Jacked Out

Joined: Aug 23, 2005
Messages: 61
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yeah i wasn't doubting that you can reoeat certain specials in a row (that have a less than 4 second timer).  What seemed dodgy was that they were happening in the same combat round, and i think those rounds are separated by --------'s.  If this is a common glitch, then it should be happening a lot more with other people i fight, and I often scroll back up to see how I was hit when I die in IL, to try to learn others tactics.  I hadn't noticed any other people consistantly repeating this, but I did notice that this person is able to do it repeatedly, hence my theory that perhaps its a glitch they are exploiting--perhaps with a macro with no /pause or a really small one, but I'm only speculating on that.  Its just that I don't often get taken down in 2-3 rounds of interlock against 1 person (if there was a group ganking me, I'd understand dying that fast, but as you might be able to see, I was only taking damage from one person).  I have good melee dmg resist, and activated the proper awakened abilities, too.  But anyway, this is a bit of a moot issue for me as I'm taking a break from MxO after this month, just hope that this problem gets looked at.


Jacked Out

Joined: Aug 23, 2005
Messages: 61
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oh, and yeah, i realized why i was only doing 1 dmg in the rounds I hit....being hacker, I know that I need to launch a hack to do any dmg in interlock, but when you are hit with 5 special attacks in 2 combat rounds, you likely get put in a state which prevents use of any abilities, which is what happened here.


Mainframe Invader

Joined: Sep 15, 2005
Messages: 771
Location: Germany
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This looks like a serious exploit to me, and if I'm reading around your
blurs correctly, I know who is doing it.  I have reported this
person on multiple occasions for exploits.  Make sure to send that
photo to NoRepro, maybe we can finally get rid of the exploiter, and
figure out how to close the loophole.




Jacked Out

Joined: Aug 23, 2005
Messages: 61
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not sure if this is the same person, but wouldn't surprise me if it was, as cheaters tend to try to find new ways to cheat, and hop on them as soon as they can.  I did /ccr this, and was told to /bug it, which I also did--I hope I did it right, and I did include the person's handle when reporting it.   I was really appreahensive to even post this info publically, but kinda thought it would be a public service--if it seems like you're going down pretty fast in inlterlock,  you might want to check what the opponent did to kill ya.  I've heard rumours that a few other players are abusing this glitch, and am keeping close watch on the system window when I get taken down.  I think I might have seen another player using the same glitch today while I was interlocked (ie i was interlocked with person x, and person y launched 2-3 specials against me during 1 combat round).  Its possible that this can be exploited in and out of interlock....

Message Edited by nobodynoone on 04-25-2006 04:06 PM
Message edited by nobodynoone on 04/25/2006 13:06:10.



Systemic Anomaly

Joined: Dec 20, 2005
Messages: 6424
Location: SC|Sentience -973069242
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Hmm, reading this topic reminds me that I heard some whispers in the breeze about something like this back in QA days... I'll do some digging and see if I can get more info. :o

Message Edited by Bayamo on 04-25-2006 07:48 PM
Message edited by Bayamos on 04/25/2006 15:48:11.




Systemic Anomaly

Joined: Sep 7, 2005
Messages: 1962
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how come your only doin like 1pt of damage to him



Jacked Out

Joined: Aug 15, 2005
Messages: 585
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After a few duels last night, I'm not sure this is really an exploit after all, but more a bug in the combat output system. Perhaps it only outputs the - - - - - - -  line if a person gets a hit with a non-special attack. Because I was getting similar output during my duels, but I wasn't doing anything weird. But I know I would definitely get stuff like this when my opponent and/or I would use several special attacks in a row.


Mainframe Invader

Joined: Sep 15, 2005
Messages: 771
Location: Germany
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I'm really conflicted about this problem now.  Usually even if you
miss with an attack, there is some sort of output in the system
window.  However, in a recent duel, my opponent landed six
consecutive specials, without even a single output from me.  No
miss, no nothing.  This seems fishy, but so far, no one has been
willing to admit if there is an exploit involved.



The investigation continues...




Jacked Out

Joined: Aug 22, 2005
Messages: 487
Location: Scotchtown, New York
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I'm not entirely sure this is a bug or an exploit (although I could be wrong).  Don't forget that under CR 2.0, combat is zero-sum.  Meaning there is no absolute winner or an absolute loser of each round of combat.  It is possible to have both sides hit and/or miss in each round.  Secondly, having high melee damage resistance alone will not defend you against melee attacks as well as one may think.  There are now 2 aspects of offensive and defensive combat.  On the defensive side, you have your damage resistance which controls how much damage you can absorb from an attack and your Defense, which determines how fast you can dodge your opponent's attack.  In the case of melee combat (MA), if you had a high melee damage resistance but a low melee defense and your opponent had a high melee accuracy rating, he's probably going to hit you a lot more than you can dodge those attacks.


As for the lines which seem to separate rounds, I am not sure if that represents separation or not.  Combat goes so fast now, I never even have a chance look!  (GRIN)


I would recommend running some duels under your current stat spread, then run the rsi hack mission and change your stats - increasing your melee defense as well resistance and see if there is an improvement.



Jacked Out

Joined: Aug 23, 2005
Messages: 61
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Yeah, as I stated in the original post, I am not 100% sure that those "-------" lines represent the dividing line between combat rounds, but what else could they mean?    I wish someone who knows for sure whether those lines do represent a division between 2 rounds of combat would chime in *cough*.   I did a few duels yesterday with a friend after I coded some macros that I believed might exploit this bug, or what I believe to be a bug. Anyhow, in the duels, I found that at least one of my macros allowed me to land multiple specials in one combat round (assuming those lines do separate the rounds).   I wasn't lvled up all the way with all my MA trees, and my attibutes wern't hacked to be a MA, but when I used one of the macros, I was not only able to pull off more than 1 attack in 1 round, I also found that I could land a special the same round as my opponent landed a special (see the cutout window within the image below). I was under the impression that only one opponent could land a special in one round of combat with CR2 (making that round zero-sum).  I didn't take time to refine the macros, and was on the edge of no IS consistantly while trying to launch these macros, was just trying to see if i could sorta reproduce the results.

 
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