The org abilities should be for everyone not just level 50s anyway it might be the rep that determines which org abilities you have not level.
I agree its likely merovingians will have the special moves of the exiles, the machinists could have advanced hyper abilities like the agents and zionists could have moves performed in the movies like Trinity’s overhead kick.
Zion Interface (small bonus to all accuracies, passive)Strength of Will (bonus to all resistances, passive)Righteous Shield (burn IS to negate damage taken, activated)Generous Spirit (boost IS regen rate, activated)Champion of Zion (small % chance, when hit, to fire off an AOE heal/IS restore)
Machine Interface (small bonus to accuracies, passive)System Patch (boosted health regen rate, passive)Dynamic Reallocation (boost all DPS, activated)Data Conversion (convert damage taken into IS restored - not sure passive or activated)System Control (small % chance, when hit, to fire off an AOE stun)
Dragonram wrote:Ooh I'm stuck at 123 :smileysad: Shouldn't take you long though kryt, I hear that they're working on a way to make gaining rep slightly easier and better.I like spectral field, but I love the machine abilities...and like you I'm one...you and I are similar...except you pwn.- Ð
Message Edited by shauntaylor88 on 05.30.2006 04:48 PM