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This is why we can't have good pvp
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The Matrix Online » Top » World Forums » Recursion » World Discussion - Recursion Previous Topic  |  Next Topic      Go to Page: 1 , 2 , 3 , 4 , 5 , 6 , 7 , ...  19  Next
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Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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Post your HJ qq, things that make pvp on Recursion not worth it anymore, and just general reasons to grind a 50 on Vector here without naming names and orgs, or flaming.


Systemic Anomaly

Joined: Aug 21, 2005
Messages: 1325
Location: Scotland Baby Faction: Dark Mavericks Organisation: Merv Server: Rec/Syn/Vec Operative Level: 50
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It's annoying isnt it

Fen


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 5154
Location: HvCFT Devildog
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Ah, CR1.0...

SMILEY




Transcendent

Joined: Aug 16, 2005
Messages: 236
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Fen wrote:

Ah, CR1.0...

SMILEY<img src=" />


QFT. I could care less if I get pasted by the enemy in PVP, but having to reactivate all the crap upgrades and buffs in CR2 just takes too long. I miss the days of getting killed, reconning, turning on evade and getting back into the fight. This just slows the pace down and not in a good way.



Systemic Anomaly

Joined: Sep 8, 2005
Messages: 2388
Location: Neverwhere
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Trilateral wrote:
Fen wrote:

Ah, CR1.0...

SMILEY<img mce_tsrc=" />


QFT. I could care less if I get pasted by the enemy in PVP, but having to reactivate all the crap upgrades and buffs in CR2 just takes too long. I miss the days of getting killed, reconning, turning on evade and getting back into the fight. This just slows the pace down and not in a good way.
That's because CR2 is a piece of broken, senseless garbage.  If they were to re-implement CR1, I would jack in regularly.

~V



Vindicator

Joined: Dec 17, 2005
Messages: 1225
Location: IP Conflict
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Vanil wrote:
Trilateral wrote:
Fen wrote:

Ah, CR1.0...

SMILEY<img mce_tsrc=" />


QFT. I could care less if I get pasted by the enemy in PVP, but having to reactivate all the crap upgrades and buffs in CR2 just takes too long. I miss the days of getting killed, reconning, turning on evade and getting back into the fight. This just slows the pace down and not in a good way.
That's because CR2 is a piece of broken, senseless garbage.  If they were to re-implement CR1, I would jack in regularly.

~V

Actually there really isn't all that many bugs left in CR2. I mean compared to CR1, i ran out of toes to count how many combat exsploits and general bugs there were in CR1.

 




MC Photographer

Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
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That "Target out of range" happens from time to time during PvE, so I wouldn't sweat it, fellas.

 


Message edited by MatrixRefugee on 02/11/2008 16:10:07.



Vindicator

Joined: Aug 16, 2005
Messages: 3117
Location: The Saltpillar
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This is why I love interlock classes. If you're fast enough and lucky enough, you can pull 'em down from the moon and still whoop their *CENSORED*.

phi


Systemic Anomaly

Joined: Aug 18, 2005
Messages: 3393
Location: [SERVER]Recursion [FACTION]Kings of Never [REAL]Systems Administrator
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The movies were 90% wire-fu & guns, the odd knife here or there and that was it!

Given the popularity of MKT why are there no knife NPCs? ... if there was a reason to load anything to do with thrown damage outside of PvP it might help balance things... but for now, while knives make no sense I'll not be PvPing.

I'm not saying I want to be buffed to the nines against everything... but when you have a MA loadout you can dodge bullets but every single knife hits you square between the eyes and freezes you to the spot COMPLETELY neutralizing the only real skill you have (interlock).  combined with the 15 minute death timer... PvP is not fun... I'd rather test my skills against a gunman or MA.

Just gripeing... not saying that you can't defend against MKTs (there are clothes and buffs to do that... I know)... it's just that it seems that I'd have to specialise in thrown defence which is not what I need on missions etc...

I can't recall the last time I saw MKT killing NPCs.

Don't worry I won't come bawwing into PvP fields... I'll stick to the story and get my battle fix in something that relies on physical skill like UT3 (which has a pretty weak story incidentally) SMILEY





Vindicator

Joined: Sep 7, 2005
Messages: 1759
Location: Out of his head.
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Yeah i agree, lets remove hyper jump from the game completely.

On a serious note, i can't wait till i get home so i can post some pic's that make me happy.

 

 

~Darminian




Code Breaker

Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
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phi wrote:
The movies were 90% wire-fu & guns, the odd knife here or there and that was it!

Given the popularity of MKT why are there no knife NPCs? ... if there was a reason to load anything to do with thrown damage outside of PvP it might help balance things... but for now, while knives make no sense I'll not be PvPing.

I'm not saying I want to be buffed to the nines against everything... but when you have a MA loadout you can dodge bullets but every single knife hits you square between the eyes and freezes you to the spot COMPLETELY neutralizing the only real skill you have (interlock).  combined with the 15 minute death timer... PvP is not fun... I'd rather test my skills against a gunman or MA.

Just gripeing... not saying that you can't defend against MKTs (there are clothes and buffs to do that... I know)... it's just that it seems that I'd have to specialise in thrown defence which is not what I need on missions etc...

I can't recall the last time I saw MKT killing NPCs.

Don't worry I won't come bawwing into PvP fields... I'll stick to the story and get my battle fix in something that relies on physical skill like UT3 (which has a pretty weak story incidentally) SMILEY<img src=" width="15" height="15" />



In fact there are NPC set to use Knife Throws... Where you might Ask? travel to Yuki or its twin lately?



Vindicator

Joined: Sep 1, 2005
Messages: 527
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i'm level 50 I haven't been to yuki in just under 3 years SMILEY

~M



Systemic Anomaly

Joined: Aug 22, 2005
Messages: 1411
Location: I wish I knew...
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Dire lupines, Elite Commandos and one of the Pandora's boxes. All have knives.



MC Photographer

Joined: Nov 17, 2005
Messages: 3758
Location: La Tour de Merovee, Outpost Segur
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Mm, the Box 1 doctors and I *think* the Box 3 commando-type guys.



Jacked Out

Joined: Aug 17, 2005
Messages: 3991
Location: Recursion (as Cap0ne)
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MatrixRefugee wrote:

That "Target out of range" happens from time to time during PvE, so I wouldn't sweat it, fellas.

 

Actually the "Target out of range" that's pointed out is what happens when they're in the air several meters away from you, after a successful liftoff.
 
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