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Update 58 Discussion
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Systemic Anomaly

Joined: Nov 18, 2005
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Travi wrote:
 may increase the importance of doctors and buffers.

That's one potential I'd like not to be realised.



Development

Joined: Dec 2, 2005
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Brommerz77 wrote:
Swg = combat based on buffing.

We gunna see the introduction of an entertainer race?

..........
Hm... Like



?

EDIT: OMG now that you mention it I think I see a Jawa in there. 8O

EDIT 2: Wait... That might just be Wesker. Phew.


Message edited by Rarebit on 02/22/2008 18:24:00.



MC Photographer

Joined: May 26, 2006
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Rarebit wrote:
Brommerz77 wrote:
Swg = combat based on buffing.

We gunna see the introduction of an entertainer race?

..........
Hm... Like



?

EDIT: OMG now that you mention it I think I see a Jawa in there. 8O

LOL



Vindicator

Joined: Sep 22, 2005
Messages: 700
Location: Kentucky, USA Organization: Machines Specialization: All around operative.
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Well, with things working out this way, it may become a mainstay. May as well get used to the fact you'll have to protect your doctors and such now, as field medics will be a treasure now.
So in the end, as long as things balance out ok, I'm sure we'll adapt.

EDIT: For Rarebit's screenshot, perfect 10.0 landing on my part.


Message edited by Travi on 02/22/2008 18:25:54.



Systemic Anomaly

Joined: Aug 15, 2005
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Rarebit wrote:
Brommerz77 wrote:
Swg = combat based on buffing.

We gunna see the introduction of an entertainer race?

..........
Hm... Like



?

EDIT: OMG now that you mention it I think I see a Jawa in there. 8O

EDIT 2: Wait... That might just be Wesker. Phew.


Argument lost?



Femme Fatale

Joined: Mar 31, 2006
Messages: 5017
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Will Personal Firewall still give the heal if you delete it manually, as it will sort of work as a free weak Health pill... add that to a Mobious Code if you have it (which I dont >_<SMILEY then some people get pretty good health bonus.



Vindicator

Joined: May 17, 2006
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You really have to mess everything up......Forget this!!!

TonyJaa



Systemic Anomaly

Joined: Aug 15, 2005
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I'll have to try it and see how it pans out and maybe i may have over reacted, but I just dont like the sound of it and how pvp will now pan out. We'll see from monday onwards i guess -.-



Systemic Anomaly

Joined: Jan 26, 2006
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Great patch...

apart from the one thing. WTH no hyper deflect. Right i knew yous would fix it but i though that would bn allow any 2 hypers. Not down to 1. Rare u's thought about zergs???

There is normally 1 of each out there. 1 hyper ain't gonna do jack *poop*

We're gonna die in half a sec rather than 2. Yeah i have to say, the game is gonna suck now and i can see me not loggin in as much and doin what i like doin which is pvp. Yous have just ruined it now.

Tonight there was 4 hackers plus 16 others. We were losin but takin down some. U see us takin down any now???
The game is now becomin more about duels than pvp. How this gonna affect the new area???

Own faction member puttin out hax that will kill u in 2 secs. Man that suxs.

MA is gonna b useless now. We need in il to do moves, we need to take dmg to get in il. By the time we get in il now we're gonna well be below half health :/

Anyways can't wait till the new area but i just don't see me loggin on as much anymore.

Seriously just make it any 2 hypers, helps us that are against the zerg rather than helpin them.


Perceptive Mind

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ON WARD! LETS ALL GANK ROGAN IN HIS FA THONG!!!!



Systemic Anomaly

Joined: Nov 18, 2005
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yuenwoping wrote:
You really have to mess everything up......Forget this!!!

TonyJaa


It's just another adjustment.  Everyone will adapt, as we always do.

You want to PvP so you /who, access the situation and plan accordingly.  In that regard, nothing's changed.  The comfort of permanent Deflect has gone so your previous tactics must change slightly.  That's it. 




Systemic Anomaly

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exsuscito wrote:
yuenwoping wrote:
You really have to mess everything up......Forget this!!!

TonyJaa


It's just another adjustment.  Everyone will adapt, as we always do.

You want to PvP so you /who, access the situation and plan accordingly.  In that regard, nothing's changed.  The comfort of permanent Deflect has gone so your previous tactics must change slightly.  That's it. 

It's really, really not. Maybe so on Recursion or Syntax. But not Vector.



Clairvoyant

Joined: Apr 6, 2006
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always something *beep* has to come with the patches

 

if this does come through, im not gonna come back anymore, not worth 15 crappy bucks a month to get on to a even more *CENSORED* up game

 




Systemic Anomaly

Joined: Nov 18, 2005
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Brommerz77 wrote:
exsuscito wrote:
yuenwoping wrote:
You really have to mess everything up......Forget this!!!

TonyJaa


It's just another adjustment.  Everyone will adapt, as we always do.

You want to PvP so you /who, access the situation and plan accordingly.  In that regard, nothing's changed.  The comfort of permanent Deflect has gone so your previous tactics must change slightly.  That's it. 

It's really, really not. Maybe so on Recursion or Syntax. But not Vector.


The zergs will zerg whether all Hypers are granted concurrently, or removed from the game altogether.  Unfortunately, it does give more power to the aforementioned herd, but that just puts the onus on the individual not to get caught up in one. 

This may well be the justification chronic hyperjumpers were looking for, especially when the novelty is fresh and Mara C is awash with DOT's.




Vindicator

Joined: Aug 15, 2005
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Disappointed with the hyper change, has anything been changed with npc balance?  If not, the game just got harder for PvE.  I really wish we could still have two activated at a time.

 
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